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Sunken Temple is a Tier 2 () Building of the Nature faction. This common card was released with the Amii Edition and has 2 affinity variants, Nature and Shadow, but not a promo version.

This card has been changed already, compared to its original appearance in BattleForge.

Lore

This card has no associated lore.

Card Info

Support building, does not attack.
Gifted Plague
Affinity Dependency: Nature
Autocast: Every 30 seconds summons 2 Pest Creepers with a lifetime of 40 / 60 / 60 / 60 seconds. Will no longer summon units once a population of 150 would be exceeded. Has a 30 seconds cool-down after the building was built. Pest Creepers are surrounded by a poisonous cloud, that leaves dangerous spores within a 6m radius for 4 seconds, dealing 15 damage to hostile units every second. Lasts on affected units for 5 seconds after they leave the aura.
Hibernate
Power Cost: 0
Toggle: Pest Creepers enter a state of dormancy and are no longer summoned.

Support building, does not attack.
Tainted Plague
Affinity Dependency: Shadow
Autocast: Every 30 seconds summons 2 Pest Creepers with a lifetime of 40 / 60 / 60 / 60 seconds. Will no longer summon units once a population of 150 would be exceeded. Has a 30 seconds cool-down after the building was built. 100% of damage dealt by Pest Creepers cannot be warded off by any damage reducing abilities because it is able to circumvent every buff or protective shield.
Hibernate
Power Cost: 0
Toggle: Pest Creepers enter a state of dormancy and are no longer summoned.

Card Upgrades & Drop Locations

Displayed below are the card's upgrades and where to obtain them.

Sunken Temple (Nature) Upgrade I Upgrade II Upgrade III
Upgrade Card
Sunken Temple
Gifted Plague
+20 seconds lifetime for Pest Creeper
Sunken Temple
Gifted Plague
+10x12 Pest Creeper life points
Sunken Temple
Gifted Plague
+10x12 Pest Creeper damage
Drop Location  Ocean  Ocean  Ocean
Scenario Difficulty Standard Advanced Expert

Sunken Temple (Shadow) Upgrade I Upgrade II Upgrade III
Upgrade Card
Sunken Temple
Tainted Plague
+20 seconds lifetime for Pest Creeper
Sunken Temple
Tainted Plague
+10x12 Pest Creeper life points
Sunken Temple
Tainted Plague
+10x12 Pest Creeper damage
Drop Location  Ocean  Ocean  Ocean
Scenario Difficulty Standard Advanced Expert

Gallery

Patch History

Patch #400044
  • Autocast ability  Gifted Plague:
    • Changed affinity classification of summoned  Pest Creeper from Shadow to Nature.
  • Autocast ability  Tainted Plague:
    • Changed affinity classification of summoned  Pest Creeper from Nature to Shadow.
  • Toggle ability  Hibernate:
    • Added a new visual effect while the building is in this mode.
Patch #400043
  • Autocast ability  Gifted Plague:
    • Fixed an issue that caused upgrade U0-U2 to not spawn Pest Creepers.
Patch #400042
  • Autocast ability  Gifted Plague /  Tainted Plague:
    • Summoned Pest Creeper (Nature) / Pest Creeper (Shadow) will now automatically attack nearby hostile units.
  • Added a new toggle ability  Hibernate:
    • Pest Creepers enter a state of dormancy and are no longer summoned.
  • Adjusted the card's upgrade drop locations:
Card Name Former Scenario Drop Locations New Scenario Drop Locations
Upgrade 1 Upgrade 2 Upgrade 3 Upgrade 1 Upgrade 2 Upgrade 3
Sunken Temple (Nature) Encounters with Twilight The Insane God The Insane God Ocean Ocean Ocean
Sunken Temple (Shadow) Sunbridge Sunbridge Sunbridge Ocean Ocean Ocean
Patch #400033 - Mid-Patch Update (11 June 2022)
  • Decreased the building's life points from 1000 to 800.
  • Autocast ability  Gifted Plague /  Tainted Plague:
    • Will no longer summon units once a population of 150 would be exceeded.
    • Added an initial cooldown of 30 seconds after construction.
    • Improved description to be more consistent.
    • The following changes were made to summoned Pest Creepers:
      • Decreased the unit's movement speed from 8m/s (2.4m/s walk speed) to 4.8m/s (2.4m/s walk speed).
        • Thus the passive ability Swift has been removed.
Patch #400033
  • Swapped Shadow and Nature affinities of the card, including their respective Card ID.
  • Changed the card's orb requirements from 2 Nature + 1 Neutral to 1 Nature.
  • Decreased the card's power cost from 120 to 110 power.
  • Autocast ability  Gifted Plague:
    • Changed ability type from an active ability to an autocast ability.
    • Decreased the activation cost from 80 power to 0 power.
    • Decreased cooldown from 60 / 40 / 40 / 40 seconds to 30 seconds on all upgrades.
    • Now displays a respawn status bar indicator.
    • The following changes were made to summoned Pest Creepers:
      • Unit now dies after 40 / 60 / 60 / 60 seconds.
      • Decreased the unit's movement speed from 8m/s (4.8m/s walk speed) to 8m/s (2.4m/s walk speed).
      • Added immunity against reviving effects.
      • Can no longer be infected with the Twilight Curse.
      • No longer grants ground presence.
      • Increased the poison's duration from 4 to 5 seconds.
  • Autocast ability  Tainted Plague:
    • Changed ability type from an active ability to an autocast ability.
    • Decreased the activation cost from 80 power to 0 power.
    • Decreased cooldown from 60 / 40 / 40 / 40 seconds to 30 seconds on all upgrades.
    • Now displays a respawn status bar indicator.
    • The following changes were made to summoned Pest Creepers:
      • Unit now dies after 40 / 60 / 60 / 60 seconds.
      • Decreased the unit's movement speed from 8m/s (4.8m/s walk speed) to 8m/s (2.4m/s walk speed).
      • Added immunity against reviving effects.
      • Can no longer be infected with the Twilight Curse.
      • No longer grants ground presence.
Patch #400031
  • Active ability  Gifted Plague:
    • The classification of summoned Pest Creepers has been changed in French and Russian from Beast Soldier to Beast Soldiers.
  • Active ability  Tainted Plague:
    • The classification of summoned Pest Creepers has been changed in French and Russian from Beast Soldier to Beast Soldiers.
    • Removed blank space in the English description.
Patch #400030
  • Added the usual descriptive sentence that this is a support building that does not attack directly.
  • Active ability  Gifted Plague:
    • The range classification as Melee has been added to the summoned units.
  • Active ability  Tainted Plague:
    • The range classification as Melee has been added to the summoned units.
    • Added a visual effect to indicate the Pest Creeper poisonous aura.
    • Added a preview on-hover over the unit to visualize the range of the poisonous aura.

See also

Orbs
Number of Orbs
Type
Rarity
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