Soul Splicer is a Tier 1 () Building of the Shadow faction. This rare card was released with the Renegade Edition and has 2 affinity variants, Fire and Nature, but not a promo version.
This card has been changed already, compared to its original appearance in BattleForge.
Lore
This card has no associated lore.
Card Info
Support building, does not attack.
Soul Suction
Power Cost: 0
Availability: Upgrade 1-3
Active: Activate to place a 20m corpse collecting aura in a chosen area within 40m range. For the next 10 seconds all corpses in that area will be gathered and transferred to Soul Splicer. Reusable every 10 seconds.
Corpse Gathering
Passive: Gathers energy from nearby corpses equal to their former maximum life points to either store them away or support friendly units around it. A maximum of 2650 / 2770 / 3000 / 3300 life points can be stored at once.
Infused Necromancy
Passive: Every second, friendly units in a 25m radius will receive a buff that allows them to deal 50% more damage. The effect will last for another 15 seconds after leaving Soul Splicer's aura. To enable this ability corpses have to be gathered first. The stored corpses will then be used up to apply the buffs.
Corpse Sharing
Power Cost: 0
Toggle: Activate this mode to make the stored corpses accessible for other entities that also gather energy from corpses. In this mode the building will no longer be able to heal nor will it collect nearby corpses automatically.
Support building, does not attack.
Soul Suction
Power Cost: 0
Availability: Upgrade 1-3
Active: Activate to place a 20m corpse collecting aura in a chosen area within 40m range. For the next 10 seconds all corpses in that area will be gathered and transferred to Soul Splicer. Reusable every 10 seconds.
Corpse Gathering
Passive: Gathers energy from nearby corpses equal to their former maximum life points to either store them away or support friendly units around it. A maximum of 2650 / 2770 / 3000 / 3300 life points can be stored at once.
Gifted Necromancy
Passive: Every second, friendly units in a 25m radius regenerate 90 life points. To enable this ability corpses have to be gathered first. The stored corpses will then be used up during the healing process.
Corpse Sharing
Power Cost: 0
Toggle: Activate this mode to make the stored corpses accessible for other entities that also gather energy from corpses. In this mode the building will no longer be able to heal nor will it collect nearby corpses automatically.
Card Upgrades & Drop Locations
Displayed below are the card's upgrades and where to obtain them.
Upgrade I | Upgrade II | Upgrade III | |
---|---|---|---|
Upgrade Card | Soul Splicer Soul Suction + Soul Suction Corpse Gathering +120 storable life points | Soul Splicer Corpse Gathering +230 storable life points | Soul Splicer Lifepoints +120 Corpse Gathering +300 storable life points |
Drop Location | Ocean | Ocean | Ocean |
Scenario Difficulty | Standard | Advanced | Expert |
Upgrade I | Upgrade II | Upgrade III | |
---|---|---|---|
Upgrade Card | Soul Splicer Soul Suction + Soul Suction Corpse Gathering +120 storable life points | Soul Splicer Corpse Gathering +230 storable life points | Soul Splicer Lifepoints +120 Corpse Gathering +300 storable life points |
Drop Location | Ocean | Ocean | Ocean |
Scenario Difficulty | Standard | Advanced | Expert |
Gallery
Patch History
- Adjusted the card's upgrade drop locations:
Card Name Former Scenario Drop Locations New Scenario Drop Locations Upgrade 1 Upgrade 2 Upgrade 3 Upgrade 1 Upgrade 2 Upgrade 3 Nightmare's End Nightmare's End Nightmare's End Ocean Ocean Ocean Raven's End Raven's End Raven's End Ocean Ocean Ocean
- Passive ability Corpse Gathering:
- Added the maximum life points that can be stored at once to the description.
- Upgrade cards now display specific values for the increase in storage capacity.
- Added the usual descriptive sentence that this is a support building that does not attack directly.
- Active ability Soul Suction:
- Removed the minimum range of 1m.
- Passive ability Corpse Gathering:
- Improved description to be now fitting both affinities.
- Toggle ability Corpse Sharing:
- Improved description to be now fitting both affinities.
- Passive ability Infused Necromancy:
- Increased the granted damage buff to units from 25% to 50%.
- The status bar icon on units still affected, no longer gets invisible, if the status bar is updated after the originally granting Soul Splicer has been destroyed.
- Units already in the vicinity before the Soul Splicer had gathered souls, no longer need to leave the radius to get the buff applied.
See also
573 matching cards