Necroblaster is a Tier 3 () Building of the Shadow faction. This common card was released with the Lost Souls Edition and has 2 affinity variants, Nature and Shadow, but not a promo version.
In Skylords Reborn the Nature affinity is available to all players as a starter card.
This card has been changed already, compared to its original appearance in BattleForge.
A tower of overwhelming strength that requires the energy of the dead to fire its gun. It also carries the ability to create nether spheres from your own units which can ()Restore life points, or ()Deal massive damage.
Lore
This card has no associated lore.
Card Info
Notes & Strategies
An incredibly powerful tower, the Necroblaster is capable of destroying a small army of units by itself but comes with the harrowing cost of needing soul energy to fire. This means that should the tower not be making profit from the kills it secures, or run out of energy mid-battle that the tower will become useless and unable to shoot. So long as you can keep the tower fed, it will prove to be an invaluable asset to your defense.
Campaign PvE
Necroblasters smash the competition on many maps that require defense. They excel in the third act of Encounters with Twilight, defending the encampments in Siege of Hope, and even protecting the city in Defending Hope. They can also completely shut down attacks in maps like Bad Harvest.
Random PvE
If you ever need to reinforce your wells and monuments with towers, or cover a choke point, the Necroblaster is perfect for this task. So long as you keep it fed, it can continually eradicate most waves that get sent towards you.
In 2P, Necroblasters can still serve a similar purpose depending on how the map is laid out. But in 4P this tower generally isn't needed as all four players usually can handle defending if required.
Card Upgrades & Drop Locations
Displayed below are the card's upgrades and where to obtain them.
Upgrade I | Upgrade II | Upgrade III | |
---|---|---|---|
Upgrade Card | Necroblaster Necrotic Gun +31 damage per target, 47 in total | Necroblaster Necrotic Gun +63 damage per target, 92 in total | Necroblaster Gifted Voodoo +600 life points gathered |
Drop Location | Titans | Behind Enemy Lines | Behind Enemy Lines |
Scenario Difficulty | Standard | Advanced | Expert |
Upgrade I | Upgrade II | Upgrade III | |
---|---|---|---|
Upgrade Card | Necroblaster Necrotic Gun +31 damage per target, 47 in total | Necroblaster Necrotic Gun +63 damage per target, 92 in total | Necroblaster Tainted Voodoo +600 life points gathered |
Drop Location | Titans | Behind Enemy Lines | Behind Enemy Lines |
Scenario Difficulty | Standard | Advanced | Expert |
Gallery
Patch History
- Adjusted the card's upgrade drop locations:
Card Name Former Scenario Drop Locations New Scenario Drop Locations Upgrade 1 Upgrade 2 Upgrade 3 Upgrade 1 Upgrade 2 Upgrade 3 Bad Harvest Bad Harvest Bad Harvest Titans Behind Enemy Lines Behind Enemy Lines The Treasure Fleet The Treasure Fleet The Treasure Fleet Titans Behind Enemy Lines Behind Enemy Lines
- Autocast ability Necrotic Gun:
- Increased splash damage radius from 10m to 12m.
- Increased corpse cost per shot from 500 life points to 825 life points.
- Passive ability Corpse Gathering:
- Increased the maximum life points that can be stored at once from 4500 to 6600.
- Increased the radius within corpses are automatically gathered from 33m to 40m.
- Active ability Gifted Voodoo:
- Added a range preview on hover over the ability activation button and during the selection of the target.
- Active ability Tainted Voodoo:
- Added a range preview on hover over the ability activation button and during the selection of the target.
- Added a range preview of the explosion radius that is displayed during the selection of the target.
- Passive ability Corpse Gathering:
- Added the maximum life points that can be stored at once to the description.