Siege of Hope is a 1-player PvE scenario that can be played on Standard, Advanced and Expert difficulty. It is part of the campaign story The Curse.
Break the siege around the first new human city.
Story
Plot
As the first battle of The Twilight War loomed, it was clear the mortal races desperately needed aid. The leader of the Skylords, Brannoc, claiming victory could only be achieved by finding the gods, had disappeared months before in what some of his fellow Skylords thought a fool's quest. Shepherded by his rebellious daughter, Viridya, mortals, most of them humans of the Northern Lyrish empire, gathered near the city called Hope. She believed there they could both make a new beginning and defend against the twilight creatures. Further disobeying Brannoc, Viridya convinced some of the Skylords to use the Forge to conjure legendary creatures and wonders of old. Moon, his able lieutenant, remained silent in the face of Viridya's plans. |
— The Aedai Chronicles |
From the majestic structure of the Forge, Viridya gazed down at Hope. The humans had built the city after the giants had been driven underground, it was meant to represent a new beginning. While it did not boast the splendour of their old capital, Lyr, it was a strong place. Viridya felt a memory flutter briefly in her mind’s eye, it belonged to a Viridya who had been human, who had fought beside the gods. She, with many others, had thrust aside all mortal fears to earn victory against the giants. Their reward was the stuff of legend. Had it been a great honor to become an immortal, servant and soldier to the gods, destined to exist forevermore in the Forge of Creation? That time felt like it belonged to someone else.
But Viridya still felt, still knew the twin stings of anger and frustration as she watched the world below. Now, with the gods gone, perhaps forever, she felt full with the need to act. She felt alive, ready to shed the Skylords’ rules and aid the mortals. This curse had infected her world, the nature she long ago had sworn to protect. She could not remain apart any more, whatever her father might order. Viridya knew she was not the only Skylord to feel this way. Soon the Forge would be used in the manner it was intended.
Conclusion
While humans celebrated their first victory, Viridya knew any respite would be brief. A cure for the taint was needed should the world have a hope to survive, but the impulsive Skylord was convinced her Father’s quest to find the gods was hopeless. The affliction had spread swiftly and even now grew in power. Viridya’s heart was torn as she watched the curse weave its vile taint into Nature itself, upsetting the very balance she had sworn to protect. |
— The Aedai Chronicles |
Viridya had travelled the skies and seen the terrible truth.
The Twilight Curse had spread over all the land. It had crept into the creatures, the plants and was spreading still, even now as the new sun cast its light over scarred lands.
Watching from the distant realm of the Forge, she felt it like a poison within her. The darkness had lasted but a year, how could this tragedy have taken hold in so short a time? Her father was a fool to order the mortals be neglected. It was their legends that gave the Forge its power, their dreams that gave the Skylords their armies. It was time they received something in return. Viridya would not stand by, not with what she knew, what the age-old vines of nature once had whispered to her. To stop this curse and break free of the terrible truth she bore, Viridya knew she had to become more than she was.
Rewards
Siege of Hope | Available Tier 1 Upgrades (Total: 28) |
Available Tier 2 Upgrades (Total: 22) |
Available Tier 3 Upgrades (Total: 22) |
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Scenario Difficulty | Standard | Advanced | Expert |
List of Card Upgrades |
Gallery
Patch History
This map has not been changed yet, compared to its original appearance in BattleForge.
See also
Maps (Number of players)
Campaign scenarios (PvE) |
1 Player | Behind Enemy Lines ▪ Defending Hope ▪ Encounters with Twilight ▪ ( Introduction) ▪ Mo ▪ Ocean ▪ Oracle ▪ Siege of Hope ▪ The Soultree ▪ The Treasure Fleet |
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2 Players | Convoy ▪ Crusade ▪ Nightmare Shard ▪ Nightmare's End ▪ Slave Master ▪ Sunbridge ▪ The Insane God | |
4 Players | Bad Harvest ▪ Blight ▪ Empire ▪ King of the Giants ▪ Raven's End ▪ The Dwarven Riddle ▪ The Guns of Lyr ▪ Titans | |
12 Players | Ascension ▪ Passage to Darkness | |
Player vs Player maps (PvP) | 1vs1 | Elyon ▪ Haladur ▪ Lajesh ▪ Simai ▪ Uro ▪ Wazhai ▪ Yrmia |
2vs2 | Danduil ▪ Fyre ▪ Gorgash ▪ Koshan ▪ Nadai ▪ Turan ▪ Yshia ▪ Zahadune |