Twilight Minions is a Tier 2 () Unit of the Twilight faction. This common card was released with the Lost Souls Edition and has 2 affinity variants, Fire and Nature, but not a promo version.
This card has been changed already, compared to its original appearance in BattleForge.
Lore
This card has no associated lore.
Card Info
Cost to transform into this unit: 51
Transformation
Power Cost: 0
Active: The unit is infected with the Twilight Curse, activate to start the mutation process and choose a Twilight unit from the current deck to be transformed into after 1.2 seconds. The current deck must contain at least one other Twilight unit whose orb requirements are met! Has a 10 seconds cool-down after the card was played out or previously transformed.
Infused Incentive
Passive: If the unit is transformed it will incite friendly small units within a 25m radius to deal 45 / 45 / 55 / 65% more damage for 20 / 25 / 25 / 25 seconds.
Cost to transform into this unit: 51
Transformation
Power Cost: 0
Active: The unit is infected with the Twilight Curse, activate to start the mutation process and choose a Twilight unit from the current deck to be transformed into after 1.2 seconds. The current deck must contain at least one other Twilight unit whose orb requirements are met! Has a 10 seconds cool-down after the card was played out or previously transformed.
Gifted Incentive
Passive: If the unit is transformed it will incite friendly Fire, Nature and Twilight units within a 25m radius to deal 20 / 20 / 25 / 30% more damage for 20 / 25 / 25 / 25 seconds.
Notes & Strategies
The Transformation faction ability gives Twilight units access to an innate power cost reduction and makes them versatile in combat.
Card Upgrades & Drop Locations
Displayed below are the card's upgrades and where to obtain them.
Gallery
Patch History
- Passive ability Gifted Incentive:
- Improved description to be more consistent.
- Adjusted the card's upgrade drop locations:
Card Name Former Scenario Drop Locations New Scenario Drop Locations Upgrade 1 Upgrade 2 Upgrade 3 Upgrade 1 Upgrade 2 Upgrade 3 King of the Giants King of the Giants King of the Giants Oracle Oracle Oracle Encounters with Twilight Encounters with Twilight Encounters with Twilight Oracle Oracle Oracle
- Passive ability Infused Incentive / Gifted Incentive:
- Increased the buff duration from 15 / 20 / 20 / 20 seconds to 20 / 25 / 25 / 25 seconds.
- Passive ability Infused Incentive:
- Increased the strength of the damage buff from 30 / 30 / 40 / 50% to 45 / 45 / 55 / 65%.
- Increased the damage buff effect radius from 20m to 25m.
- Improved description to be more consistent.
- Passive ability Gifted Incentive:
- Increased the damage buff effect radius from 20m to 25m.
- Now also affects Fire and Nature units.
- Improved description to be more consistent.
- Active ability Transformation:
- Decreased the duration of the mutation process from 2 seconds to 1.2 seconds.
- Improved tooltip description to be more precise.
- Fixed a bug that prevented the use of the ability while being switched to the other side in the Forge.
- Increased the unit's life points from 780 to 840.
- Twilight's faction ability Transformation:
- Internal cleanup to consistently display the cost in non-English tooltips.
- Corrected an error in the German tooltip sentence to more accurately reflect when the cost is applicable.
- Cleaned up some inconsistencies regarding unit interactions where the description stated "creature" instead of "unit".
- Initial cooldowns and reusability cooldowns are now properly displayed, especially in non-English languages.
- Passive ability Infused Incentive / Gifted Incentive:
- Adjusted visual effect's color on affected units to be green to differ from similar effects.
See also
576 matching cards