Skylords Reborn
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Passage to Darkness is a 12-player PvE scenario that can be played on Standard, Advanced and Expert difficulty. It is part of the campaign story Ascension and Passage.

Defeat all aspects of the Harbinger of the Lost Souls on the border to the land of the dead.

Story

Plot

 From Akylos, the border between the land of the dead and the living, the Harbinger had whispered dark promises to Brannoc, preying on his desire to resurrect his beloved wife. It had given the Skylord the curse, so perhaps in its defeat lay the cure for the affliction. But Akylos was not only home to the Harbinger itself, with its many faces, it played host to a dangerous cult. Their combined might would require an army of brave Skylords to even have a hope of victory.
— The Aedai Chronicles

Moon froze as Brannoc’s voice rushed through her spirit. With it came images from the Bleak Shore, from the Harbinger and a terrible truth.

She stared at the walls around her, listened to the ever-present rumble of the Forge, the Wishbringer. A prize? A long forgotten trade, struck with whom?

The Forge had created her just as it had done the gods. That was why dreams never found her, why life had seemed so bereft of purpose. For a dream cannot dream.

Despair washed over Moon, unravelling the fabric of her spirit, thread by thread. But the mortals’ hope that forged her was relentless, she would not cease to exist.

The Skylords were created because the mortals needed their heroes to live on. And so Moon had to continue, it was her duty. She found solace in the knowledge that while she had been made from dreams, she was no puppet.

Using the Forge the Skylords had created themselves a place outside of legend. And as such they would continue.

Moon sent the call, rallying the others. This Harbinger would be unlike any enemy fought before. What she had seen in Brannoc’s vision was not a single entity, but something with many bodies, many faces, a creature formed of the souls in the Wailing Lands. She also knew Akylos to be populated by the Souleater Cult, dark outlaws who preyed on the souls of those who did not manage the journey. This would be the ultimate test, their chance to finally rid the world of the curse. After that, she would tell the others the truth.

Conclusion

 The Harbinger was no more and the malice that had seeped into the world of the living through Brannoc’s curse had been stopped. While the ones already infected were not cured, the curse would not spread any further. Now, every victory would heal the world a little more.
— The Aedai Chronicles

With a howl of primal rage, the Harbinger faded. His call was echoed over the wild sea as souls pulled back from Akylos and retreated into The Wailing Lands. Moon could feel the vicious stream of hate that had flowed into the realm of the living being severed.

The world shuddered when the mark of this darkest of times was taken away. Everywhere, the Twilight cursed gazed skywards, howling without knowing why.

Moon shaped her image on a hill north of Akylos and saw the other Skylords nearby. All were eager to witness this moment, the hard-won fruit of their labour. Tomorrow, their real journey would begin.

Regaining the Key of Ashia, taken by the unknown creators of the Forge, was the only way to free the lost souls. They would have to find and possibly battle the very beings who had made the Forge. For that, the Skylords needed the Forge and the mortals needed their Skylords.

As long as they dream, we will be there. As long as they write legends and sing songs, the Aedai would fight. For a dream is made to fight despair and this is what the Skylords would do.

Though Brannoc's death had left them leaderless and Moon could sense difficult days ahead. A time of conflict would show who among the Skylords would be the new Master of the Forge.

Rewards

Passage to Darkness Available Tier 1 Upgrades
(Total: 0)
Available Tier 2 Upgrades
(Total: 0)
Available Tier 3 Upgrades (Total: 0)
Scenario Difficulty Standard Advanced Expert
List of Card Upgrades No card upgrades as reward for this scenario on standard difficulty. No card upgrades as reward for this scenario on advanced difficulty. No card upgrades as reward for this scenario on expert difficulty.

Gallery

Patch History

This map has not been changed yet, compared to its original appearance in BattleForge.

See also

Maps (Number of players)
Campaign
scenarios (PvE)
1 Player Behind Enemy Lines Minimap Behind Enemy LinesDefending Hope Minimap Defending HopeEncounters with Twilight Minimap Encounters with Twilight ▪ (Introduction Minimap Introduction) ▪ Mo Minimap MoOcean Minimap OceanOracle Minimap OracleSiege of Hope Minimap Siege of HopeThe Soultree Minimap The SoultreeThe Treasure Fleet Minimap The Treasure Fleet
2 Players Convoy Minimap ConvoyCrusade Minimap CrusadeNightmare Shard Minimap Nightmare ShardNightmare's End Minimap Nightmare's EndSlave Master Minimap Slave MasterSunbridge Minimap SunbridgeThe Insane God Minimap The Insane God
4 Players Bad Harvest Minimap Bad HarvestBlight Minimap BlightEmpire Minimap EmpireKing of the Giants Minimap King of the GiantsRaven's End Minimap Raven's EndThe Dwarven Riddle Minimap The Dwarven RiddleThe Guns of Lyr Minimap The Guns of LyrTitans Minimap Titans
12 Players Ascension Map 1 MinimapAscension Map 2 MinimapAscension Map 3 Minimap AscensionPassage to Darkness Map 1 MinimapPassage to Darkness Map 2 MinimapPassage to Darkness Map 3 Minimap Passage to Darkness
Player vs Player maps (PvP) 1vs1 Elyon Minimap ElyonHaladur Minimap HaladurLajesh Minimap LajeshSimai Minimap SimaiUro Minimap UroWazhai Minimap WazhaiYrmia Minimap Yrmia
2vs2 Danduil Minimap DanduilFyre Minimap FyreGorgash Minimap GorgashKoshan Minimap KoshanNadai Minimap NadaiTuran Minimap TuranYshia Minimap YshiaZahadune Minimap Zahadune
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