Skylords Reborn
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Vileblood is a Tier 2 (Tokenslot Orb FireTokenslot Orb Nature) Icon UnitUnit of the Twilight faction. This uncommon card was released with the Lost Souls Edition and has 2 affinity variants, Affinity Orb Fire Fire and Affinity Orb Nature Nature, but not a promo version.

Lore

This card has no associated lore.

Card Info

Cost to transform into this unit: 102
Transformation
Power Cost: 0
Vileblood Transformation Ability Icon
Card Icon Active Active: The unit is infected with the Twilight Curse, activate to start the mutation process and choose a Twilight unit from the current deck to be transformed into after 1.2 seconds. The current deck must contain at least one other Twilight unit whose orb requirements are met! Has a 10 seconds cool-down after the card was played out or previously transformed.
Infused Liquids
Affinity Dependency: Affinity Orb Fire Fire
Card Icon Passive Affinity Fire Passive: If the unit is transformed it will release 4 / 4 / 5 / 6 waves of vile liquids. A wave is released every 1.5 seconds and deals 160 damage to hostile units within a 18m radius, up to 960 in total. Knocks back small and medium units.
Siege
Card Icon Passive Passive: Deals 50% more damage against structures.

Cost to transform into this unit: 102
Transformation
Power Cost: 0
Vileblood Transformation Ability Icon
Card Icon Active Active: The unit is infected with the Twilight Curse, activate to start the mutation process and choose a Twilight unit from the current deck to be transformed into after 1.2 seconds. The current deck must contain at least one other Twilight unit whose orb requirements are met! Has a 10 seconds cool-down after the card was played out or previously transformed.
Gifted Liquids
Affinity Dependency: Affinity Orb Nature Nature
Card Icon Passive Affinity Nature Passive: If the unit is transformed it will release 4 / 4 / 5 / 6 waves of pure liquids. A wave is released every 1.5 seconds and heals friendly units within a 18m radius for up to 300 life points.
Siege
Card Icon Passive Passive: Deals 50% more damage against structures.

Card Upgrades & Drop Locations

Displayed below are the card's upgrades and where to obtain them.

Vileblood Card IconAffinity Orb Fire Vileblood (Fire) Upgrade I Upgrade II Upgrade III
Upgrade Card
Vileblood
Damage +70
Vileblood
Infused Liquids
+1 wave
Vileblood
Infused Liquids
+1 wave
Drop Location Raven's End Minimap Raven's End Raven's End Minimap Raven's End Raven's End Minimap Raven's End
Scenario Difficulty Standard Advanced Expert

Vileblood Card IconAffinity Orb Nature Vileblood (Nature) Upgrade I Upgrade II Upgrade III
Upgrade Card
Vileblood
Damage +70
Vileblood
Gifted Liquids
+1 wave
Vileblood
Gifted Liquids
+1 wave
Drop Location Raven's End Minimap Raven's End Raven's End Minimap Raven's End Raven's End Minimap Raven's End
Scenario Difficulty Standard Advanced Expert

Gallery

Patch History

This card has not been changed yet, compared to its original appearance in BattleForge.

See also

Orbs
Number of Orbs
Type
Rarity
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