Skylords Reborn
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Witchclaws is a Tier 1 (Tokenslot Orb Shadow.png) Icon Unit.pngUnit of the Shadow faction. This common card was released with the Amii Edition and has 2 affinity variants, Affinity Orb Fire.png Fire and Affinity Orb Shadow.png Shadow, but not a promo version.
In Skylords Reborn the Shadow affinity is available to all players as a starter card.

This card has been changed already, compared to its original appearance in BattleForge.

Considered an alternative to the Dreadcharger Card Icon.png Dreadcharger, Witchclaws provide a swift unit to shadows early game. Additionally, their capacity to teleport and explode offers some tactical use.

Lore

This card has no associated lore.

Card Info

Infused Infiltration
Power Cost: 30
Affinity Dependency: Affinity Orb Fire.png Fire
Witchclaws Infused Infiltration Ability Icon.png
Card Icon Active Affinity Fire.png Active: Activate to teleport the unit to a hostile structure within a 50m range: it will no longer grant ground presence to play out cards or claim structures next to it. At its new position it will explode after 10 seconds dealing 255 / 270 / 300 / 330 damage to hostile structures in a 20m radius, up to 765 / 810 / 900 / 990 total. Knocks back small units.
Swift
Card Icon Passive.png Passive: Moves at high speed.

Tainted Infiltration
Power Cost: 30
Affinity Dependency: Affinity Orb Shadow.png Shadow
Witchclaws Tainted Infiltration Ability Icon.png
Card Icon Active Affinity Shadow.png Active: Activate to teleport the unit to a hostile structure within a 50m range: it will no longer grant ground presence to play out cards or claim structures next to it At its new position it will explode after 10 seconds dealing 170 / 180 / 200 / 220 damage to hostile units in a 20m radius, up to 510 / 540 / 600 / 660 in total. Knocks back small units.
Swift
Card Icon Passive.png Passive: Moves at high speed.

Notes & Strategies

Witchclaws are not that great in comparison to their other T1 Swift in Shadow, the Dreadcharger Card Icon.png Dreadcharger. They can still get work done, but usually are not able to properly capitalize their ability and mostly serve just as a fast S counter than anything else.

Witchclaws are rather pricey so they shouldn't be summoned in bulk. Its best to use them for their speed or not at all.

Campaign PvE

Witchclaws are a good alternative to the Dreadcharger if you need to go fast, since Shadow T1 lacks swift units outside of the Nightguard Card Icon.png Nightguard or the aforementioned Dreadcharger Card Icon.png Dreadcharger. In battle, they can take down S squads with relative ease but are unlikely to stand out in a fight.

Their ability can add some extra burst damage to buildings or units depending on your affinity, which can save you from having to use Nasty Surprise Card Icon.png Nasty Surprise.

Random PvE

Witchclaws can provide a helpful boost of speed if you need to rush a unit forward for whatever reason. However, it is typically better to run Forsaken Card Icon.png Forsaken and Nox Trooper Card Icon.png Nox Trooper since they pack alot of power.

Card Upgrades & Drop Locations

Displayed below are the card's upgrades and where to obtain them.

Witchclaws Card Icon.pngAffinity Orb Fire.png Witchclaws (Fire) Upgrade I Upgrade II Upgrade III
Upgrade Card
Witchclaws
Lifepoints +15x2
Infused Infiltration
+15 damage per structure, 30 in total
Witchclaws
Lifepoints +30x2
Infused Infiltration
+30 damage per structure, 60 in total
Witchclaws
Lifepoints +30x2
Infused Infiltration
+30 damage per structure, 60 in total
Drop Location The Treasure Fleet Minimap.jpg The Treasure Fleet The Treasure Fleet Minimap.jpg The Treasure Fleet The Treasure Fleet Minimap.jpg The Treasure Fleet
Scenario Difficulty Standard Advanced Expert

Witchclaws Card Icon.pngAffinity Orb Shadow.png Witchclaws (Shadow) Upgrade I Upgrade II Upgrade III
Upgrade Card
Witchclaws
Lifepoints +15x2
Tainted Infiltration
+10 damage per target, 30 in total
Witchclaws
Lifepoints +30x2
Tainted Infiltration
+20 damage per target, 60 in total
Witchclaws
Lifepoints +30x2
Tainted Infiltration
+20 damage per target, 60 in total
Drop Location Bad Harvest Minimap.jpg Bad Harvest Bad Harvest Minimap.jpg Bad Harvest Bad Harvest Minimap.jpg Bad Harvest
Scenario Difficulty Standard Advanced Expert

Gallery

Patch History

Patch #400031
  • The classification has been changed in French and Russian from from Beast Soldier to Beast Soldiers.
  • Active ability Witchclaws Infused Infiltration Ability Icon.png Infused Infiltration / Witchclaws Tainted Infiltration Ability Icon.png Tainted Infiltration:
    • Added a preview of the explosion radius that is displayed after teleportation on hover over the unit.
Patch #400030
  • Active ability Witchclaws Infused Infiltration Ability Icon.png Infused Infiltration / Witchclaws Tainted Infiltration Ability Icon.png Tainted Infiltration:
    • Improved description on card about the loss of ground presence.
    • Added immunity to be infected with the Twilight Curse to the controlled unit.
    • Upgrade card description is now consistent between affinities.
    • Added a preview of the ability radius that is displayed on hover over the activation button.

See also

Orbs
Number of Orbs
Type
Rarity
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