Tunnel is a Tier 1 () Building of the Nature faction. This common card was released with the Twilight Edition and has no affinity variants, nor a promo version.
This card has been changed already, compared to its original appearance in BattleForge.
Lore
This card has no associated lore.
Card Info
Support building, does not attack.
Tunnel Exit
Power Cost: 0
Active: The gate grants access to the tunnel network. Activate to become an exit point of the tunnel network. Cannot be disabled by spellblocking abilities.
Fast Construction
Passive: Construction time is reduced by 50%.
Card Upgrades & Drop Locations
Displayed below are the card's upgrades and where to obtain them.
Upgrade I | Upgrade II | Upgrade III | |
---|---|---|---|
Upgrade Card | Tunnel Lifepoints +30 | Tunnel Lifepoints +45 | Tunnel Lifepoints +55 |
Drop Location | Raven's End | Raven's End | Raven's End |
Scenario Difficulty | Standard | Advanced | Expert |
Gallery
Patch History
- Increased the building's life points from 410 / 450 / 520 / 600 to 470 / 500 / 545 / 600.
- Decreased the card's power cost from 40 to 35 power.
- Decreased the building's life points from 690 / 730 / 800 / 880 to 410 / 450 / 520 / 600.
- Adjusted the card's upgrade drop locations:
Card Name Former Scenario Drop Locations New Scenario Drop Locations Upgrade 1 Upgrade 2 Upgrade 3 Upgrade 1 Upgrade 2 Upgrade 3 Crusade Crusade Crusade Raven's End Raven's End Raven's End
- Passive ability Fast Construction:
- Renamed from Accelerated Construction to Fast Construction.
- Improved and shortened ability name in non-English languages to be more consistent.
- Added the usual descriptive sentence that this is a support building that does not attack directly.
- Active ability Tunnel Exit:
- Improved ability tooltip description to be more consistent.
- Added passive ability Accelerated Construction:
Construction time is reduced by 50%.
- Functionality remains unchanged.
See also
573 matching cards