Skylords Reborn

Moloch is a Tier 4 (Tokenslot Orb Fire.pngTokenslot Orb Fire.pngTokenslot Orb Fire.pngTokenslot Orb Fire.png) Icon Unit.pngUnit of the Fire faction. This ultra rare card was released with the Twilight Edition and has no affinity variants, nor a promo version.

This card has been changed already, compared to its original appearance in BattleForge.

An extremely powerful creature of fire that is ironically a tortoise. The Moloch is a being of pure fire that has an immense level of resilience, but is vulnerable in melee combat.



Rimbatz tried to appease his brother with a piece of crispy shoulder. “But Gumbatz, he is extremely devoted to our cause.” “So?” Gumbatz snarled, snatching the meat out of Rimbatz’ hand. “The thing’s a laggard. Won’t work. Any battle with us Strikers in will be over before your precious Moloch arrives.” Its deliberate steps, one foot at a time, made it hard to believe that this four-legged volcano was actually going as fast as it could. Rimbatz signalled to it to act more ferociously, but how could it? It was already panting for air. “Please, Gumbatz! We’ll train every day – I promise,” begged Rimbatz, and – pointing to their former allies over the bonfire – added: “He will certainly last longer than those archers.”
— Fighting with the Best – collected stories of the Special Orc Service

Card Info

Cannot attack flying units.
Hardened Skin
Card Icon Passive.png Passive: Takes 50 / 70 / 90 / 90% less from ranged and magical attacks.
Card Icon Passive.png Passive: Deals 100% more damage against structures.
Card Icon Passive.png Passive: Cannot attack flying targets with melee attacks.
Card Icon Passive.png Passive: Slow movement.

Notes & Strategies

Moloch is an extremely mighty force on the battlefield, capable of crushing entire bases under its feet. But its immense power cost of 350 and lack of a counter damage bonus prevents it from being overpowered. Creatures with an Extra-Large counter bonus can do battle with the Moloch and have the highest capability to defeat it in Melee, additionally the Moloch cannot attack airborne targets; despite its artwork suggesting otherwise.

The Moloch comboes well with other creatures that can cover its vulnerabilities. The Emberstrike Card Icon.png Emberstrike can offer cheap protection from airborne targets with their Fire Lance ability, and the Boom Brothers Card Icon.png Boom Brothers can also provide strong ranged support although lacking airborne counter.

Moloch serves as a very powerful tank that can divert enemy fire for other, more fragile units. The Fire Dragon Card Icon.png Fire Dragon and Fire Worm Card Icon.png Fire Worm both combo strongly with the Moloch, as both these creatures are strongest when safe from harm. Something that the Molochs incredible tanking can provide, and simultaneously protect the Moloch from airborne threats and aid in the destruction of Melee creatures from behind their Moloch ally.

Campaign PvE

The Moloch is a strong force in the end game that can decimate whole bases and shred through artillery towers in a flash. When properly supported, the Moloch can distract the firepower from a whole army and come out swinging. It can even do battle with certain bosses and stand up to them.

However, moloch is easily felled by strong melee creatures and is not exempt from death by environmental hazards.

Random PvE

Moloch is a very capable card but because of how slow it is, its use in Random PvE is highly limited if not completely ineffective. It is highly unlikely to see any combat since it cannot catch up to the swarms of Extra-Large creatures. Unless it deviates down a path the group has not taken, which it can do its job very well.

Not the wisest decision for the mode, but it has its moments.


One of several units with the Siege ability, making it deal significant bonus damage against structures.

Card Upgrades & Drop Locations

Displayed below are the card's upgrades and where to obtain them.

Moloch Card Icon.png Moloch Upgrade I Upgrade II Upgrade III
Upgrade Card
Damage +270
Hardened Skin
-20% damage from ranged and magical attacks
Damage +530
Hardened Skin
-20% damage from ranged and magical attacks
Damage +600
Drop Location Ocean Minimap.jpg Ocean Ocean Minimap.jpg Ocean Ocean Minimap.jpg Ocean
Scenario Difficulty Standard Advanced Expert


Patch History

Patch #400031
  • The passive ability Earthbound is now properly shown on the card and explained in its tooltip.
Patch #400030
  • Passive ability Card Icon Passive.png Slow:
    • Added missing "." at the end of the tooltip description.

See also

Number of Orbs