Skylords Reborn

Sunstriders is a Tier 1 (Tokenslot Orb Fire.png) Icon Unit.pngUnit of the Fire faction. This common card was released with the Twilight Edition and has no affinity variants, nor a promo version.
In Skylords Reborn this card is available to all players as a starter card.

This card has been changed already, compared to its original appearance in BattleForge.

Boasting the highest single target damage output of the early archers, the Sunstriders are an immense offensive force. Furthermore, their capacity to supress enemy buildings grants them a special tactical advantage.


This card has no associated lore.

Card Info

Bow Attack
Card Icon Autocast.png Autocast: Every 2.5 seconds, unit fires arrows at enemies that deal 9 / 10 / 11 / 12 damage.
Availability: Upgrade 3
Card Icon Passive.png Passive: Deals 1 more damage against structures.
Suppression Fire
Power Cost: 25 Energy
Sunstriders Suppression Fire Ability Icon.png
Card Icon Active.png Active: Activate to disable enemy building's attacks and special abilities for 15 / 17 / 20 / 20 seconds. Has a long range of 50m. Reusable every 20 seconds.

Notes & Strategies

Sunstriders are a very powerful, and cheap source of ranged firepower, but easily killed in combat. Nevertheless, they are a staple of most Fire decks and are incredibly useful if their fragility is actively accounted for.

Sunstriders ability to Suppress structures gives them added viability in the long term, and serves as a cheaper; but short-term exclusive form of Suppression Card Icon.png Suppression.

Sunstriders are often paired with the Thugs Card Icon.png Thugs and Scavenger Card Icon.png Scavenger to fill the counter gap, but also see benefit comboed with the general-purpose Wrecker Card Icon.png Wrecker and the T1 powerhouse Sunderer Card Icon.png Sunderer.

Campaign PvE

Sunstriders are a standard and solid choice for PvE gameplay. Thanks to their ability to suppress enemy towers and devastate medium creatures early on. They can even serve in the second era if disrupting an enemy building is important.

It is important to note that certain PvE exclusive structures are immune to Suppression effects. Such as emitters or spawn buildings.

Random PvE

Sunstriders fulfill a similar use as in regular PvE, and retain near identical use. Their ability to suppress towers is immeasurably helpful early on, but their effectiveness dwindles against Lost Souls and they do not have the speed to keep up in the late game.

Their skill does not often need to be used in rPvE, but because they are cheap they can be spammed to save power over the long term.


Sunstriders are a key aspect of Fire T1 gameplay in PvP. Having a ranged archer is essential to a successful early game, and lacking one will almost certainly guarantee your failure. Although their skill does not always come into play, they mainly serve as Fires primary damage source at a distance.

Card Upgrades & Drop Locations

Displayed below are the card's upgrades and where to obtain them.

Sunstriders Card Icon.png Sunstriders Upgrade I Upgrade II Upgrade III
Upgrade Card
Drop Location Encounters with Twilight Minimap.jpg Encounters with Twilight Encounters with Twilight Minimap.jpg Encounters with Twilight Encounters with Twilight Minimap.jpg Encounters with Twilight
Scenario Difficulty Standard Advanced Expert


Patch History

Patch #400031
  • Autocast ability Card Icon Autocast.png Bow Attack:
    • Improved ability name in Russian.
  • The passive ability Siege is now properly shown on the card and explained in its tooltip.
    • This is only a descriptive change, previously the ability was simply not displayed.
  • Active ability Sunstriders Suppression Fire Ability Icon.png Suppression Fire:
    • Increased the duration from 10 / 12 / 15 / 20 to 15 / 17 / 20 / 20 seconds.
    • Added ability range to the tooltip description.
    • Added a preview of the ability radius that is displayed on hover over the ability activation button.
Patch #400022
  • Active ability Sunstriders Suppression Fire Ability Icon.png Suppression Fire:
    • Corrected a small typo in the English ability name.

See also

Number of Orbs