Rageclaws is a Tier 2 (![]()
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Unit of the Fire faction. This common card was released with the Twilight Edition and has no affinity variants, nor a promo version.
Lore
Legend
| Raphal scarcely noticed how his clenched fist crushed the little wooden figure. “I don’t understand this boy! After all they have done to him he must be full of hatred.” He placed the largest remaining fragment of the Pale Assassin back on the game board. Uriel blocked it with a Thug. “We all believed he was destined to wear the Claws - not just because they covered his stump.” Raphal was too angry to notice Uriel’s trap. “Did you see him in front of his tantalizers? Not a sign of rage! We fought hard to grant him his revenge, and he lets them go. Ungrateful bastard.” “Do not blame the kid,” Uriel exhorted, sacrificing his Thug as planned. “Those tree-huggers have fiddled with his mind; made him deny his anger and fury.” Now his trap became obvious. Raphal grunted – then slammed his fist onto the board, signaling defeat. “We must not give him up. I will have him whipped, humiliated - anything that will save this young soul’s rage.” |
| — The painful adventures of Gilbert Little |
Card Info
Rage
Gang up!
Group Pressure
Card Upgrades & Drop Locations
Displayed below are the card's upgrades and where to obtain them.
| Upgrade I | Upgrade II | Upgrade III | |
|---|---|---|---|
| Upgrade Card | ![]() Rageclaws Damage +5x6 Gang up! +2% damage reduction | ![]() Rageclaws Damage +5x6 Gang up! +3% damage reduction | ![]() Rageclaws Damage +7x6 Gang up! +5% damage reduction |
| Drop Location | |||
| Scenario Difficulty | Standard | Advanced | Expert |
Gallery
Patch History
- Changed classification from
Human SoldierstoHuman Marauders. - Added a new passive ability
Gang up!:
- The unit will join a gang with other marauders within a 25m radius. When being surrounded by at least 3 marauders, all incoming damage will be spread among all gang members relative to each unit's current life points. Each gang member will receive at least 10% of the damage dealt to any other gang member, with up to 10 gang members being affected in total. Additionally, affected units take 5 / 7 / 10 / 15% less damage.
- Added a new passive ability
Group Pressure:
- Unit is immune to Unity and its effects.
- Adjusted the card's upgrade drop locations:
Card Name Former Scenario Drop Locations New Scenario Drop Locations Upgrade 1 Upgrade 2 Upgrade 3 Upgrade 1 Upgrade 2 Upgrade 3 Nightmare Shard Nightmare Shard Nightmare Shard Nightmare's End Nightmare's End Nightmare's End
See also
586 matching cards

