Skylords Reborn

Shadow Insect is a Tier 3 (Tokenslot Orb Neutral.pngTokenslot Orb Neutral.pngTokenslot Orb Shadow.png) Icon Unit.pngUnit of the Shadow faction. This common card was released with the Twilight Edition and has no affinity variants, nor a promo version.
In Skylords Reborn this card is available to all players as a starter card.

This card has been changed already, compared to its original appearance in BattleForge.

A versatile unit in Shadows Arsenal that can swiftly take out opponents with high damage bursts, and is effective at raiding.


This card has no associated lore.

Card Info

Soul Shock
Power Cost: 0
Shadow Insect Soul Shock Ability Icon.png
Card Icon Active.png Active: Activate to release a shot of destructive energy that deals 370 / 370 / 460 / 500 damage to enemies in a 5m radius around its target, up to 500 / 500 / 620 / 685 in total. Needs to have gathered 900 life points from corpse first. Knocks back small units. Reusable every 3 seconds.

Large counter damage bonus applies to this ability, and will deal 555 / 555 / 690 / 750 damage to large units.

Corpse Gathering
Card Icon Passive.png Passive: Harvests energy from nearby corpses equal to their former maximum life points to enable Soul Shock. A maximum of 1800 / 2700 / 2700 / 2700 life points can be stored at once.
Card Icon Passive.png Passive: Moves at high speed.
Card Icon Passive.png Passive: Cannot be knocked back.

Notes & Strategies

Thanks to their low cost and spamability, Shadow Insects are very powerful creatures that can dish out large swathes of damage with their Soul Shock. Their low health count can be a grave detriment in direct combat however. Protecting them with tanks will help to keep them alive and fire off soul shock with impunity, but one can also run them as a raid squadron due to their solid attack strength. It is worth noting, soul shock is the only way this unit can attack airborne targets.

Campaign PvE

Shadow Insects are perfectly capable of annihilating a good majority of threats all on their own. A single Shadow Insect, provided it can fire Shadow Insect Soul Shock Ability Icon.png Soul Shock, can go toe to toe with almost any Large unit all by itself. This makes them extremely useful at dispatching Bandit Hornblower Entity Icon.png Bandit Hornblowers, Twilight Devastator Entity Icon.png Twilight Devastators and Twilight Treefiend Entity Icon.png Twilight Treefiends. A full soul shock charge, or several of these insects are needed to take down Stonekin Warrior Entity Icon.png Stonekin Warriors and Stonekin Rageflame Entity Icon.png Stonekin Rageflames though. With an effective 1800 ATK against a large unit, they are built for it.

Their high speed makes them very capable raiders and can dip in and out of combat easily, pelting enemies with Soul Shock in hit and run attacks. This can allow them to even defeat massive giants like the Twilight Hulk Entity Icon.png Twilight Hulk.

Random PvE

Card Upgrades & Drop Locations

Displayed below are the card's upgrades and where to obtain them.

Shadow Insect Card Icon.png Shadow Insect Upgrade I Upgrade II Upgrade III
Upgrade Card
Shadow Insect
Lifepoints +70
Corpse Gathering
+900 storable life points
Shadow Insect
Lifepoints +100
Soul Shock
+90 damage per target, 120 in total
Shadow Insect
Lifepoints +200
Soul Shock
+40 damage per target, 65 in total
Drop Location Nightmare Shard Minimap.jpg Nightmare Shard Nightmare Shard Minimap.jpg Nightmare Shard Nightmare Shard Minimap.jpg Nightmare Shard
Scenario Difficulty Standard Advanced Expert


Patch History

Patch #400031
  • Active ability Shadow Insect Soul Shock Ability Icon.png Soul Shock:
    • Added a preview of the ability radius that is displayed on hover over the ability activation button.
Pre-Release Patch #400002
  • Fixed formatting error on card's tooltip.

See also

Number of Orbs