Skylords Reborn
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Skylords Reborn

Nightshade Plant is a Tier 4 (Tokenslot Orb Fire.pngTokenslot Orb Fire.pngTokenslot Orb Nature.pngTokenslot Orb Nature.png) Icon Unit.pngUnit of the Twilight faction. This rare card was released with the Lost Souls Edition and has 2 affinity variants, Affinity Orb Nature.png Nature and Affinity Orb Shadow.png Shadow, but not a promo version.

This card has been changed already, compared to its original appearance in BattleForge.

Lore

This card has no associated lore.

Card Info

Cost to transform into this unit: 221
Transformation
Power Cost: 0 Energy
Nightshade Plant Transformation Ability Icon.png
Card Icon Active.png Active: The unit is infected with the Twilight Curse and can be transformed into any other Twilight unit. Activate to start the mutant process and choose a Twilight unit from the current deck to be transformed into. The current deck must contain at least one other Twilight unit whose orb requirements are met! Has a 10 seconds cool-down after the card was played out.
Gifted Tendrils
Affinity Dependency: Affinity Orb Nature.png Nature only
Card Icon Passive Affinity Nature.png Passive: If the unit dies its many tendrils will cover the ground rooting every enemy unit in 20m radius for 20 seconds.

Cost to transform into this unit: 221
Transformation
Power Cost: 0 Energy
Nightshade Plant Transformation Ability Icon.png
Card Icon Active.png Active: The unit is infected with the Twilight Curse and can be transformed into any other Twilight unit. Activate to start the mutant process and choose a Twilight unit from the current deck to be transformed into. The current deck must contain at least one other Twilight unit whose orb requirements are met! Has a 10 seconds cool-down after the card was played out.
Tainted Tendrils
Affinity Dependency: Affinity Orb Shadow.png Shadow only
Card Icon Passive Affinity Shadow.png Passive: If the unit dies its many tendrils will poison the ground. Every enemy unit within a 20m radius will take 50 damage per second. Lasts for 20 seconds.

Card Upgrades & Drop Locations

Displayed below are the card's upgrades and where to obtain them.

Nightshade Plant Card Icon.pngAffinity Orb Nature.png Nightshade Plant (Nature) Upgrade I Upgrade II Upgrade III
Upgrade Card
Nightshade Plant
Nightshade Plant
Nightshade Plant
Drop Location Encounters with Twilight Minimap.jpg Encounters with Twilight Behind Enemy Lines Minimap.jpg Behind Enemy Lines Behind Enemy Lines Minimap.jpg Behind Enemy Lines
Scenario Difficulty Standard Advanced Expert

Nightshade Plant Card Icon.pngAffinity Orb Shadow.png Nightshade Plant (Shadow) Upgrade I Upgrade II Upgrade III
Upgrade Card
Nightshade Plant
Nightshade Plant
Nightshade Plant
Drop Location Sunbridge Minimap.jpg Sunbridge The Insane God Minimap.jpg The Insane God The Insane God Minimap.jpg The Insane God
Scenario Difficulty Standard Advanced Expert

Patch History

Patch #400030
  • Cleaned up some inconsistencies regarding unit interactions where the description stated "creature" instead of "unit".
  • Initial cooldowns and reusability cooldowns are now properly displayed, especially in non-English languages.
Patch #400022
  • Increased card's health points and attack to be the inverse of Grimvine Card Icon.png Grimvine's statistics across upgrades:
    • Attack increased from 4920 / 5200 / 5700 / 6250 to 5000 / 5270 / 5800 / 6380.
    • Health points increased from 5300 on all upgrades to 5800 on all upgrades.
  • Now properly counts as Forestkin creature for interactions with both affinities of Amazon Card Icon.png Amazon.

See also

Orbs
Number of Orbs
Type
Rarity
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