This patch went live on 29 January 2022.[1]
Mid-Patch Updates[]
02 February 2022[2][]
- Added all upgrade cards of the cards added in Patch #400031 to the respective upgrade drop pools of campaign scenarios:
- Nightmare's End to
- Slave Master to
- Raven's End to
- Mo / to
- Empire / to
General Changes[]
- Added the option to select the theme of the Forge in the top right corner above the panel to summon enemies.
- There are now 3 settings from which players can choose the appearance:
Seasonal
: The Forge will automatically adjust based on the season of the year.Legacy
: The old Forge.Winter
: The new winter-themed Forge.
- There are now 3 settings from which players can choose the appearance:
- Updated the artwork of all booster pack images to be more consistent in terms of resolution.
- Improved the advanced filtering:
- Added new and less strict filter options for advanced filtering.
- A newly available filter is
edition
and many other keywords got alternative names now. - Add work-in-progress documentation for the advanced filters under "Battleforge/docs/advanced_filtering.txt".
- Added a new "StartBattleforgeDev.bat" alongside the Battleforge.exe. It allows you to enable experimental language switching on the test server:
CTRL + D
: Display German languageCTRL + E
: Display English languageCTRL + F
: Display French languageCTRL + R
: Display Russian language
- The preview of a selected replay in the Replay window now shows the duration of the replay to the tenth of a second.
- Added a notification in chat whenever a friend logs in.
- Added the Fireland preset in the map editor.
- Added a new config value to allow randomization of the order of the cards in boosters.
- Players can enable it in the "Documents/BattleForge/config.json" file by setting "randomize_cards_in_booster" to true in the "ui" section.
- In the future this feature will be configurable in the ingame UI.
- Players can enable it in the "Documents/BattleForge/config.json" file by setting "randomize_cards_in_booster" to true in the "ui" section.
General Fixes[]
- The ranked queue button is now properly disabled, during the search for a match.
- Players now can no longer queue up twice.
- The booster pack displayed in the booster history window has been corrected for Bandit boosters from Twilight to Bandit.
- Fixed a crash when Howling Shrine was placed in the map editor.
- Fixed a crash related to Molten Golem in fire rPvE regarding "IncomingDamageDistribution".
- Fixed an issue where the game would play sounds while minimized.
- Fixed the broken display of charge chards in the upgrade menu.
- The scroll position in the upgrade inventory will now update correctly.
- Newly selected free PvP decks are now immediately visible without relog.
- Automatically assigned names of free PvP decks will now not exceed the deck name limit of 16 characters anymore.
Card Changes[]
Player Card Changes[]
- :
- The unit's model is no longer partially invisible on lower texture settings.
- / :
- Active ability Gifted Banzai Flock / Tainted Banzai Flock:
- Fixed a bug where Banzai Birds would not die when using Gifted Kamikaze / Tainted Kamikaze against units with Leader Immunity.
Map Changes[]
General[]
- The Forge:
- Added a winter-themed version of the legacy Forge.
- The minimap got adjusted accordingly.
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