Skylords Reborn
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Mumbo Jumbo is a Tier 1 (Tokenslot Orb Nature.png) Icon Spell.pngSpell of the Nature faction. This common card was released with the Amii Edition and has 2 affinity variants, Affinity Orb Fire.png Fire and Affinity Orb Shadow.png Shadow, but not a promo version.
In Skylords Reborn the Fire affinity is available to all players as a starter card.

A devious spell which hexes enemy creatures. The hex cast cuts away the tether that allows the summoning of creatures and structures in that units vicinity.

This card has been changed already, compared to its original appearance in BattleForge.

Lore

This card has no associated lore.

Card Info

Infused Jinx
Affinity Dependency: Affinity Orb Fire.png Fire only
Card Icon Godspell Affinity Fire.png Godspell: Puts a hex on the targeted hostile unit: it will no longer grant ground presence to play out cards or claim structures next to it. Additionally, it will take 20% more damage. Lasts for 12 / 15 / 15 / 20 seconds. Reusable every 30 / 30 / 20 / 20 seconds.

Tainted Jinx
Affinity Dependency: Affinity Orb Shadow.png Shadow only
Card Icon Godspell Affinity Shadow.png Godspell: Puts a hex on the targeted hostile unit: it will no longer grant ground presence to play out cards or claim structures next to it. Additionally, it will deal 20% less damage. Lasts for 12 / 15 / 15 / 20 seconds. Reusable every 30 / 30 / 20 / 20 seconds.

Notes & Strategies

Mumbo Jumbo is cheap and provides a benefit that can apply to any mode. The primary hex is designed for PvP, but the damage modifications give it service in PvE.

It is best to cast this on units that are troublesome, those which need to die quickly or be weakened. And in PvP one should aim to cast it on either single units or units who are at the center of a battle.

Campaign PvE

Mumbo Jumbo can provide its 20% damage modification to any creature, which can aid early game advancements if troublesome enemies turn up. Both affinities have equal application, and it is up to you to determine how you wish to approach their use.

Random PvE

Mumbo Jumbo provides similar applications as in regular PvE, but serves best to provide extra damage against Bosses in the late game. Though other cards can do it better, it still provides some sort of bonus.

PvP

Mumbo Jumbos hex prevents the use of creature or building cards in the proximity of an affected unit. This can be very powerful when used against a single creature that is without any backup, or cast in the middle of a battle to deny extra reinforcements.

The chosen affinity is often dependent on what you are dealing with. The Infused affinity tends to do better against creatures with high life points, while the Tainted affinity tends to be better against creatures with high damage output.

A good example: Mumbo Jumbo Infused can be very helpful against tough creatures like the Lightblade Card Icon.png Lightblade or Imperials Card Icon.png Imperials. While the Tainted affinity can provide good benefit against the Sunderer Card Icon.png Sunderer and Thugs Card Icon.png Thugs.

Strengths

  • Hex can completely shut down an assault in the right circumstance.

The Hex has the potential to completely isolate a single unit or deny reinforcements in a hectic battle. Which can end a battle quickly.

  • Costs 40 Power

Mumbo Jumbo is a very cheap spell. 40 Power can be easily spent without much worry.

  • Has application, even in late-game

Because the Hex denies reinforcements, it can even be used at T3 to assist against immense threats, such as the Juggernaut Card Icon.png Juggernaut.

Weaknesses

  • Mumbo Jumbo takes up a slot in the deck

This might not seem that bad, but Pure nature decks often depend on their slots, as do most decks that use a nature orb. Incorporating this spell may cost you an important card elsewhere.

  • Mumbo Jumbo is not always effective

Many players do not usually rush their creatures forward alone, and tend to be spread out enough as to still allow reinforcement summoning. As a result, this spell is not always effective nor useful.

Card Upgrades & Drop Locations

Displayed below are the card's upgrades and where to obtain them.

Mumbo Jumbo Card Icon.pngAffinity Orb Fire.png Mumbo Jumbo (Fire) Upgrade I Upgrade II Upgrade III
Upgrade Card
Mumbo Jumbo
Mumbo Jumbo
Mumbo Jumbo
Drop Location Encounters with Twilight Minimap.jpg Encounters with Twilight Encounters with Twilight Minimap.jpg Encounters with Twilight Encounters with Twilight Minimap.jpg Encounters with Twilight
Scenario Difficulty Standard Advanced Expert

Mumbo Jumbo Card Icon.pngAffinity Orb Shadow.png Mumbo Jumbo (Shadow) Upgrade I Upgrade II Upgrade III
Upgrade Card
Mumbo Jumbo
Mumbo Jumbo
Mumbo Jumbo
Drop Location Crusade Minimap.jpg Crusade Crusade Minimap.jpg Crusade Crusade Minimap.jpg Crusade
Scenario Difficulty Standard Advanced Expert

Patch History

Patch #400030
  • Card Icon Godspell Affinity Fire.png Infused Jinx / Card Icon Godspell Affinity Shadow.png Tainted Jinx:
    • Improved description on card and affected unit's status bar about the loss of ground presence.

See also

Orbs
Number of Orbs
Type
Rarity
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