Ravage is a ) Spell of the Fire faction. This common card was released with the Twilight Edition and has no affinity variants, nor a promo version.
In Skylords Reborn this card is available to all players as a starter card.
Ravage provides a generous regeneration buff to your units while in combat.
Infusion While in combat target unit regenerates/ / / life points every 2 seconds, up to / / / in total. Reusable every 20 seconds.
Infusion functions like any other regeneration effect, restoring life points over time until the maximum amount of regeneration is reached or the effect expires.
The catch is, that the creature must remain in combat for this regeneration to apply. This is highly effective on creatures with a low amount of hitpoints such asor cards that are more vulnerable when attacking like .
Notes & Strategies
Because it only costs 50 power, Ravage is easily capable of paying itself off. Casting it before a fight or early on is important to maximize the regeneration.
Casting it late in a battle is unwise as the regeneration is unlikely to save a creature from death.
Ravage has general application for any map, and is neither weakened nor strengthened by this factor.
Ravage can aid when using certain creatures to push the T4 camp, but is too weak to provide proper support later on.
WIP - Coming Soon
Upgrade Drop Locations
|Map name||Encounters with Twilight||Encounters with Twilight||Encounters with Twilight|
This card has not been changed yet, compared to its original appearence in BattleForge.