Lost Priest is a Tier 2 () Unit of the Lost Souls faction. This uncommon card was released with the Amii Edition and has 2 affinity variants, Fire and Shadow, but not a promo version.
This card has been changed already, compared to its original appearance in BattleForge.
Lore
This card has no associated lore.
Card Info
Power Shock
Autocast: Every 3 seconds, unit releases a shock that deals 56 damage to enemies in a 15m radius, up to 84 in total.
Infused Exhaustion
Power Cost: 50
Active: Activate to trigger a cursed chain that may affect up to 8 / 9 / 9 / 10 hostile targets. The curse jumps from one valid target to the next within a 15m range: each affected enemy will take 35 / 35 / 40 / 40% more damage for 30 seconds. Has a long range of 40m. Reusable every 20 seconds.
Revenant's Doom
Power Cost: 45
Active: Activate to bestow the unit with a curse that will make it resurrect in case it dies. The resurrected revenant will only be a shadow of its former self but it will be endowed with the same abilities and equal in strength. After 25 seconds the revenant will then die once and for all. May only be triggered once.
Power Shock
Autocast: Every 3 seconds, unit releases a shock that deals 56 damage to enemies in a 15m radius, up to 84 in total.
Tainted Exhaustion
Power Cost: 50
Active: Activate to trigger a cursed chain that may affect up to 8 / 9 / 9 / 10 hostile targets. The curse jumps from one valid target to the next within a 15m range: each affected enemy will deal 35 / 35 / 40 / 40% less damage for 30 seconds. Has a long range of 40m. Reusable every 20 seconds.
Revenant's Doom
Power Cost: 45
Active: Activate to bestow the unit with a curse that will make it resurrect in case it dies. The resurrected revenant will only be a shadow of its former self but it will be endowed with the same abilities and equal in strength. After 25 seconds the revenant will then die once and for all. May only be triggered once.
Card Upgrades & Drop Locations
Displayed below are the card's upgrades and where to obtain them.
Upgrade I | Upgrade II | Upgrade III | |
---|---|---|---|
Upgrade Card | Lost Priest Lifepoints +30 Infused Exhaustion +1 affected target | Lost Priest Lifepoints +60 Infused Exhaustion + targets take 5% more damage | Lost Priest Lifepoints +70 Infused Exhaustion +1 affected target |
Drop Location | Slave Master | Slave Master | Slave Master |
Scenario Difficulty | Standard | Advanced | Expert |
Upgrade I | Upgrade II | Upgrade III | |
---|---|---|---|
Upgrade Card | Lost Priest Lifepoints +30 Tainted Exhaustion +1 affected target | Lost Priest Lifepoints +60 Tainted Exhaustion + targets take 5% more damage | Lost Priest Lifepoints +70 Tainted Exhaustion +1 affected target |
Drop Location | Slave Master | Slave Master | Slave Master |
Scenario Difficulty | Standard | Advanced | Expert |
Gallery
Patch History
- Active ability Infused Exhaustion / Tainted Exhaustion:
- Increased the cast range from 30m to 40m.
- Increased the total number of affected targets from 3 / 4 / 4 / 5 to 8 / 9 / 9 / 10.
- Increased the strength of the debuff from 25 / 25 / 30 / 30% to 35 / 35 / 40 / 40%.
- Increased the duration of the debuff from 20 seconds to 30 seconds.
- Increased the spread of the debuff from another target every 1 second to every 0.5 seconds.
- Adjusted the card's upgrade drop locations:
Card Name Former Scenario Drop Locations New Scenario Drop Locations Upgrade 1 Upgrade 2 Upgrade 3 Upgrade 1 Upgrade 2 Upgrade 3 Oracle Oracle Oracle Slave Master Slave Master Slave Master Slave Master The Insane God The Insane God Slave Master Slave Master Slave Master
- Active ability Revenant's Doom:
- The power cost of the Revenant has been decreased from 45 to 0, as the unit is unbound.
- Thus, there is no longer a power cost displayed on the card representation.
- The ability cost itself was not changed.
- The power cost of the Revenant has been decreased from 45 to 0, as the unit is unbound.
- Abilities have been reordered to match for both affinities.
See also
573 matching cards