Treefiend is a Tier 3 (Tokenslot Orb Fire.pngTokenslot Orb Nature.pngTokenslot Orb Nature.png) Icon Unit.pngUnit of the Twilight faction. This common card was released with the Amii Edition and has 2 affinity variants, Affinity Orb Nature.png Nature and Affinity Orb Shadow.png Shadow, but not a promo version.

Lore

This card has no associated lore.

Ability Info

Transformation
Power Cost: 0 Energy
Treefiend Transformation Ability Icon.png
Card Icon Active.png Active: The unit is infected with the Twilight Curse and can be transformed into any other Twilight creature. Activate to start the mutant process and choose a Twilight unit from the current deck to be transformed into. The current deck must contain at least one other Twilight unit whose orb requirements are met!
Root
Power Cost: 0 Energy
Treefiend Root Ability Icon.png
Card Icon Toggle.png Toggle: Enable to become immobile and gain:
Radial Thorns
Card Icon Autocast.png Autocast: Every 10 seconds, unit fires thorns in all directions that deal 480 damage to enemies, up to 720 in total.
Gifted Acid Bath
Affinity Dependency: Affinity Orb Nature.png Nature only
Card Icon Passive Affinity Nature.png Passive: The unit accrues an acid substance. Once it has stored up enough, it unleashes an acid bath: every hostile unit within a 20m radius will be stunned. Affected targets may still move at walk speed but are unable to attack for 10 seconds.
Linked Fire
Treefiend Linked Fire Ability Icon.png
Card Icon Passive.png Passive: Up to 3 / 4 / 5 / 6 entities connected to the root network support each other enabling more powerful attacks. The unit will then be able to continuously shoot each wave of thorns ever faster. As he is not able to generate any support for the network himself he needs to link into a network that already has members of other than Treefiend units.

Transformation
Power Cost: 0 Energy
Treefiend Transformation Ability Icon.png
Card Icon Active.png Active: The unit is infected with the Twilight Curse and can be transformed into any other Twilight creature. Activate to start the mutant process and choose a Twilight unit from the current deck to be transformed into. The current deck must contain at least one other Twilight unit whose orb requirements are met!
Root
Power Cost: 0 Energy
Treefiend Root Ability Icon.png
Card Icon Toggle.png Toggle: Enable to become immobile and gain:
Radial Thorns
Card Icon Autocast.png Autocast: Every 10 seconds, unit fires thorns in all directions that deal 480 damage to enemies, up to 720 in total.
Tainted Acid Bath
Affinity Dependency: Affinity Orb Shadow.png Shadow only
Card Icon Passive Affinity Shadow.png Passive: The unit slowly accrues an acid substance. Once it has stored up enough, it unleashes an acid bath: every enemy within a 20m radius will be etched and will then take 25 damage every second for 11 seconds.
Linked Fire
Treefiend Linked Fire Ability Icon.png
Card Icon Passive.png Passive: Up to 3 / 4 / 5 / 6 entities connected to the root network support each other enabling more powerful attacks. The unit will then be able to continuously shoot each wave of thorns ever faster. As he is not able to generate any support for the network himself he needs to link into a network that already has members of other than Treefiend units.

Card Upgrades & Drop Locations

Displayed below are the card's upgrades and where to obtain them.

Treefiend Card Icon.pngAffinity Orb Nature.png Treefiend (Nature) Upgrade I Upgrade II Upgrade III
Upgrade Card
Treefiend
Treefiend
Treefiend
Drop Location Siege of Hope Minimap.jpg Siege of Hope Siege of Hope Minimap.jpg Siege of Hope Siege of Hope Minimap.jpg Siege of Hope
Scenario Difficulty Standard Advanced Expert
Drop Percentage 3.7% 4.55% 4.55%

Treefiend Card Icon.pngAffinity Orb Shadow.png Treefiend (Shadow) Upgrade I Upgrade II Upgrade III
Upgrade Card
Treefiend
Treefiend
Treefiend
Drop Location Sunbridge Minimap.jpg Sunbridge Sunbridge Minimap.jpg Sunbridge Sunbridge Minimap.jpg Sunbridge
Scenario Difficulty Standard Advanced Expert
Drop Percentage 3.85% 4.76% 4.76%

Patch History

Pre-Release Patch #400002
  • Passive ability "Tainted Acid Bath" naming was corrected on upgrade 3.

See also

Community content is available under CC-BY-SA unless otherwise noted.