Morklay Trap is a Tier 2 (Tokenslot Orb Neutral.pngTokenslot Orb Fire.png) Icon Building.pngBuilding of the Fire faction. This common card was released with the Twilight Edition and has no affinity variants, nor a promo version.
In Skylords Reborn this card is available to all players as a starter card.

Successor to the Fire Bomb Card Icon.png Fire Bomb, and much deadlier. The Morklay Trap carries the capability to unleash its payload at range.

Lore

This card has no associated lore.

Ability Info

Explosion Blast
Power Cost: 80 / 80 / 80 / 70 Energy
Morklay Trap Explosion Blast Ability Icon.png
Card Icon Active.png Active: Activate to emit a cone-shaped blast wave that deals 690 / 730 / 800 / 880 damage to enemies in an arc of 45m, up to 2100 / 2300 / 2400 / 2640 in total. Knocks back small and medium units. Also triggers Detonation.
Self-Destruct
Power Cost: 0 Energy
Upgrade Availability: 2-3
Morklay Trap Self-Destruct Ability Icon.png
Card Icon Active.png Active: Activate to trigger Detonation by destroying the bomb
Detonation
Card Icon Passive.png Passive: Explodes when being destroyed charge deals 800 damage to enemies in a 20m radius around its target, up to 2000 in total. Knocks back small and medium units.

Notes & Strategies

Morklay Traps are very powerful, and their explosion blast can decimate whole armies. Alternatively, they can be used as an upgraded Fire Bomb.

Morklay Traps are most effective in choke points, where enemies are forced to take one route.

Campaign PvE

Morklay Traps fulfill roles similar to the Fire Bomb, but their Explosion Blast allows them to crush approaching armies in a wave of destruction.

They can be used for many maps, but the most obvious is Encounters with Twilight. When defending at the screaming stone they can obliterate a hefty chunk of the attacking army.

Random PvE

Morklay Traps do not typically see use, as they come into play after the early game and do not compliment the fast paced gameplay.

PvP

Morklays are deceptively powerful in Player vs Player. When used appropriately, they can actually lock down a spawning zone.

Strengths

  • Explosion Blast is extremely powerful

Explosion Blast deals an incredible amount of damage. So much so that most T2 creatures are killed or severely wounded by it.

  • Area denial

Like the Fire Bomb, Morklay Traps serve as area denial. But on a much larger scale due to their long ranged blast.

  • Dirt cheap

Morklay Traps only cost 50 power. So they can be easily built.

Weaknesses

  • Incapable of attacking normally

Like the Fire Bomb, the Morklay Trap can only attack by being destroyed or using its skill.

  • Countered by Airborne Units

Because it cannot damage airborne targets, the Morklay Trap is extremely vulnerable to any flyer. Particularly Skyfire Drake Card Icon.png Skyfire Drake, Windhunter Card Icon.png Windhunter, War Eagle Card Icon.png War Eagle, and Shadow Phoenix Card Icon.png Shadow Phoenix.

  • Explosion Blast costs power

Morklay may cost 50 power, but to fully use it you will be spending 120-130 power.

  • Can be outranged by 50m siege units

Morklays skill is just short of being able to reach the dedicated siege units.

Card Upgrades & Drop Locations

Displayed below are the card's upgrades and where to obtain them.

Morklay Trap Card Icon.png Morklay Trap Upgrade I Upgrade II Upgrade III
Upgrade Card
Morklay Trap
Morklay Trap
Morklay Trap
Drop Location Bad Harvest Minimap.jpg Bad Harvest Bad Harvest Minimap.jpg Bad Harvest Bad Harvest Minimap.jpg Bad Harvest
Scenario Difficulty Standard Advanced Expert
Drop Percentage 3.57% 4.35% 4.35%

Patch History

This card has not been changed yet, compared to its original appearence in BattleForge.

See also

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