This patch went live on 25 July 2023 and is the ninth patch that contains balancing changes.[1]
General Changes[]
- Enabled playback of outdated replays.
- Replays may not accurately reflect the original gameplay if the replay contains actions that have since been affected by balancing patches.
General Fixes[]
- Improved overall performance in the Forge and while within game creation lobbies.
- Improved the remaining days display of auctions in German.
- Improved the RPvE Cosmetic Portrait Names to be more consistent.
- Improved the descriptions of various achievements to be more consistent:
Card Changes[]
Player Card Changes[]
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- Active ability Crystal Spikes:
- Improved description to be more accurate in German.
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- Toggle ability Weapon Change:
- Ability display on the card visualization has been reordered.
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- Fixed the card tooltip to show the correct English name in non-English languages on upgrade 3.
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- Passive ability Breeze of Strength:
- Fixed the ability tooltip to display 40 instead of only 15 shielding capacity regeneration.
- Improved description to be more consistent.
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- Pain Link:
- Fixed the damage transfer to no longer target nearby structures but only units.
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- Fixed the description of the upgrade card for upgrade 3 in German.
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- Infinite Domination:
- Added the missing origin name of the debuff immunity tooltip.
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- Emerald Blessing:
- Improved the translation of the Godspell name to be more accurate in German.
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- Heavy Rain:
- Improved the upgrade card visualization of upgrade 1.
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- Active ability Blessed Shatter Lance:
- Fixed the ability to properly work against some frozen conditions.
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- Autocast ability Gifted Plague:
- Fixed an issue that caused upgrade U0-U2 to not spawn Pest Creepers.
Non-Player Card Entity Changes[]
Disclaimer: This is about the generic entity in PVE scenarios.
- Passive ability Blowout:
- Improved the description to be more accurate.
Disclaimer: This is about the entity introduced by the nature battlegrounds preset.
- Autocast ability Acid Spit:
- Added an impact visual effect to the projectile.
Disclaimer: This is about the entity introduced by the nature battlegrounds preset.
- Autocast ability Infinite Domination:
- Fixed a bug where the ability did not change the population count when mind-controlling a unit.
Disclaimer: This is about the entity introduced by the nature battlegrounds preset.
- The general mind-control immunity that allowed power expenditure without actually granting the target has been removed.
Disclaimer: This is about the entity introduced by the nature battlegrounds preset.
- Fixed a typo in the card's name.
- Toggle ability Gift of Juvenescence:
- Improved description to be more consistent in non-English languages.
Test Server Card Entity Changes[]
Disclaimer: This is about the card exclusively available on the test server.
- Adjusted the internal classifications and removed the visualization of a Fire affinity.
- Increased the unit's life points from 5000 to 10000.
- Increased the average damage dealt over 20 seconds from 5000 to 10000.
- Changed the size type from XL to L.
- Decreased the visual model size scaling from 200% to 135%.
- Added a German card name to search for it.
- Active ability Fire Lance:
- Fixed incorrect handling of overkill damage.
- Removed M-sized counter damage bonus.
- Improved description to be more consistent.
- Passive ability Fiery Birth:
- Increased damage from 10000 (30000 in total) to 30000 (90000 in total).
- Fixed incorrect handling of overkill damage.
- Removed M-sized counter damage bonus.
- Improved description to be more consistent.