Skylords Reborn

Mortar Tower is a Tier 1 (Tokenslot Orb Fire.png) Icon Building.pngBuilding of the Fire faction. This rare card was released with the Twilight Edition and has no affinity variants, nor a promo version.

This card has been changed already, compared to its original appearance in BattleForge.

An infamous artillery weapon that can deliver a vicious rain of damage upon early game threats, but lacks reliable self-defense abilities.


This card has no associated lore.

Card Info

Mortar Attack
Power Cost: 0
Mortar Tower Mortar Attack Ability Icon.png
Card Icon Active.png Active: Activate to shoot 6 fire bombs that each deal 170 / 170 / 200 / 210 damage to enemies in a 10m radius around its target, up to 260 / 260 / 300 / 315 in total. Has a long range of 40 / 50 / 50 / 50m but can only fire into an area where at least one other friendly ground entity is positioned. Targeted area has to be at least 25m away. Affects ground targets only. Once triggered it can no longer be disabled by spellblocking abilities. Has a 20 second cool-down after building was built. Reusable every 20 seconds.

Notes & Strategies

Mortar Towers operate much like the namesake. They are very fragile and easily destroyed, but deliver a significant barrage of damage over a long range.

Position the mortar to make use of its long range, which can be even longer than the listed 70m due to the nature of firing.

Campaign PvE

Mortar Towers are a way to slowly clear out enemy defenses without needing to risk units, but are not very resilient otherwise.

Random PvE

Mortar Towers can aid in pushing the first camp, but will not serve much else.


Mortar Towers are incredibly powerful weapons with a vast zone of control. Their firepower has the potential to shut down a push entirely.


  • Demands a 70m zone of control.

Once built, the Mortar Tower locks down a massive area that denies access to enemy movement. This alone is very powerful, and the tower has the firepower to back it up.

  • Mortar Tower can deliver nearly 1500 damage per barrage.

A single mortar barrage can cross damage thresholds never before witnessed at the tier, a threshold that is almost impossible to tank. Enemies beware when they trigger this tower.

  • Mortar Attack knocks around small units

Because small units mainly comprise T1 armies, mortar tower is immensely disruptive against these.


  • Has a minimum firing distance

Beyond a certain point this tower cannot fire, making fast moving units a reliable counter to this weapon.

  • Cannot hit flying units

Mortar Attack only damages ground units. A flying unit can destroy this tower without any danger.

Card Upgrades & Drop Locations

Displayed below are the card's upgrades and where to obtain them.

Mortar Tower Card Icon.png Mortar Tower Upgrade I Upgrade II Upgrade III
Upgrade Card
Mortar Tower
Mortar Attack
+10 m range
Mortar Tower
Mortar Attack
+30 damage per target, 40 in total
Mortar Tower
Mortar Attack
+10 damage per target, 15 in total
Drop Location Blight Minimap.jpg Blight Blight Minimap.jpg Blight Blight Minimap.jpg Blight
Scenario Difficulty Standard Advanced Expert


Patch History

Patch #400031
  • Active ability Mortar Tower Mortar Attack Ability Icon.png Mortar Attack:
    • Improved French description.
    • Improved formatting on upgrade cards in German.
Patch #400030
  • Active ability Mortar Tower Mortar Attack Ability Icon.png Mortar Attack:
    • Added the minimum range of its ability to the description.
Patch #400022
  • Active ability Mortar Tower Mortar Attack Ability Icon.png Mortar Attack:
    • Added an initial cooldown of 20 seconds until the ability can be used for the first time after the construction of the tower has finished.

See also

Number of Orbs