Skylords Reborn
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Offering is a Tier 1 (Tokenslot Orb Shadow) Icon SpellSpell of the Shadow faction. This common card was released with the Renegade Edition and has 2 affinity variants, Affinity Orb Frost Frost and Affinity Orb Nature Nature, but not a promo version.
In Skylords Reborn the Nature affinity is available to all players as a starter card.

This card has been changed already, compared to its original appearance in BattleForge.

A very common and widely used spell. Offering enables you to restore card charges in a match.

Lore

This card has no associated lore.

Card Info

Blessed Tempting Offer
Affinity Dependency: Affinity Orb Frost Frost
Card Icon Godspell Affinity Frost Godspell: Sacrifices an own unit to restore card charges. The card of every unit that has the same size as the sacrificed one will be granted one more charge and will be immediately reusable. The maximum number of possible card charges for a specific card will not be exceeded, though. Reusable every 25 / 20 / 20 / 20 seconds.

This affinity is not often used because of how incredibly useful the other one is.

Gifted Tempting Offer
Affinity Dependency: Affinity Orb Nature Nature
Card Icon Godspell Affinity Nature Godspell: Sacrifices an own unit to restore card charges. Every card that requires the same amount of orbs to be played out as the sacrificed unit will be granted one more charge and will be immediately reusable. The maximum number of possible card charges for a specific card will not be exceeded, though. Reusable every 25 / 20 / 20 / 20 seconds.

This affinity is widespread and used in almost every deck that runs Shadow. Particularly so in Random PvE.

Notes & Strategies

Offering is incredibly useful to have as it allows you to create an army much faster than normal, which can be critical in many situations.

Perhaps the most famous combo is Offering + Rifle Cultists Card Icon Rifle Cultists. Which allows the recharging of T4 cards for only 125 / 125 / 120 / 115 power.

Campaign PvE

Offering is an excellent all-round choice for most decks in PvE. A number of units combo very strongly with it here.

Random PvE

Offering is a Must-have in high level Random PvE. By extension, Rifle Cultists Card Icon Rifle Cultists are also required. The incredible efficacy of this combo cannot be neglected, and is a major factor in victory.

Card Upgrades & Drop Locations

Displayed below are the card's upgrades and where to obtain them.

Offering Card IconAffinity Orb Frost Offering (Frost) Upgrade I Upgrade II Upgrade III
Upgrade Card
Offering
Blessed Tempting Offer
-5 seconds until reusable
Offering
-5 power cost
Offering
-5 power cost
Drop Location Slave Master Minimap Slave Master Slave Master Minimap Slave Master Slave Master Minimap Slave Master
Scenario Difficulty Standard Advanced Expert

Offering Card IconAffinity Orb Nature Offering (Nature) Upgrade I Upgrade II Upgrade III
Upgrade Card
Offering
Gifted Tempting Offer
-5 seconds until reusable
Offering
-5 power cost
Offering
-5 power cost
Drop Location Slave Master Minimap Slave Master Slave Master Minimap Slave Master Slave Master Minimap Slave Master
Scenario Difficulty Standard Advanced Expert

Gallery

Patch History

Patch #400042
Card Name Former Scenario Drop Locations New Scenario Drop Locations
Upgrade 1 Upgrade 2 Upgrade 3 Upgrade 1 Upgrade 2 Upgrade 3
Offering Card IconAffinity Orb Frost Offering (Frost) Titans Titans Titans Slave Master Slave Master Slave Master
Offering Card IconAffinity Orb Nature Offering (Nature) Bad Harvest Bad Harvest Bad Harvest Slave Master Slave Master Slave Master
Patch #400033
  • Card Icon Godspell Affinity Frost Blessed Tempting Offer / Card Icon Godspell Affinity Nature Gifted Tempting Offer:
    • Corrected wrongly displayed classes in French.
    • Fixed incorrect display of remaining card charges after usage in some cases.
Patch #400030
  • Card Icon Godspell Affinity Frost Blessed Tempting Offer / Card Icon Godspell Affinity Nature Gifted Tempting Offer:
    • Now properly describes that running cooldown on affected cards is reset and the cooldown of the card itself.
    • No longer grants 2 charges instead of 1 per affected card, if the affected card still had more than 1 charge remaining upon usage.
      • This also fixed the visual bugs that sometimes appeared in regards to card charges.
Patch #400022
  • Changed the card's class from Arcane to Spell for both affinities. Functionality remains unchanged.

See also

Orbs
Number of Orbs
Type
Rarity
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