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Promise of Life is a Tier 3 () Spell of the Nature faction. This ultra rare card was released with the Renegade Edition and has 2 affinity variants, Frost and Nature, but not a promo version.

This card has been changed already, compared to its original appearance in BattleForge.

Lore

This card has no associated lore.

Card Info

Blessed Revive
Affinity Dependency: Frost
Godspell: Casts a charm upon the targeted friendly unit that will make it resurrect after 10 seconds if it dies within 20 / 25 / 30 / 30 seconds. While affected, the unit cannot be healed or executed by the player. After the resurrection, the unit will be immune to revive effects for 30 seconds. Additionally, the resurrected unit will gain an Ice Shield that absorbs up to 1500 damage for 30 seconds. Reusable every 20 seconds.

Gifted Revive
Affinity Dependency: Nature
Godspell: Casts a charm upon the targeted friendly unit that will make it resurrect after 3 seconds if it dies within 20 / 25 / 30 / 30 seconds. While affected, the unit cannot be healed or executed by the player. After the resurrection, the unit will be immune to revive effects for 30 seconds. Reusable every 20 seconds.

Card Upgrades & Drop Locations

Displayed below are the card's upgrades and where to obtain them.

Promise of Life (Frost) Upgrade I Upgrade II Upgrade III
Upgrade Card
Promise of Life
Blessed Revive
+5 seconds duration
Promise of Life
Blessed Revive
+5 seconds duration
Promise of Life
-10 power cost
Drop Location  Encounters with Twilight  Encounters with Twilight  Encounters with Twilight
Scenario Difficulty Standard Advanced Expert

Promise of Life (Nature) Upgrade I Upgrade II Upgrade III
Upgrade Card
Promise of Life
Gifted Revive
+5 seconds duration
Promise of Life
Gifted Revive
+5 seconds duration
Promise of Life
-10 power cost
Drop Location  Encounters with Twilight  Encounters with Twilight  Encounters with Twilight
Scenario Difficulty Standard Advanced Expert

Gallery

Patch History

Patch #400045 - Mid-Patch Update (05 February 2024)
  •  Blessed Revive:
    • Removed the unhealable effect on the target after its resurrection.
    • Decreased the unhealable effect duration to align with the actual spell duration from 30 seconds on all upgrades to 20 / 25 / 30 / 30 seconds.
  •  Gifted Revive:
    • Improved the card description to be more consistent.
    • Decreased the unhealable effect duration to align with the actual spell duration from 30 seconds on all upgrades to 20 / 25 / 30 / 30 seconds.
Patch #400045
  •  Blessed Revive:
    • The affected unit can no longer be healed.
    • Decreased the delay until the affected unit will be resurrected from 15 seconds to 10 seconds.
    • Increased the strength of the Ice Shield after resurrection from 800 life points to 1500 life points.
  •  Gifted Revive:
    • The affected unit can no longer be healed.
Patch #400042
Card Name Former Scenario Drop Locations New Scenario Drop Locations
Upgrade 1 Upgrade 2 Upgrade 3 Upgrade 1 Upgrade 2 Upgrade 3
Promise of Life (Frost) Titans Titans Titans Encounters with Twilight Encounters with Twilight Encounters with Twilight
Promise of Life (Nature) The Soultree The Soultree The Soultree Encounters with Twilight Encounters with Twilight Encounters with Twilight
Patch #400035
  •  Blessed Revive /  Gifted Revive:
    • The temporarily gained revive immunity on resurrected units is now displayed in their status bar with a proper icon.
Patch #400033
  • Changed the card's orb requirements from 3 Nature + 1 Neutral to 3 Nature.
  •  Blessed Revive /  Gifted Revive:
    • Increased unkillable duration on affected unit from 20 / 20 / 25 / 30 seconds to 20 / 25 / 30 / 30 seconds.
      • Now it matches the actual duration during which the unit can be revived.
    • Can no longer be cast on a target with an active revive effect to prevent power expenditure without effect.
    • The temporarily gained revive immunity on resurrected units is now displayed in their status bar.
Patch #400022
  • Blessed/ Gifted Revive:
    • Does no longer check if certain card play conditions are met, hence units always get revived now.

See also

Orbs
Number of Orbs
Type
Rarity
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