Stone Launcher is a Tier 3 () Building of the Stonekin faction. This common card was released with the Renegade Edition and has 2 affinity variants, Frost and Shadow, but not a promo version.
This card has been changed already, compared to its original appearance in BattleForge.
Lore
This card has no associated lore.
Card Info
Rock Shot
Autocast: Every 2 seconds, tower shoots 5 bouncing rocks each dealing 36 / 38 / 40 / 43 damage to enemies in a 8m radius around its target, up to 54 / 56 / 60 / 65 in total.
Blessed Pull down
Power Cost: 50 / 50 / 45 / 40
Active: Activate to tear a flying enemy down to the ground. The caught flyer will then be enchained to the ground for 15 seconds and can no longer move. Ground units will be able to attack it while it is bound. Reusable every 30 / 20 / 20 / 20 seconds.
Adamant Alloy
Passive: The building takes 15% less damage.
Rock Shot
Autocast: Every 2 seconds, tower shoots 5 bouncing rocks each dealing 36 / 38 / 40 / 43 damage to enemies in a 8m radius around its target, up to 54 / 56 / 60 / 65 in total.
Tainted Pull down
Power Cost: 50 / 50 / 45 / 40
Active: Activate to tear a flying enemy down to the ground. The caught flyer will then be enchained to the ground for 25 seconds and can no longer move. It will be immune against ranged or magical attacks but ground units will be able to attack it while it is bound. Reusable every 30 / 20 / 20 / 20 seconds.
Adamant Alloy
Passive: The building takes 15% less damage.
Card Upgrades & Drop Locations
Displayed below are the card's upgrades and where to obtain them.
Upgrade I | Upgrade II | Upgrade III | |
---|---|---|---|
Upgrade Card | Stone Launcher Rock Shot +2 damage per target, 2 in total Blessed Pull down -10 seconds until reusable | Stone Launcher Rock Shot +2 damage per target, 4 in total Blessed Pull down -5 power cost | Stone Launcher Rock Shot +3 damage per target, 5 in total Blessed Pull down -5 power cost |
Drop Location | Defending Hope | Defending Hope | Defending Hope |
Scenario Difficulty | Standard | Advanced | Expert |
Upgrade I | Upgrade II | Upgrade III | |
---|---|---|---|
Upgrade Card | Stone Launcher Rock Shot +2 damage per target, 2 in total Tainted Pull down -10 seconds until reusable | Stone Launcher Rock Shot +2 damage per target, 4 in total Tainted Pull down -5 power cost | Stone Launcher Rock Shot +3 damage per target, 5 in total Tainted Pull down -5 power cost |
Drop Location | Defending Hope | Defending Hope | Defending Hope |
Scenario Difficulty | Standard | Advanced | Expert |
Gallery
Patch History
- Changed the card's orb requirements from 1 Frost + 1 Nature + 1 Hybrid to 1 Frost + 1 Nature + 1 Neutral.
- Changed the card's orb requirements from 1 Frost + 1 Nature + 1 Neutral to 1 Frost + 1 Nature + 1 Hybrid.
- Increased the card's power cost from 70 to 100 power.
- Increased the building's life points from 1700 to 2200.
- Autocast ability Rock Shot:
- Increased splash damage radius from 5m to 8m.
- Changed affected targets from only flying units to any enemy.
- Fixed incorrect handling of overkill damage.
- Active ability Blessed Pull down / Tainted Pull down:
- Adjusted the card's upgrade drop locations:
Card Name Former Scenario Drop Locations New Scenario Drop Locations Upgrade 1 Upgrade 2 Upgrade 3 Upgrade 1 Upgrade 2 Upgrade 3 Bad Harvest Bad Harvest Bad Harvest Defending Hope Defending Hope Defending Hope Titans Titans Titans Defending Hope Defending Hope Defending Hope
See also
573 matching cards