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Treefiend is a Tier 3 () Unit of the Twilight faction. This common card was released with the Amii Edition and has 2 affinity variants, Nature and Shadow, but not a promo version.

This card has been changed already, compared to its original appearance in BattleForge.

Lore

This card has no associated lore.

Card Info

Cost to transform into this unit: 120
Transformation
Power Cost: 0
Active: The unit is infected with the Twilight Curse, activate to start the mutation process and choose a Twilight unit from the current deck to be transformed into after 1.2 seconds. The current deck must contain at least one other Twilight unit whose orb requirements are met! Has a 10 seconds cool-down after the card was played out or previously transformed.
Root
Power Cost: 0
Toggle: Enable to become immobile and gain:
Radial Thorns
Autocast: Every 10 seconds, unit fires thorns in all directions that deal 480 damage to enemies, up to 720 in total.
Gifted Acid Bath
Affinity Dependency: Nature
Passive: The unit slowly accrues an acid substance. Once it has stored up enough, it unleashes an acid bath: every hostile unit within a 20m radius will be stunned. Affected targets may still move at walk speed but are unable to attack for 10 seconds.
Linked Fire
Passive: Unit can connect to the friendly root network within a 25m radius, enabling more powerful attacks. As long as the unit is out of combat, it counts as 0 supporters for the root network. When in combat, the unit can benefit from up to 3 / 4 / 5 / 6 supporters itself; it will then be able to continuously shoot each wave of thorns ever faster.

Cost to transform into this unit: 120
Transformation
Power Cost: 0
Active: The unit is infected with the Twilight Curse, activate to start the mutation process and choose a Twilight unit from the current deck to be transformed into after 1.2 seconds. The current deck must contain at least one other Twilight unit whose orb requirements are met! Has a 10 seconds cool-down after the card was played out or previously transformed.
Root
Power Cost: 0
Toggle: Enable to become immobile and gain:
Radial Thorns
Autocast: Every 10 seconds, unit fires thorns in all directions that deal 480 damage to enemies, up to 720 in total.
Tainted Acid Bath
Affinity Dependency: Shadow
Passive: The unit slowly accrues an acid substance. Once it has stored up enough, it unleashes an acid bath: every enemy within a 20m radius will be etched and will then take 25 damage every second for 11 seconds.
Linked Fire
Passive: Unit can connect to the friendly root network within a 25m radius, enabling more powerful attacks. As long as the unit is out of combat, it counts as 0 supporters for the root network. When in combat, the unit can benefit from up to 3 / 4 / 5 / 6 supporters itself; it will then be able to continuously shoot each wave of thorns ever faster.

Notes & Strategies

The Transformation faction ability gives Twilight units access to an innate power cost reduction and makes them versatile in combat.

Strengths

A unit that interacts with Root Network.

Card Upgrades & Drop Locations

Displayed below are the card's upgrades and where to obtain them.

Treefiend (Nature) Upgrade I Upgrade II Upgrade III
Upgrade Card
Treefiend
Lifepoints +60
Linked Fire
+1 receivable support
Treefiend
Lifepoints +110
Linked Fire
+1 receivable support
Treefiend
Lifepoints +130
Linked Fire
+1 receivable support
Drop Location  Mo  Mo  Mo
Scenario Difficulty Standard Advanced Expert

Treefiend (Shadow) Upgrade I Upgrade II Upgrade III
Upgrade Card
Treefiend
Lifepoints +60
Linked Fire
+1 receivable support
Treefiend
Lifepoints +110
Linked Fire
+1 receivable support
Treefiend
Lifepoints +130
Linked Fire
+1 receivable support
Drop Location  Mo  Mo  Mo
Scenario Difficulty Standard Advanced Expert

Gallery

Patch History

Patch #400042
Card Name Former Scenario Drop Locations New Scenario Drop Locations
Upgrade 1 Upgrade 2 Upgrade 3 Upgrade 1 Upgrade 2 Upgrade 3
Treefiend (Nature) Siege of Hope Siege of Hope Siege of Hope Mo Mo Mo
Treefiend (Shadow) Sunbridge Sunbridge Sunbridge Mo Mo Mo
Patch #400035
  • Changed the card's orb requirements from 1 Fire + 2 Nature to 1 Fire + 1 Nature + 1 Fire/Nature.
  • Active ability  Transformation:
    • Decreased the duration of the mutation process from 2 seconds to 1.2 seconds.
    • Improved tooltip description to be more precise.
    • Fixed a bug that prevented the use of the ability while being switched to the other side in the Forge.
Patch #400033
  • Passive ability  Linked Fire:
    • Improved description to be more consistent.
  • Twilight's faction ability Transformation:
    • Decreased the cost to transform into this unit from 125 to 120 power.
    • Internal cleanup to consistently display the cost in non-English tooltips.
    • Corrected an error in the German tooltip sentence to more accurately reflect when the cost is applicable.
Patch #400030
  • Cleaned up some inconsistencies regarding unit interactions where the description stated "creature" instead of "unit".
  • Initial cooldowns and reusability cooldowns are now properly displayed, especially in non-English languages.
  • Passive ability  Linked Fire:
    • Shortened description on upgrade cards in English and German.
  • Now displays the transformation cost of 125 power as any other Twilight card in its general tooltip description.
Pre-Release Patch #400002
  • Passive ability  Tainted Acid Bath:
    • The naming was corrected on upgrade 3.

See also

Orbs
Number of Orbs
Type
Rarity
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