Skylords Reborn
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Primal Defender is a Tier 1 (Tokenslot Orb Nature) Icon BuildingBuilding of the Nature faction. This common card was released with the Twilight Edition and has no affinity variants, nor a promo version.
In Skylords Reborn this card is available to all players as a starter card.

This card has been changed already, compared to its original appearance in BattleForge.

A versatile early game tower that is capable of switching between anti-air and standard firing modes.

Lore

This card has no associated lore.

Card Info

Earthstrike
Card Icon Autocast Autocast: Every 3 seconds, tower fires a magic bolt that deals 100 / 105 / 115 / 130 damage to enemies in a 8m radius around its target, up to 150 / 160 / 175 / 195 in total. Affects ground targets only.
Skywatch
Power Cost: 0
Primal Defender Skywatch Ability Icon
Card Icon Toggle Toggle: Enable to gain:
Cloudstrike
Card Icon Autocast Autocast: Every 3 seconds, tower fires a magic bolt that deals 195 / 205 / 225 / 250 damage to enemies in a 8m radius around its target, up to 290 / 305 / 335 / 375 in total.

Notes & Strategies

The Primal Defender is greatly versatile but tricky to use efficiently. As one must keep an eye on them in order to trigger their mode change where needed.

Because they can shoot any target, they have a much wider range of placement.

Card Upgrades & Drop Locations

Displayed below are the card's upgrades and where to obtain them.

Primal Defender Card Icon Primal Defender Upgrade I Upgrade II Upgrade III
Upgrade Card
Primal Defender
Earthstrike
+5 damage per target, 10 in total
Cloudstrike
+10 damage per target, 15 in total
Primal Defender
Earthstrike
+10 damage per target, 15 in total
Cloudstrike
+20 damage per target, 30 in total
Primal Defender
Earthstrike
+15 damage per target, 20 in total
Cloudstrike
+25 damage per target, 40 in total
Drop Location Nightmare's End Minimap Nightmare's End Nightmare's End Minimap Nightmare's End Nightmare's End Minimap Nightmare's End
Scenario Difficulty Standard Advanced Expert

Gallery

Patch History

Patch #400042
  • Autocast ability Card Icon Autocast Earthstrike:
    • Increased splash damage radius from 5m to 8m.
    • Decreased the damage delay of the projectile from 0.3 seconds to the standard 0.1 seconds to improve hitting moving targets.
  • Autocast ability Card Icon Autocast Cloudstrike:
    • Increased damage from 170 / 180 / 200 / 225 to 195 / 205 / 225 / 250 (290 / 305 / 335 / 375 in total).
    • Increased splash damage radius from 0m to 8m.
  • Adjusted the card's upgrade drop locations:
Card Name Former Scenario Drop Locations New Scenario Drop Locations
Upgrade 1 Upgrade 2 Upgrade 3 Upgrade 1 Upgrade 2 Upgrade 3
Primal Defender Card Icon Primal Defender Crusade Crusade Crusade Nightmare's End Nightmare's End Nightmare's End
Patch #400035
  • Autocast ability Card Icon Autocast Cloudstrike:
    • Increased damage per hit from 170 / 180 / 200 / 220 to 170 / 180 / 200 / 225.
Patch #400030
  • Removed unnecessary text in the tooltip's general description.

See also

Orbs
Number of Orbs
Type
Rarity
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