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Twilight Creeper is a Tier 3 () Unit of the Twilight faction. This rare card was released with the Lost Souls Edition and has 2 affinity variants, Fire and Shadow, but not a promo version.

This card has been changed already, compared to its original appearance in BattleForge.

Lore

This card has no associated lore.

Card Info

Cost to transform into this unit: 80
Infused Spit
Affinity Dependency: Fire
Autocast: Unit spits large chunks of mud dealing 180 damage to enemies in a 10m radius, up to 270 in total. Knocks back small units. Additional it releases infectious parasites into the environment that befall up to 2 / 2 / 2 / 3 hostile units. Infected targets deal 50% less damage for 10 seconds. The parasites may pass over to other available targets within a 15m range and spread the infection among up to 7 / 7 / 8 / 8 units.
Transformation
Power Cost: 0
Active: The unit is infected with the Twilight Curse, activate to start the mutation process and choose a Twilight unit from the current deck to be transformed into after 1.2 seconds. The current deck must contain at least one other Twilight unit whose orb requirements are met! Has a 10 seconds cool-down after the card was played out or previously transformed.

Cost to transform into this unit: 80
Tainted Spit
Affinity Dependency: Shadow
Autocast: Unit spits large chunks of mud dealing 180 damage to enemies in a 10m radius, up to 270 in total. Knocks back small units. Additional it releases infectious parasites into the environment that befall up to 2 / 2 / 2 / 3 hostile units. Infected targets take 40% more damage for 10 seconds. The parasites may pass over to other available targets within a 15m range and spread the infection among up to 7 / 7 / 8 / 8 units.
Transformation
Power Cost: 0
Active: The unit is infected with the Twilight Curse, activate to start the mutation process and choose a Twilight unit from the current deck to be transformed into after 1.2 seconds. The current deck must contain at least one other Twilight unit whose orb requirements are met! Has a 10 seconds cool-down after the card was played out or previously transformed.

Notes & Strategies

The Transformation faction ability gives Twilight units access to an innate power cost reduction and makes them versatile in combat.

Card Upgrades & Drop Locations

Displayed below are the card's upgrades and where to obtain them.

Twilight Creeper (Fire) Upgrade I Upgrade II Upgrade III
Upgrade Card
Twilight Creeper
Lifepoints +150
Twilight Creeper
Infused Spit
+1 target parasite may pass over to
Twilight Creeper
Infused Spit
+1 initially infected unit
Drop Location  Raven's End  Raven's End  Raven's End
Scenario Difficulty Standard Advanced Expert

Twilight Creeper (Shadow) Upgrade I Upgrade II Upgrade III
Upgrade Card
Twilight Creeper
Lifepoints +150
Twilight Creeper
Tainted Spit
+1 target parasite may pass over to
Twilight Creeper
Tainted Spit
+1 initially infected unit
Drop Location  Raven's End  Raven's End  Raven's End
Scenario Difficulty Standard Advanced Expert

Gallery

Patch History

Patch #400046
  • Increased the unit's life points from 1550 / 1700 / 1700 / 1700 to 1730 / 1880 / 1880 / 1880.
  • Autocast ability  Infused Spit:
    • Increased the debuff strength from 40% to 50%.
  • Autocast ability  Tainted Spit:
    • Increased the debuff strength from 30% to 40%.
Patch #400042
Card Name Former Scenario Drop Locations New Scenario Drop Locations
Upgrade 1 Upgrade 2 Upgrade 3 Upgrade 1 Upgrade 2 Upgrade 3
Twilight Creeper (Fire) The Soultree The Soultree The Soultree Raven's End Raven's End Raven's End
Twilight Creeper (Shadow) Bad Harvest The Insane God The Insane God Raven's End Raven's End Raven's End
Patch #400035 - Mid-Patch Update (18 September 2022)
  • Adjusted card name to be more unique in German.
Patch #400035
  • Autocast ability  Infused Spit:
    • Increased the number of targets the debuff parasite may pass over to from 3 / 3 / 4 / 4 to 7 / 7 / 8 / 8.
    • Increased the strength of the damage debuff from 30% less damage to 40% less damage.
  • Autocast ability  Tainted Spit:
    • Increased the number of targets the debuff parasite may pass over to from 2 / 2 / 3 / 3 to 7 / 7 / 8 / 8.
  • Active ability  Transformation:
    • Decreased the duration of the mutation process from 2 seconds to 1.2 seconds.
    • Improved tooltip description to be more precise.
    • Fixed a bug that prevented the use of the ability while being switched to the other side in the Forge.
Patch #400033
  • Twilight's faction ability Transformation:
    • Decreased the cost to transform into this unit from 85 to 80 power.
    • Internal cleanup to consistently display the cost in non-English tooltips.
    • Corrected an error in the German tooltip sentence to more accurately reflect when the cost is applicable.
Patch #400030
  • Cleaned up some inconsistencies regarding unit interactions where the description stated "creature" instead of "unit".
  • Initial cooldowns and reusability cooldowns are now properly displayed, especially in non-English languages.
  • The range classification as Melee has been added.
  • Increased the card's charges from 6 / 8 / 10 / 12 to 8 / 11 / 14 / 16.
  • Added missing space in the upgrade I and improved the other upgrade cards' descriptions.
  • Autocast ability  Infused Spit:
    • Changed the number of targets the paraste may initially befall from 1 / 1 / 2 / 3 to 2 / 2 / 2 / 3.
    • Changed the number of targets the paraste may spread too from 4 on all upgrades to 3 / 3 / 4 / 4.
  • Autocast ability  Tainted Spit:
    • Changed the number of targets the paraste may initially befall from 1 / 1 / 2 / 3 to 2 / 2 / 2 / 3.
    • Changed the number of targets the paraste may spread too from 3 on all upgrades to 2 / 2 / 3 / 3.
Patch #400022
  • Autocast ability Tainted Spit:
    • Has been renamed to "Infused Spit" to match the affinity naming convention now also on upgrade 3.
Pre-Release Patch #400002
  • Renamed autocast ability "Creeper Spit" to "Infused/Tainted Spit" to match affinity. Additionally corrected formatting in the tooltip.

See also

Orbs
Number of Orbs
Type
Rarity
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