Necrofury is a ) Unit of the Shadow faction. This uncommon card was released with the Twilight Edition and has no affinity variants, nor a promo version.
A powerful endgame shadow behemoth that can unleash tremendously powerful siege attacks at great distances, but must sacrifice life points to achieve this.
This card has no associated lore.
Notes & Strategies
Necrofury is slow and cumbersome. But its orb requirements are forgiving and versatile, in exchange for the high power it gives.
One must definitely plan ahead with the Necrofury, as its strength can only show when its siege capabilities are fully utilized.
Necrofury is a strong PVE card that is strongest on the defensive, where Bone Shards can annihilate small waves of attackers. However, it can be utilized for a slow crawling offensive to annihilate dangerous defensive units gradually.
Use of the Necrofury is often terrain dependant. Use at your discretion.
Necrofury is a powerful unit for sniping dangerous defenses in camps, but its main weakness is just that its too slow. You usually won't get much use from the necrofury.
The 4th era is usually not seen in PvP. As such, the necrofury likely won't be seen there.
Card Upgrades & Drop Locations
Displayed below are the card's upgrades and where to obtain them.
+640 damage per target, 900 in total
+320 damage per target, 480 in total
|Drop Location||Nightmare Shard||Nightmare Shard||Nightmare Shard|
This card has not been changed yet, compared to its original appearence in BattleForge.