Stronghold is a Tier 3 ()
Building of the Frost faction. This ultra rare card was released with the Twilight Edition and has no affinity variants, nor a promo version.
This card has been changed already, compared to its original appearance in BattleForge.
Lore
This card has no associated lore.
Card Info
Cannon Turrets

Bombardment
Power Cost: 40

To the Last!


Slowed Construction

Card Upgrades & Drop Locations
Displayed below are the card's upgrades and where to obtain them.
Upgrade I | Upgrade II | Upgrade III | |
---|---|---|---|
Upgrade Card | ![]() ![]() ![]() Stronghold Bombardment +70 damage per target, 200 in total | ![]() ![]() ![]() ![]() Stronghold Cannon Turrets +14 damage per target, 20 in total | ![]() ![]() ![]() ![]() ![]() Stronghold Bombardment +130 damage per target, 600 in total |
Drop Location | ![]() |
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Scenario Difficulty | Standard | Advanced | Expert |
Gallery
Patch History
- Increased the card's power cost from 200 to 230 power.
- Passive ability
To the Last!:
- Both stages of internal damage buff and damage reduction are now stackable with external sources of damage modification.
- Both stages of internal damage reduction can no longer be disenchanted.
- Autocast ability
Cannon Turrets:
- Improved description to be more consistent in English and German.
- Active ability
Bombardment:
- Improved description to be more consistent in non-English languages.
- Passive ability
To the Last!:
- Improved description to be more consistent in English.
- Increased the card's power cost from 150 to 200 power.
- Increased the building's life points from 3600 to 4500.
- Increased the base construction time from 20 to 30 seconds.
- Autocast ability
Cannon Turrets:
- Increased the damage per turret from 60 / 60 / 74 / 74 (90 / 90 / 110 / 110 in total) to 150 / 150 / 164 / 164 (226 / 226 / 246 / 246 in total).
- Increased displayed attack value of total damage dealt over 20 seconds from 2155 / 2270 / 2500 / 2850 to 4500 / 4500 / 4950 / 4950.
- Increased the firing arc of each of the 8 turrets from 50 degrees to 143 degrees.
- This allows up to 3 turrets to attack the same target at a time.
- Increased splash damage radius from 5m to 10m.
- Fixed incorrect handling of overkill damage.
- Increased the damage per turret from 60 / 60 / 74 / 74 (90 / 90 / 110 / 110 in total) to 150 / 150 / 164 / 164 (226 / 226 / 246 / 246 in total).
- Active ability
Bombardment:
- Changed from an
Autocast ability to an
Active ability.
- Added an activation cost of 40 power on all upgrades.
- Increased the damage of the mortar shell from 180 / 200 / 200 / 240 (265 / 295 / 295 / 360 in total) to 600 / 670 / 670 / 800 (2400 / 2600 / 2600 / 3200 in total).
- Fixed incorrect handling of overkill damage.
- Increased splash damage radius from 10m to 15m.
- Increased the strength of the knockback from affecting small and medium units to small, medium, and large units.
- Increased the time until reusable from 4 seconds to 30 seconds.
- Former description: Every 4 seconds, fortress fires a mortar shell that deals 180 / 200 / 200 / 240 damage to enemies in a 10m radius around its target, up to 265 / 295 / 295 / 360 in total. Knocks back small and medium units.
- Changed from an
- Added a new passive ability
To the Last!:
- If the fortress has equal to or less than 3000 life points left it will deal 25% more damage and take 25% less damage. If the fortress has equal to or less than 1500 life points left it will deal 50% more damage and take 50% less damage.
- Adjusted the card's upgrade drop locations:
Card Name Former Scenario Drop Locations New Scenario Drop Locations Upgrade 1 Upgrade 2 Upgrade 3 Upgrade 1 Upgrade 2 Upgrade 3 Titans The Guns of Lyr The Guns of Lyr Raven's End Raven's End Raven's End
- Autocast ability
Cannon Turrets:
- Changed the damage from 52 / 55 / 60 / 74 (75 / 80 / 90 / 110 in total) to 60 / 60 / 74 / 74 (90 / 90 / 110 / 110 in total).
- Standardized the english upgrade text to the usual way of describing damage increase.
- Autocast ability
Bombardment:
- Changed the damage from 180 / 190 / 210 / 240 (265 / 280 / 310 / 360 in total) to 180 / 200 / 200 / 240 (265 / 295 / 295 / 360 in total).
- Standardized the english upgrade text to the usual way of describing damage increase.
See also
581 matching cards