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Encounters with Twilight Minimap
This template contains various independently retrievable data items about the map Encounters with Twilight in the form of parameter values, saved in a standardized fashion.

For further information visit the template documentation page or the template Map page template. For the infobox visit template Infobox map.

Parameter fill-in help

In the table below you can find information about the parameters and their current value displayed.

Parameter Value Description
1 Encounters with Twilight Necessary: Used for identification.
name Encounters with Twilight Name of the map
campaignname The Curse Name of the campaign the scenario is part of
maptype PvE Scenario Type of Map:
  • PvE Scenario
  • PvP Map
  • Tutorial
  • Community Map
minimap_image Encounters with Twilight_Minimap.jpg Background minimap file, Format: <file name>.<file extension>, defaults to {{PAGENAME}}_Minimap.jpg
additional_minimap_image Additional different minimap <file name>.<file extension>
additional_minimap_label Tabber Label of that Minimap
starting_position_coordinates 1:16,11 Coordinates of starting position on minimap (number: % of x-axis,% of y-axis)
quest_position_coordinates Coordinates of quest indicator on minimap (letter: % of x-axis,% of y-axis)
chest_position_coordinates 36,9;75,65;64,26;60,64 Coordinates of gold chests on minimap (% of x-axis,% of y-axis)
mission_briefing_description The Twilight has passed. The humans are returning to the surface and meet an unknown evil, a strange curse that seems to befall man and beast alike. As the mercenary Rogan Kayle calls up to the Skylords for help, you hear his plea. Official mission briefing description
numberofplayers 1 Maximum Number of players that can play together
numberofchests 4 Total number of obtainable gold chests
ranking_4p_time Fastest 4-player (if applicable) speedrun time, on highest difficulty.
Format: mm:ss.ms
ranking_4p_names Player names separated by +
ranking_4p_date Date when the record time was achieved
Format: month year
ranking_3p_time Fastest 3-player (if applicable) speedrun time, on highest difficulty.
Format: mm:ss.ms
ranking_3p_names Player names separated by +
ranking_3p_date Date when the record time was achieved
Format: month year
ranking_2p_time Fastest 2-player (if applicable) speedrun time, on highest difficulty.
Format: mm:ss.ms
ranking_2p_names Player names separated by +
ranking_2p_date Date when the record time was achieved
Format: month year
ranking_1p_time 11.03.1 Fastest 1-player (if applicable) speedrun time, on highest difficulty.
Format: mm:ss.ms
ranking_1p_names Pritstift Player name
ranking_1p_date February 2020 Date when the record time was achieved
Format: month year
prerequisites [[Introduction]] Maps that need to be unlocked first in order to get access to this map (if applicable)
unlocks [[Siege of Hope]] Maps that get unlocked by completing this map (if applicable)
plot1 "The sun’s death lasted only a year, but it changed the world. When mortals returned to the surface they found a strange curse had fallen upon those who had remained. They were now vile and twisted abominations, creatures who knew only hate and madness.<br><br>For Rogan Kayle and a group of human refugees the long journey home had become a terrifying battle for survival as they emerged into a world forever changed." The text with audio of the plot (if applicable)
plot2 Rogan Kayle had never been a man of prayer but as he stumbled through the twisted land he had once called home he knew that might change. Dropping heavily against a mossy boulder, his eyes feverishly scanned the rocky landscape for his pursuers. They were nowhere to be seen, but Rogan knew they were close. Once noble Windweavers, elven rangers of Wildheart forest, they were now abominations who simply hungered for his flesh. Ahead in the distance he could hear the screams other refugees and roars of something big, possibly another giant hunting for sport. Rogan pushed himself back to his feet, knowing his pursuers would be upon him at any moment. But as he prepared to run he found he could not move. There was no place to turn anymore. This land did not belong to humans, surely all was lost. His gaze fell on one of the old mossy stones. It formed part of an old monument, a relic created by the long-lost Amii. To what end, Rogan did not know, maybe worship of the gods. Hadn’t they, with the Skylords, once defeated the giants? Where were they now? Would they let the world end this way? With sudden fury Rogan hurled his sword at the encrusted monument. As thesteel clattered off the massive stone, it tore away some moss. For a moment all was quiet, even the wind seemed to hold its breath. Then, a faint glimmer of light built at the tip of the ancient stone. It grew in power and spread downwards, peeling off emerald moss to reveal intricate glyphs carved deep into the stonework. Terrified, Rogan dropped to his knees. With no hope left to light his way, no path out of the darkness, his lips began to move. He prayed to any god who would listen. And he was answered. The text without audio of the plot (if applicable)
conclusion1 "Before The Twilight Wars, Rogan Kayle thought himself a simple man with simple needs. It was only the attention of a Skylord that thrust him onto fate’s path. Yet while Rogan began life as neither wise or noble, the spark of greatness was within him.<br><br>The Skylord Viridya sensed this and – against her absent father’s express wishes – urged other Skylords to aid her in creating a symbol of hope for the mortals. Some answered her call. Rogan showed mortals if you were willing to stand up and fight for your home, the Skylords would aid your cause.<br><br>Eternal glory or total damnation awaited the former thief, a fact history shows he became increasingly aware of." The text with audio of the conclusion (if applicable)
conclusion1 Rogan pushed his group hard, afraid of being asked what was going to happen at the city called Hope. If the curse was there too then were could they truly call home? Heavy armor chafed his sweating body but Rogan tried to ignore the pain as his mind raced, desperately trying to come up with a plan. The old sun’s death had heralded not only the freezing twilight, but also a terrible curse. It had corrupted the creatures that had stayed on the surface during the twilight. Now, with giants hunting them,the humans had been driven straight into the fangs of a new threat . Maybe, Rogan mused, urging the other northlanders along, someone at Hope knew of a safe haven. Part of him wanted to disappear into the night, escape the role of leader thrust so suddenly upon him. But then what? Rogan lowered his head and picked up the pace, they had to reach Hope in time. His men glanced at one another, wondering what kind of man their new leader would prove to be. As the Rogan and his men departed, Viridya’s image descended onto the burial hill where the Wrathgazer had fallen. She knew why she had come. It was here the girl had been buried so many generations before. Viridya could still feel the faint echo of her presence lingering between the old roots. The Skylord Viridya touched a ghostly hand to the scorched ground. Time would tell if she could bear a legacy she had not asked for. The text without audio of the conclusion (if applicable)
loading_screen_text The sun’s death lasted only a year, but it changed the world. When mortals returned to the surface they found a strange curse had fallen upon those who had remained. They were now vile and twisted abominations, creatures who knew only hate and madness. For Rogan Kayle and a group of human refugees the long journey home had become a terrifying battle for survival as they emerged into a world forever changed. The text and audio during loading screen (if applicable)
walkthrough Excluded from preview Custom written walkthrough for the map and its difficulties
rewards Excluded from preview Upgrade rewards that can drop on this map. Automatically created if template Template:Map Upgrade Drop Locations is included
strategy_notes Excluded from preview Additional strategic notes or trivia
gallery Excluded from preview Images or other media related to the map

For all Map data templates the parameters are the same.

Usage of centralized data templates

{{Map data Encounters with Twilight|Data query|description}} creates: {{{description}}}
This example outputs the value that was set for the parameter description using template Data query.

Up to this point, this "documentation" was automatically generated by template Map data page template.

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