Skycatcher is a Tier 4 (Tokenslot Orb Neutral.pngTokenslot Orb Neutral.pngTokenslot Orb Fire.pngTokenslot Orb Nature.png) Icon Unit.pngUnit of the Twilight faction. This ultra rare card was released with the Lost Souls Edition and has 2 affinity variants, Affinity Orb Frost.png Frost and Affinity Orb Nature.png Nature, but not a promo version.

Lore

This card has no associated lore.

Ability Info

Twisted Wake
Card Icon Autocast.png Autocast: Every 3 seconds, unit hurls a wake of mana that deals 520 damage to enemies in a 10m radius around its target, up to 780 in total. Knocks back small and medium units.
Blessed Impairment
Power Cost: 80 / 80 / 80 / 70 Energy
Affinity Dependency: Affinity Orb Frost.png Frost only
Skycatcher Blessed Impairment Ability Icon.png
Card Icon Active Affinity Frost.png Active: Activate to release a debilitating substance into the surrounding atmosphere that blocks all melee attacks from hostile units within a 20m radius around the caster. Lasts for 15 / 20 / 20 / 20 seconds. Reusable every 30 / 30 / 25 / 25 seconds.
Twilight Infection
Power Cost: 50 Energy
Skycatcher Twilight Infection Ability Icon.png
Card Icon Active.png Active: Infects an own ground unit with the Twilight Curse: the target will be endowed with the gift of Transformation. During the next 40 seconds the unit can transform at will into any other twilight creature in the current deck whose orb requirements are met. Reusable every 20 seconds.
Siege
Card Icon Passive.png Passive: Deals 50% more damage against structures.

Twisted Wake
Card Icon Autocast.png Autocast: Every 3 seconds, unit hurls a wake of mana that deals 520 damage to enemies in a 10m radius around its target, up to 780 in total. Knocks back small and medium units.
Gifted Impairment
Power Cost: 80 / 80 / 80 / 70 Energy
Affinity Dependency: Affinity Orb Nature.png Nature only
Skycatcher Gifted Impairment Ability Icon.png
Card Icon Active Affinity Nature.png Active: Activate to release a debilitating substance into the surrounding atmosphere that blocks all normal ranged attacks from hostile units within a 20m radius around the caster. Lasts for 15 / 20 / 20 / 20 seconds. Reusable every 30 / 30 / 25 / 25 seconds.
Twilight Infection
Power Cost: 50 Energy
Skycatcher Twilight Infection Ability Icon.png
Card Icon Active.png Active: Infects an own ground unit with the Twilight Curse: the target will be endowed with the gift of Transformation. During the next 40 seconds the unit can transform at will into any other twilight creature in the current deck whose orb requirements are met. Reusable every 20 seconds.
Siege
Card Icon Passive.png Passive: Deals 50% more damage against structures.

Card Upgrades & Drop Locations

Displayed below are the card's upgrades and where to obtain them.

Skycatcher Card Icon.pngAffinity Orb Frost.png Skycatcher (Frost) Upgrade I Upgrade II Upgrade III
Upgrade Card
Skycatcher
Skycatcher
Skycatcher
Drop Location The Treasure Fleet Minimap.jpg The Treasure Fleet The Insane God Minimap.jpg The Insane God The Insane God Minimap.jpg The Insane God
Scenario Difficulty Standard Advanced Expert
Drop Percentage 3.85% 4.35% 4.35%

Skycatcher Card Icon.pngAffinity Orb Nature.png Skycatcher (Nature) Upgrade I Upgrade II Upgrade III
Upgrade Card
Skycatcher
Skycatcher
Skycatcher
Drop Location Sunbridge Minimap.jpg Sunbridge Behind Enemy Lines Minimap.jpg Behind Enemy Lines Behind Enemy Lines Minimap.jpg Behind Enemy Lines
Scenario Difficulty Standard Advanced Expert
Drop Percentage 3.85% 4.76% 4.76%

Patch History

Pre-Release Patch #400005
  • Fixed Russian card description spelling mistakes on Skycatcher Card Icon.pngAffinity Orb Frost.png Skycatcher (Frost).
Pre-Release Patch #400002
  • Added missing passive ability "Siege" to the card display and to its tooltip.

See also

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