Surge of Light is a ) Spell of the Nature faction. This common card was released with the Twilight Edition and has no affinity variants, nor a promo version.
In Skylords Reborn this card is available to all players as a starter card.
Simple, yet powerful. Surge of Light provides instant restoration of health.
Healing Light Instantly heals friendly units within a 15m radius for up to/ / / life points in total. Immediately reusable.
Healing Light restores health to any friendly creature in its area of effect. This healing is unlimited until the creatures health is either fully restored, or the maximum amount of healing is given by the spell. When healing multiple creatures, the healing will apply to all creatures equally until all of their hitpoints are restored or, more likely; the maximum hitpoints are restored and distributed.
This spell can easily heal most T1 and T2 creatures fully, and can provide a decent amount of health to multiple T1 creatures. Additionally, this spells healing can revive dead members of a squad.
Notes & Strategies
Surge of Light is a staple of Nature decks far and wide. The ability to instantly heal damage is invaluable, and provides an extra edge in long battles. However, because the spell has no cooldown it can be easily spammed and thus chew through power and charges rapidly.
Knowing when to use this spell is key to effective use of it.
Surge of Light is an effective buffer for early combat, where units may run into trouble especially on higher difficulties. There are many circumstances where this spell is useful but casting it too early can easily waste power, and casting it too much will do the same.
Surge of Light can help with the early pushes into the initial camps and aid in obtaining T2 and T3, but the spell is less effective later on, and is better replaced bythere.
Because of the, this card is often not even necessary in most Random PvE games.
Surge of Light is one of the best spells in the game, but depends upon when it is used. Using it to support a winning position is key to success, and utilizing hotkeys to quickly cast it can be the difference between victory and defeat. Many players make the mistake of healing a lost cause attack and wasting power when it would have been better to just summon another creature. Casting it before or after a high desperation spell likeand is an excellent way to offset the damage and remedy a potential disadvantage.
Surge of Light strongly pairs with theand in early rushes, especially when the opponent takes a well and the nature player does not, putting them at an advantage, and is effective in 2vs2 matchups as well.
WIP - Coming Soon
Upgrade Drop Locations
|Map name||Siege of Hope||Siege of Hope||Siege of Hope|
This card has not been changed yet, compared to its original appearence in BattleForge.