Autocast: Every 3 seconds, tower projects mental energy that deals 190 / 205 / 225 / 250 damage to enemies in a 5m radius around its target, up to 290 / 310 / 340 / 375 in total. Knocks back small and medium units.
Edict of Command
Power Cost: 30 Energy
Active: Activate to gain control over a hostile unit for 12 / 15 / 20 / 20 seconds. Restricted to 3 / 3 / 3 / 4 orb units with a maximum of 300 power costs. The dominated unit does not grant ground presence to play out cards or claim structures next to it. Additionally the unit cannot be executed by the player. Reusable every 10 seconds.