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Sandstorm is a Tier 3 (Tokenslot Orb NeutralTokenslot Orb FireTokenslot Orb Shadow) Icon SpellSpell of the Bandit faction. This rare card was released with the Renegade Edition and has 2 affinity variants, Affinity Orb Frost Frost and Affinity Orb Shadow Shadow, but not a promo version.

This card has been changed already, compared to its original appearance in BattleForge.

Lore

This card has no associated lore.

Card Info

Requires the selection of source and target location.
Blessed Desert Sand
Affinity Dependency: Affinity Orb Frost Frost
Card Icon Godspell Affinity Frost Godspell: Creates a gritty tornado that moves along a defined path, hurling several boulders, each dealing 90 / 95 / 100 / 110 damage to enemies in a 12m radius, up to 270 / 285 / 300 / 330 in total per second. Deals half damage against structures. Knocks back small, medium and large units. Lasts for 15 seconds. May cover a maximum distance of 30m. Reusable every 30 seconds.

Requires the selection of source and target location.
Tainted Desert Sand
Affinity Dependency: Affinity Orb Shadow Shadow
Card Icon Godspell Affinity Shadow Godspell: Creates a gritty tornado that moves along a defined path, hurling several boulders, each dealing 90 / 95 / 100 / 110 damage to enemies in a 12m radius, up to 270 / 285 / 300 / 330 in total per second. Deals half damage against structures. Knocks back small and medium units. Additionally it corrupts the area in a 15m radius around the tornado in such a way as to make playing out cards backlash: in addition to its normal effect every card played out will also deal 3 times their power cost times their orb count as area damage to hostile and friendly units, up to 3000 in total. May cover a maximum distance of 30m. Reusable every 30 seconds.

Card Upgrades & Drop Locations

Displayed below are the card's upgrades and where to obtain them.

Sandstorm Card IconAffinity Orb Frost Sandstorm (Frost) Upgrade I Upgrade II Upgrade III
Upgrade Card
Sandstorm
Blessed Desert Sand
+5 damage per target, 15 in total
Sandstorm
Blessed Desert Sand
+5 damage per target, 15 in total
Sandstorm
Blessed Desert Sand
+10 damage per target, 30 in total
Drop Location Defending Hope Minimap Defending Hope Defending Hope Minimap Defending Hope Defending Hope Minimap Defending Hope
Scenario Difficulty Standard Advanced Expert

Sandstorm Card IconAffinity Orb Shadow Sandstorm (Shadow) Upgrade I Upgrade II Upgrade III
Upgrade Card
Sandstorm
Tainted Desert Sand
+5 damage per target, 15 in total
Sandstorm
Tainted Desert Sand
+5 damage per target, 15 in total
Sandstorm
Tainted Desert Sand
+10 damage per target, 30 in total
Drop Location Defending Hope Minimap Defending Hope Defending Hope Minimap Defending Hope Defending Hope Minimap Defending Hope
Scenario Difficulty Standard Advanced Expert

Gallery

Patch History

Patch #400042
  • Increased the card's charges from 4 / 6 / 7 / 8 to 6 / 8 / 10 / 12.
  • Adjusted the card's upgrade drop locations:
Card Name Former Scenario Drop Locations New Scenario Drop Locations
Upgrade 1 Upgrade 2 Upgrade 3 Upgrade 1 Upgrade 2 Upgrade 3
Sandstorm Card IconAffinity Orb Frost Sandstorm (Frost) Blight Blight Blight Defending Hope Defending Hope Defending Hope
Sandstorm Card IconAffinity Orb Shadow Sandstorm (Shadow) Slave Master Slave Master Slave Master Defending Hope Defending Hope Defending Hope
Patch #400035
  • Decreased the card's power cost from 160 to 140 power.
  • Card Icon Godspell Affinity Frost Blessed Desert Sand / Card Icon Godspell Affinity Shadow Tainted Desert Sand:
    • Increased the damage effect radius from 10m to 12m.
Patch #400031 - Mid-Patch Update (06 January 2022)
  • Card Icon Godspell Affinity Frost Blessed Desert Sand:
    • The description now mentions that the storm only deals half of its damage against structures.
  • Card Icon Godspell Affinity Shadow Tainted Desert Sand:
    • The description now mentions that the storm only deals half of its damage against structures and knocks back small and medium units.
Patch #400031
  • Decreased the card's power cost from 230 to 160 power.
  • Decreased the void refund after card playout from 100% to the usual 90%.
  • Changed one of the card's affinity from Affinity Orb Fire Fire to Affinity Orb Frost Frost.
  • Card Icon Godspell Affinity Frost Blessed Desert Sand:
    • Removed the 15m minimum travel distance of the storm.
    • Added knockback against L-sized units.
    • Now only deals half damage against structures.
    • Removed the old fire affinity effect:
      • Additionally it devastates the area in a 15m radius around the tornado in such a way as to make it impossible to play out cards in it. Lasts for 15 seconds.
  • Card Icon Godspell Affinity Shadow Tainted Desert Sand:
    • Removed the 15m minimum travel distance of the storm.
    • Now only deals half damage against structures.
    • Corruption effect now only targets units.
Patch #400030
  • Added missing period in tooltip's general description.
  • Card Icon Godspell Affinity Fire Infused Desert Sand:
    • Adjusted description and upgrade cards to be consistent.
  • Card Icon Godspell Affinity Shadow Tainted Desert Sand:
    • Decreased the corruption effect's radius from 20m to 15m.
    • Each corruptive aura is now active for the full duration and no longer only 1 second per 6 seconds.
    • Replaced the word "era" with "orb count".
    • Adjusted description and upgrade cards to be consistent.

See also

Orbs
Number of Orbs
Type
Rarity
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