Skylords Reborn
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Skylords Reborn

Twilight Creeper is a Tier 3 (Tokenslot Orb Neutral.pngTokenslot Orb Fire.pngTokenslot Orb Nature.png) Icon Unit.pngUnit of the Twilight faction. This rare card was released with the Lost Souls Edition and has 2 affinity variants, Affinity Orb Fire.png Fire and Affinity Orb Shadow.png Shadow, but not a promo version.

This card has been changed already, compared to its original appearance in BattleForge.

Lore

This card has no associated lore.

Card Info

Cost to transform into this unit: 85
Infused Spit
Affinity Dependency: Affinity Orb Fire.png Fire only
Card Icon Autocast Affinity Fire.png Autocast: Unit spits large chunks of mud dealing 180 damage to enemies in a 10m radius, up to 270 in total. Knocks back small units. Additional it releases infectious parasites into the environment that befall up to 2 / 2 / 2 / 3 hostile units. Infected targets deal 30% less damage for 10 seconds. The parasites may pass over to other available targets within a 15m range and spread the infection among up to 3 / 3 / 4 / 4 units.
Transformation
Power Cost: 0 Energy
Twilight Creeper Transformation Ability Icon.png
Card Icon Active.png Active: The unit is infected with the Twilight Curse and can be transformed into any other Twilight unit. Activate to start the mutant process and choose a Twilight unit from the current deck to be transformed into. The current deck must contain at least one other Twilight unit whose orb requirements are met! Has a 10 seconds cool-down after the card was played out.

Cost to transform into this unit: 85
Tainted Spit
Affinity Dependency: Affinity Orb Shadow.png Shadow only
Card Icon Autocast Affinity Shadow.png Autocast: Unit spits large chunks of mud dealing 180 damage to enemies in a 10m radius, up to 270 in total. Knocks back small units. Additional it releases infectious parasites into the environment that befall up to 2 / 2 / 2 / 3 hostile units. Infected targets take 30% more damage for 10 seconds. The parasites may pass over to other available targets within a 15m range and spread the infection among up to 2 / 2 / 3 / 3 units.
Transformation
Power Cost: 0 Energy
Twilight Creeper Transformation Ability Icon.png
Card Icon Active.png Active: The unit is infected with the Twilight Curse and can be transformed into any other Twilight unit. Activate to start the mutant process and choose a Twilight unit from the current deck to be transformed into. The current deck must contain at least one other Twilight unit whose orb requirements are met! Has a 10 seconds cool-down after the card was played out.

Card Upgrades & Drop Locations

Displayed below are the card's upgrades and where to obtain them.

Twilight Creeper Card Icon.pngAffinity Orb Fire.png Twilight Creeper (Fire) Upgrade I Upgrade II Upgrade III
Upgrade Card
Twilight Creeper
Twilight Creeper
Twilight Creeper
Drop Location The Soultree Minimap.jpg The Soultree The Soultree Minimap.jpg The Soultree The Soultree Minimap.jpg The Soultree
Scenario Difficulty Standard Advanced Expert

Twilight Creeper Card Icon.pngAffinity Orb Shadow.png Twilight Creeper (Shadow) Upgrade I Upgrade II Upgrade III
Upgrade Card
Twilight Creeper
Twilight Creeper
Twilight Creeper
Drop Location Bad Harvest Minimap.jpg Bad Harvest The Insane God Minimap.jpg The Insane God The Insane God Minimap.jpg The Insane God
Scenario Difficulty Standard Advanced Expert

Patch History

Patch #400030
  • Cleaned up some inconsistencies regarding unit interactions where the description stated "creature" instead of "unit".
  • Initial cooldowns and reusability cooldowns are now properly displayed, especially in non-English languages.
  • The range classification as Melee has been added.
  • Increased the card's charges from 6 / 8 / 10 / 12 to 8 / 11 / 14 / 16.
  • Added missing space in the upgrade I and improved the other upgrade cards' descriptions.
  • Autocast ability Card Icon Autocast Affinity Fire.png Infused Spit:
    • Changed the number of targets the paraste may initially befall from 1 / 1 / 2 / 3 to 2 / 2 / 2 / 3.
    • Changed the number of targets the paraste may spread too from 4 on all upgrades to 3 / 3 / 4 / 4.
  • Autocast ability Card Icon Autocast Affinity Shadow.png Tainted Spit:
    • Changed the number of targets the paraste may initially befall from 1 / 1 / 2 / 3 to 2 / 2 / 2 / 3.
    • Changed the number of targets the paraste may spread too from 3 on all upgrades to 2 / 2 / 3 / 3.
Patch #400022
  • Autocast ability Tainted Spit:
    • Has been renamed to "Infused Spit" to match the affinity naming convention now also on upgrade 3.
Pre-Release Patch #400002
  • Renamed autocast ability "Creeper Spit" to "Infused/Tainted Spit" to match affinity. Additionally corrected formatting in the tooltip.

See also

Orbs
Number of Orbs
Type
Rarity
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