Skylords Reborn
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Timeshifter Spirit is a Tier 3 () Unit of the Nature faction. This ultra rare card was released with the Twilight Edition and has no affinity variants, nor a promo version.

This card has been changed already, compared to its original appearance in BattleForge.

Lore

This card has no associated lore.

Card Info

Rejuvenate
Autocast: Every 5 seconds, unit triggers a heal chain that may affect up to 5 friendly units. The first one will be healed for 300 life points while each of the following targets will be healed for 60 life points less.
Countermagic Field
Power Cost: 70 / 60 / 50 / 40
Active: Activate to create a spellblocking zone of 33m radius where enemies can neither use special abilities nor ranged attacks. Hostile players cannot play out cards within that zone. Spell will be interrupted if unit is knocked back. Otherwise lasts until unit is given different orders. Reusable every 20 seconds.

Card Upgrades & Drop Locations

Displayed below are the card's upgrades and where to obtain them.

Timeshifter Spirit Upgrade I Upgrade II Upgrade III
Upgrade Card
Timeshifter Spirit
Lifepoints +45
Countermagic Field
-10 power cost
Timeshifter Spirit
Lifepoints +80
Countermagic Field
-10 power cost
Timeshifter Spirit
Lifepoints +100
Countermagic Field
-10 power cost
Drop Location  Oracle  Oracle  Oracle
Scenario Difficulty Standard Advanced Expert

Gallery

Patch History

Patch #400042
  • Autocast ability  Rejuvenate:
    • Increased the chain healing on all upgrades from 275 / 220 / 165 / 110 / 55 to 300 / 240 / 180 / 120 / 60.
  • Adjusted the card's upgrade drop locations:
Card Name Former Scenario Drop Locations New Scenario Drop Locations
Upgrade 1 Upgrade 2 Upgrade 3 Upgrade 1 Upgrade 2 Upgrade 3
Timeshifter Spirit Empire The Dwarven Riddle The Dwarven Riddle Oracle Oracle Oracle
Patch #400031
  • Autocast ability  Rejuvenate:
    • Corrected a small typo in the English ability name.
Patch #400030
  • Autocast ability  Rejuvenate:
    • Increased the chain healing on all upgrades from 240 / 120 / 60 / 30 / 15 to 275 / 220 / 165 / 110 / 55.
    • Improved description to be more precise.
  • Active ability  Countermagic Field:
    • Aura is now consistently reapplied when affected targets leave one and enter another.
    • Improved description to be more precise and consistent.

See also

Orbs
Number of Orbs
Type
Rarity
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