Witchclaws is a Tier 1 () Unit of the Shadow faction. This common card was released with the Amii Edition and has 2 affinity variants, Fire and Frost, but not a promo version.
In Skylords Reborn the Frost affinity is available to all players as a starter card.
This card has been changed already, compared to its original appearance in BattleForge.
Considered an alternative to the , Witchclaws provide a swift unit to shadows early game. Additionally, their capacity to teleport and explode offers tactical use.
Lore
This card has no associated lore.
Card Info
Infused Infiltration
Power Cost: 45 / 40 / 30 / 30
Active: Activate to teleport the unit to a hostile structure within a 40 / 40 / 40 / 50m range: it will no longer grant ground presence to play out cards or claim structures next to it. At its new position, it will explode after 10 seconds dealing 330 damage to enemies in a 15m radius, up to 1650 in total. Gathered life points from corpses increase the damage dealt by up to 600, up to 3000 in total. Knocks back small units. Additionally, if the maximum amount of corpses has been gathered, the unit will deal 50% more damage.
Corpse Gathering
Passive: Gathers energy from nearby corpses equal to their former maximum life points to enable a more powerful explosion. A maximum of 3000 life points can be stored at once.
Swift
Passive: Moves at high speed.
Blessed Infiltration
Power Cost: 45 / 40 / 30 / 30
Active: Activate to teleport the unit to a hostile structure within a 40 / 40 / 40 / 50m range: it will no longer grant ground presence to play out cards or claim structures next to it. At its new position, it will explode after 10 seconds dealing 330 damage to enemies in a 15m radius, up to 1650 in total. Gathered life points from corpses increase the damage dealt by up to 600, up to 3000 in total. Knocks back small units. Additionally, if the maximum amount of corpses has been gathered, the unit will take 50% less damage.
Corpse Gathering
Passive: Gathers energy from nearby corpses equal to their former maximum life points to enable a more powerful explosion. A maximum of 3000 life points can be stored at once.
Swift
Passive: Moves at high speed.
Card Upgrades & Drop Locations
Displayed below are the card's upgrades and where to obtain them.
Upgrade I | Upgrade II | Upgrade III | |
---|---|---|---|
Upgrade Card | Witchclaws Lifepoints +15x2 Infused Infiltration -5 power cost | Witchclaws Lifepoints +30x2 Infused Infiltration -10 power cost | Witchclaws Lifepoints +30x2 Infused Infiltration +10m range |
Drop Location | Blight | Blight | Blight |
Scenario Difficulty | Standard | Advanced | Expert |
Upgrade I | Upgrade II | Upgrade III | |
---|---|---|---|
Upgrade Card | Witchclaws Lifepoints +15x2 Blessed Infiltration -5 power cost | Witchclaws Lifepoints +30x2 Blessed Infiltration -10 power cost | Witchclaws Lifepoints +30x2 Blessed Infiltration +10m range |
Drop Location | Blight | Blight | Blight |
Scenario Difficulty | Standard | Advanced | Expert |
Gallery
Patch History
Shadow
toFrost
. : Changed affinity classification from
- Increased the card's power cost from 65 to 70 power.
- Increased the average damage dealt over 20 seconds from 630 to 680.
- Added a new passive ability Corpse Gathering:
- Gathers energy from nearby corpses equal to their former maximum life points to enable a more powerful explosion. A maximum of 3000 life points can be stored at once.
- Active ability Infused Infiltration:
- Increased the activation cost from 30 power on all upgrades to 45 / 40 / 30 / 30 power.
- Decreased the cast range from 50m on all upgrades to 40 / 40 / 40 / 50m.
- Increased the explosion damage from 255 / 270 / 300 / 330 (765 / 810 / 900 / 990 in total) to 330 (1650 in total) on all upgrades.
- Additionally, gathered life points from corpses can now increase the damage by up to 600 (3000 in total).
- Additionally, if the maximum amount of corpses has been gathered, the unit will deal 50% more damage after the teleportation.
- Changed the explosion damage from targeting only structures to all enemies (units and structures).
- Decreased the explosion splash damage radius from 15m to 20m.
- Fixed incorrect handling of overkill damage.
- Changed the card's affinity from Shadow to Frost.
- Active ability Blessed Infiltration:
- Renamed and adjusted version of the former ability Tainted Infiltration.
- Increased the activation cost from 30 power on all upgrades to 45 / 40 / 30 / 30 power.
- Decreased the cast range from 50m on all upgrades to 40 / 40 / 40 / 50m.
- Increased the explosion damage from 255 / 270 / 300 / 330 (765 / 810 / 900 / 990 in total) to 330 (1650 in total) on all upgrades.
- Additionally, gathered life points from corpses can now increase the damage by up to 600 (3000 in total).
- Additionally, if the maximum amount of corpses has been gathered, the unit will take 50% less damage after the teleportation.
- Changed the explosion damage from targeting only units to all enemies (units and structures).
- Decreased the explosion splash damage radius from 15m to 20m.
- Fixed incorrect handling of overkill damage.
- Active ability Blessed Infiltration:
- Adjusted the card's upgrade drop locations:
Card Name Former Scenario Drop Locations New Scenario Drop Locations Upgrade 1 Upgrade 2 Upgrade 3 Upgrade 1 Upgrade 2 Upgrade 3 The Treasure Fleet The Treasure Fleet The Treasure Fleet Blight Blight Blight Bad Harvest Bad Harvest Bad Harvest Blight Blight Blight
- The classification has been changed in French and Russian from from
Beast Soldier
toBeast Soldiers
. - Active ability Infused Infiltration / Tainted Infiltration:
- Added a preview of the explosion radius that is displayed after teleportation on hover over the unit.
- Active ability Infused Infiltration / Tainted Infiltration:
- Improved description on card about the loss of ground presence.
- Added immunity to be infected with the Twilight Curse to the controlled unit.
- Upgrade card description is now consistent between affinities.
- Added a preview of the ability radius that is displayed on hover over the activation button.
See also
576 matching cards