Sunstriders is a ) Unit of the Fire faction. This common card was released with the Twilight Edition and has no affinity variants, nor a promo version.
In Skylords Reborn this card is available to all players as a starter card.
This card has been changed already, compared to its original appearance in BattleForge.
Boasting the highest single target damage output of the early archers, the Sunstriders are an immense offensive force. Furthermore, their capacity to supress enemy buildings grants them a special tactical advantage.
This card has no associated lore.
Notes & Strategies
Sunstriders are a very powerful, and cheap source of ranged firepower, but easily killed in combat. Nevertheless, they are a staple of most Fire decks and are incredibly useful if their fragility is actively accounted for.
Sunstriders ability to Suppress structures gives them added viability in the long term, and serves as a cheaper; but short-term exclusive form of.
Sunstriders are often paired with theand to fill the counter gap, but also see benefit comboed with the general-purpose and the T1 powerhouse .
Sunstriders are a standard and solid choice for PvE gameplay. Thanks to their ability to suppress enemy towers and devastate medium creatures early on. They can even serve in the second era if disrupting an enemy building is important.
It is important to note that certain PvE exclusive structures are immune to Suppression effects. Such as emitters or spawn buildings.
Sunstriders fulfill a similar use as in regular PvE, and retain near identical use. Their ability to suppress towers is immeasurably helpful early on, but their effectiveness dwindles against Lost Souls and they do not have the speed to keep up in the late game.
Their skill does not often need to be used in rPvE, but because they are cheap they can be spammed to save power over the long term.
Sunstriders are a key aspect of Fire T1 gameplay in PvP. Having a ranged archer is essential to a successful early game, and lacking one will almost certainly guarantee your failure. Although their skill does not always come into play, they mainly serve as Fires primary damage source at a distance.
Card Upgrades & Drop Locations
Displayed below are the card's upgrades and where to obtain them.
+2 seconds duration
+3 seconds duration
|Drop Location||Encounters with Twilight||Encounters with Twilight||Encounters with Twilight|