Skylords Reborn
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Thugs is a Tier 1 (Tokenslot Orb Fire) Icon UnitUnit of the Fire faction. This common card was released with the Twilight Edition and has no affinity variants, nor a promo version.
In Skylords Reborn this card is available to all players as a starter card.

This card has been changed already, compared to its original appearance in BattleForge.

Thugs are widely recognized as iconic among the units in the Fire arsenal. Notable for their strength and ability to generate power through combat.

Lore

Legend

I know of many honorable warriors who have faced marauding orcs with blind arrogance born from a misguided feeling of moral superiority. Let me tell you, of all the creatures created by the elemental powers, it is the orcish Thugs I envy the most. They combine two traits which make them the most effective of killers: an insatiable lust for battle and, how can I put it plainly? Extreme stupidity.
— Speech of Hegart the Elder before the 3rd War Council


I know of many honorable warriors who have faced marauding orcs with blind arrogance born from a misguided feeling of moral superiority. Let me tell you, of all the creatures created by the elemental powers, it is the Orcish Thugs i envy the most. They combine two traits that make them the most effective of killers: An insatiable lust for battle and, how can i put it plainly? Extreme stupidity.
— Hegart the Elder, Speech before the 3rd War Council

Card Info

Gang up!
Card Icon Passive Passive: The unit will join a gang with other Orcs within a 25m radius. When being surrounded by at least 3 Orcs, all incoming damage will be spread among all gang members relative to each unit's current life points. Each gang member will receive at least 10% of the damage dealt to any other gang member, with up to 10 gang members being affected in total. Additionally, affected units take 5 / 7 / 10 / 15% less damage.
Group Pressure
Card Icon Passive Passive: Unit is immune to Unity and its effects.

Notes & Strategies

Thugs are very well-rounded unit that can easily compete with the other early-game fighters. Their capacity to generate power by fighting often gives them a dominant presence in gameplay.

Thugs are often accompanied by other creatures of fire, such as the Scavenger Card Icon Scavenger, Sunstriders Card Icon Sunstriders, and the Sunderer Card Icon Sunderer.

Campaign PvE

Thugs are most powerful on smaller maps with short distances between objectives, where speed is not a major concern.

Thugs are quite powerful against foes like the Bandit Footmen Entity Icon Bandit Footmen and Twilight Minions Entity Icon Twilight Minions, but struggle against more capable foes.

Random PvE

Thugs are good at clearing the initial camps with ample support, much like their peers. They serve as capable troops to draw fire while archers and spells are used to clear out enemy forces.

By the Second Tier, they are typically sacrificed for better units.

PvP

Thugs are known for being quite powerful in pvp, especially due to their ability.

Strengths

  • Has a very potent stat lineup

Packing 660 ATK and 630 HP, Thugs are incredibly well-rounded and powerful in battle.

  • Looter enables permanent power advantage by combat

By simply engaging in combat, Thugs generate a permanent power advantage for their user. That is nothing to scoff at.

Weaknesses

  • Melee Vulnerabilities

Like all melee units, Thugs are incredibly vulnerable to Crowd Control effects. Including, but not limited to:

And many others. Additionally, Thugs must get close to deal damage, allowing units like Darkelf Assassins Card Icon Darkelf Assassins to deal damage before they receive it themselves.

Card Upgrades & Drop Locations

Displayed below are the card's upgrades and where to obtain them.

Thugs Card Icon Thugs Upgrade I Upgrade II Upgrade III
Upgrade Card
Thugs
Lifepoints +5x6
Gang up!
+2% damage reduction
Thugs
Lifepoints +10x6
Gang up!
+3% damage reduction
Thugs
Lifepoints +15x6
Gang up!
+5% damage reduction
Drop Location Mo Minimap Mo Mo Minimap Mo Mo Minimap Mo
Scenario Difficulty Standard Advanced Expert

Gallery

Patch History

Patch #400022
  • Increased the average damage dealt over 20 seconds from 660 to 720.
  • Passive ability Looter:
    • Has been changed to no longer work against units, but only against buildings.
Pre-Release Patch #400010
  • Fixed a crash which happened when Thugs Card Icon Thugs killed themselves due to Damage Reflection like Life Weaving Card Icon Life Weaving.

See also

Orbs
Number of Orbs
Type
Rarity
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