Regrowth is a ) Spell of the Nature faction. This common card was released with the Twilight Edition and has no affinity variants, nor a promo version.
In Skylords Reborn this card is available to all players as a starter card.
A superboosted hybrid of theand , Regrowth is one of the most powerful healing spells in the game.
Emerald Blessing Instantly heals friendly units wihtin a 25m radius for up to/ / / life points in total. Also creates an aura where friendly units regenerate 3% of their life points every second for up to / / / life points in total. Lasts for 30 seconds. Reusable every 10 seconds.
Emerald blessing is an incredibly powerful effect that restores health instantaneously to each friendly unit in the casting zone, without hard capping.
Furthermore, it creates a massive area where friendly units regenerate a portion of their maximum life each second.
This effect is easily a far superior version of theand spells.
Notes & Strategies
Regrowth is an extremely valuable spell to carry, even if only running a single nature orb. This in due part to the spells incredible healing potential, and modest cost.
Aim to cast this spell in the midst of a heavy brawl as it provides both instant restoration and gradual regeneration.
Regrowth is extremely helpful in all fields, where it can save entire armies of T4 units from death.
This spell is best served when facing extreme difficulty circumstances.
Due to the incredible damage that late game camps can deliver, regrowth is a no-brainer to carry. It is a card that should be taken if a nature orb is ran for any reason, and is a staple not only for support players, but also frontliners.
As it is a T4 spell, it is not used in PvP.
WIP - Coming Soon
Upgrade Drop Locations
This card has not been changed yet, compared to its original appearence in BattleForge.