Skylords Reborn
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Shadow Mage is a Tier 2 () Unit of the Shadow faction. This rare card was released with the Twilight Edition and has no affinity variants, nor a promo version.

This card has been changed already, compared to its original appearance in BattleForge.

Lore

This card has no associated lore.

Card Info

Soulburn
Autocast: Every 4 seconds, unit fires a bolt of dark energy that deals 230 / 245 / 270 / 295 damage to enemies in a 10m radius around its target, up to 345 / 360 / 400 / 440 in total. Every shot drains the unit's own life points by 130. Unit will no longer attack once its life points have been reduced below 130. Knocks back small and medium units.
Sacrifice
Power Cost: 0
Active: Activate to sacrifice an own unit in order to transfer the victim's life points into own life points. Has a long range of 40m. Reusable every 15 seconds.
Foul Play
Power Cost: 0
Availability: Upgrade 1-3
Active: Turns an own unit into a living bomb that explodes after 12 seconds dealing 300 / 400 / 400% of its current life points as damage to hostile and friendly entities within a 25m radius, up to 33% per target and 10000 in total. Deals half damage against structures. Knocks back small and medium units. Has a long range of 40m. Reusable every 20 seconds.

Card Upgrades & Drop Locations

Displayed below are the card's upgrades and where to obtain them.

Shadow Mage Upgrade I Upgrade II Upgrade III
Upgrade Card
Shadow Mage
Soulburn
+15 damage per target, 15 in total
Foul Play
+ Foul Play
Shadow Mage
Soulburn
+25 damage per target, 40 in total
Foul Play
+100% more damage
Shadow Mage
Soulburn
+25 damage per target, 40 in total
Drop Location  Defending Hope  Defending Hope  Defending Hope
Scenario Difficulty Standard Advanced Expert

Gallery

Patch History

Patch #400042
  • Active ability  Sacrifice:
    • Increased the cast range from 30m to 40m.
  • Active ability  Foul Play:
    • Increased the cast range from 30m to 40m.
    • Increased the damage percentage of the target's current life points from 200 / 300 / 300% to 300 / 400 / 400%.
    • Decreased the delay until the explosion from 20 seconds to 12 seconds.
    • Decreased the maximum damage percentage against structures from 33% per target to 17% per target.
  • Adjusted the card's upgrade drop locations:
Card Name Former Scenario Drop Locations New Scenario Drop Locations
Upgrade 1 Upgrade 2 Upgrade 3 Upgrade 1 Upgrade 2 Upgrade 3
Shadow Mage Nightmare's End Nightmare's End Nightmare's End Defending Hope Defending Hope Defending Hope
Patch #400031
  • Active ability  Sacrifice:
    • Added a preview of the ability radius that is displayed on hover over the ability activation button.
  • Active ability  Foul Play:
    • Removed bonus damage against L-sized units.
    • Improved ability tooltip and status bar description to be more consistent in non-English languages.
    • Added a preview of the ability radius that is displayed on hover over the ability activation button.
Patch #400030
  • Active ability  Foul Play:
    • Added to the description the total damage cap of 10000 and that it can damage structues.
    • Corrected the description in the status bar on an affected unit for upgrade II and III.
Patch #400028
  • Increased the card's energy cost from 50 to 55 power.

See also

Orbs
Number of Orbs
Type
Rarity
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