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Noxious Cloud is a Tier 4 (Tokenslot Orb NeutralTokenslot Orb NeutralTokenslot Orb NatureTokenslot Orb Nature) Icon SpellSpell of the Nature faction. This uncommon card was released with the Twilight Edition and has no affinity variants, nor a promo version.

This card has been changed already, compared to its original appearance in BattleForge.

Lore

This card has no associated lore.

Card Info

Intoxication
Card Icon Godspell Godspell: Casts a poisonous cloud that envenoms up to 10 enemy units at once in a 25m radius initially dealing 21 / 21 / 21 / 24 damage every second. But the longer units are exposed to the poison the more damage they will take. The poisonous effect will slowly wear off once they leave the cloud. Lasts for 30 seconds. Reusable every 20 seconds.

Card Upgrades & Drop Locations

Displayed below are the card's upgrades and where to obtain them.

Noxious Cloud Card Icon Noxious Cloud Upgrade I Upgrade II Upgrade III
Upgrade Card
Noxious Cloud
-15 power cost
Noxious Cloud
-25 power cost
Noxious Cloud
Intoxication
+3 initial damage per second
Drop Location Encounters with Twilight Minimap Encounters with Twilight Encounters with Twilight Minimap Encounters with Twilight Encounters with Twilight Minimap Encounters with Twilight
Scenario Difficulty Standard Advanced Expert

Gallery

Patch History

Patch #400042
  • Card Icon Godspell Intoxication:
    • Added the missing Card Icon Godspell godspell icon to the card visualizations (including upgrade cards) in order to distinguish the effect name from plain flavor text.
  • Adjusted the card's upgrade drop locations:
Card Name Former Scenario Drop Locations New Scenario Drop Locations
Upgrade 1 Upgrade 2 Upgrade 3 Upgrade 1 Upgrade 2 Upgrade 3
Noxious Cloud Card Icon Noxious Cloud The Soultree The Soultree The Soultree Encounters with Twilight Encounters with Twilight Encounters with Twilight
Patch #400035
  • Decreased the card's power cost from 290 / 275 / 250 / 250 to 270 / 255 / 230 / 230 power.
  • Card Icon Godspell Intoxication:
    • Increased the initial damage tick from 10 / 10 / 10 / 13 to 21 / 21 / 21 / 24 damage.
    • Increased the time between damage increase from 2 seconds to 3 seconds.
      • This leads to an increase in upgrade 3 potential damage from 37570 to 56400 equally distributed across 10 targets.
Patch #400030
  • Card Icon Godspell Intoxication:
    • Improved description to be more precise.
Patch #400022
  • Intoxication:
    • Damage is no longer significantly reduced if 10 targets are simultaneously affected. This leads to an increase in upgrade 3 potential damage from max. 24570 to max. 37570 equally distributed across 10 targets.

See also

Orbs
Number of Orbs
Type
Rarity
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