Lost Horror is a Tier 3 (![]()
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Unit of the Lost Souls faction. This common card was released with the Amii Edition and has 2 affinity variants,
Fire and
Nature, but not a promo version.
Lore
This card has no associated lore.
Card Info
Infused Lost Goo
Multishot
Revenant's Doom
Power Cost: 150
Gifted Lost Goo
Multishot
Revenant's Doom
Power Cost: 150
Card Upgrades & Drop Locations
Displayed below are the card's upgrades and where to obtain them.
| Upgrade I | Upgrade II | Upgrade III | |
|---|---|---|---|
| Upgrade Card | ![]() Lost Horror Lifepoints +80 | ![]() Lost Horror Lifepoints +160 | ![]() Lost Horror Lifepoints +180 |
| Drop Location | |||
| Scenario Difficulty | Standard | Advanced | Expert |
| Upgrade I | Upgrade II | Upgrade III | |
|---|---|---|---|
| Upgrade Card | ![]() Lost Horror Lifepoints +80 | ![]() Lost Horror Lifepoints +160 | ![]() Lost Horror Lifepoints +180 |
| Drop Location | |||
| Scenario Difficulty | Standard | Advanced | Expert |
Gallery
Patch History
- Decreased the unit's life points from 3310 / 3390 / 3550 / 3730 to 2810 / 2890 / 3050 / 3230.
- Renamed former autocast ability
Lost Goo to
Infused Lost Goo.
- Now states in the description that the unit's attacks knock back small and medium units.
- Removed former passive ability
Infused Multishot:
- Former description: Unit may shoot at two targets at once, knocking back small and medium units.
- Added a new passive ability
Multishot:
- Unit may shoot at 3 targets at once.
- Renamed former autocast ability
Lost Goo to
Gifted Lost Goo.
- Now the unit's attacks poison attacked hostile units for 10 seconds, dealing 20 damage per second.
- Renamed passive ability
Gifted Multishot to
Multishot.
- Increased the unit's turn (rotation) speed from 100 to 125.
- Active ability
Revenant's Doom:
- Increased the revenant's turn (rotation) speed from 100 to 125.
- Standardized the cost to activate the unit faction trait ability from a loose rule of 75% of the card's power cost to a percentage of the card's power cost based on its tier (75% / 65% / 50%):
- Decreased the cost of activation from 170 to 150 power.
- Adjusted the card's upgrade drop locations:
Card Name Former Scenario Drop Locations New Scenario Drop Locations Upgrade 1 Upgrade 2 Upgrade 3 Upgrade 1 Upgrade 2 Upgrade 3 Empire Empire Empire King of the Giants King of the Giants King of the Giants Nightmare's End Nightmare's End Nightmare's End King of the Giants King of the Giants King of the Giants
- Active ability
Revenant's Doom:
- Aligned displayed attack value of total damage dealt over 20 seconds of the Revenant with the regular card.
- Decreased displayed attack value of total damage dealt over 20 seconds from 3000 to 1870.
- Aligned displayed attack value of total damage dealt over 20 seconds of the Revenant with the regular card.
- Active ability
Revenant's Doom:
- The power cost of the Revenant has been decreased from 170 to 0, as the unit is unbound.
- Thus, there is no longer a power cost displayed on the card representation.
- The ability cost itself was not changed.
- The power cost of the Revenant has been decreased from 170 to 0, as the unit is unbound.
See also
586 matching cards

