Skylords Reborn

Lost Dancer is a Tier 2 () Unit of the Lost Souls faction. This common card was released with the Lost Souls Edition and has 2 affinity variants, Fire and Shadow, but not a promo version.

Lore

This card has no associated lore.

Card Info

Blast
Autocast: Every 3 seconds, unit delivers a nether blast that deals 100 damage to enemies in a 15m radius, up to 150 in total. Has a long range of 40m.
Necro Explosion
Power Cost: 10
Active: Activate to gather up to 2600 / 2750 / 3000 / 3300 life points from corpses within a 20m radius around the caster to create a huge nether sphere that explodes after 2 seconds dealing the corpses former maximum life points as area damage to hostile and friendly entities. Up to 25% of the gathered life points are dealt as damage per target. Affects ground targets only. Knocks back small units. Reusable every 10 seconds.
Revenant's Doom
Power Cost: 52
Active: Activate to bestow the unit with a curse that will make it resurrect in case it dies. The resurrected revenant will only be a shadow of its former self but it will be endowed with the same abilities and equal in strength. After 25 seconds the revenant will then die once and for all. May only be triggered once.
Infused Siege
Affinity Dependency: Fire
Passive: Deals 50% more damage against structures.

Tainted Blast
Affinity Dependency: Shadow
Autocast: Every 3 seconds, unit delivers a nether blast that deals 100 damage to enemies in a 15m radius, up to 150 in total. Has a long range of 40m. Deals 30% more damage against humans.
Necro Explosion
Power Cost: 10
Active: Activate to gather up to 2600 / 2750 / 3000 / 3300 life points from corpses within a 20m radius around the caster to create a huge nether sphere that explodes after 2 seconds dealing the corpses former maximum life points as area damage to hostile and friendly entities. Up to 25% of the gathered life points are dealt as damage per target. Affects ground targets only. Knocks back small units. Reusable every 10 seconds.
Revenant's Doom
Power Cost: 52
Active: Activate to bestow the unit with a curse that will make it resurrect in case it dies. The resurrected revenant will only be a shadow of its former self but it will be endowed with the same abilities and equal in strength. After 25 seconds the revenant will then die once and for all. May only be triggered once.

Strengths

One of several units with the Siege ability, making it deal significant bonus damage against structures.

Card Upgrades & Drop Locations

Displayed below are the card's upgrades and where to obtain them.

Lost Dancer (Fire) Upgrade I Upgrade II Upgrade III
Upgrade Card
Lost Dancer
Lifepoints +40
Necro Explosion
+150 life points gathered from corpses
Lost Dancer
Lifepoints +80
Necro Explosion
+250 life points gathered from corpses
Lost Dancer
Lifepoints +80
Necro Explosion
+300 life points gathered from corpses
Drop Location  Empire  The Guns of Lyr  The Guns of Lyr
Scenario Difficulty Standard Advanced Expert

Lost Dancer (Shadow) Upgrade I Upgrade II Upgrade III
Upgrade Card
Lost Dancer
Lifepoints +40
Necro Explosion
+150 life points gathered from corpses
Lost Dancer
Lifepoints +80
Necro Explosion
+250 life points gathered from corpses
Lost Dancer
Lifepoints +80
Necro Explosion
+300 life points gathered from corpses
Drop Location  Empire  The Guns of Lyr  The Guns of Lyr
Scenario Difficulty Standard Advanced Expert

Gallery

Patch History

Patch #400048
  • Autocast ability  Tainted Blast:
    • Decreased damage bonus against humans from 50% to 30%.
Patch #400047
  • Autocast ability  Blast:
    • Increased damage per attack from 80 (120 in total) to 100 (150 in total).
      • Increased displayed attack value of total damage dealt over 20 seconds from 670 to 830.
    • Increased attack range from 30m to 40m.
    • Improved description to be more consistent.
  • Passive ability  Infused Siege:
    • Decreased damage bonus against structures from 50% to 30%.
  • Autocast ability  Tainted Blast:
    • Increased damage per attack from 80 (120 in total) to 100 (150 in total).
      • Increased displayed attack value of total damage dealt over 20 seconds from 670 to 830.
    • Increased attack range from 30m to 40m.
    • Improved description to be more consistent.
    • Decreased damage bonus against humans from 100% to 50%.
Patch #400042
  • Active ability  Revenant's Doom:
    • Standardized the cost to activate the unit faction trait ability from a loose rule of 75% of the card's power cost to a percentage of the card's power cost based on its tier (75% / 65% / 50%):
      • Decreased the cost of activation from 55 to 52 power.
  • Passive ability  Infused Siege:
    • Added an affinity name prefix (formerly Siege).
  • Adjusted the card's upgrade drop locations:
Card Name Former Scenario Drop Locations New Scenario Drop Locations
Upgrade 1 Upgrade 2 Upgrade 3 Upgrade 1 Upgrade 2 Upgrade 3
Lost Dancer (Fire) Mo Mo Mo Empire The Guns of Lyr The Guns of Lyr
Lost Dancer (Shadow) Convoy Convoy Convoy Empire The Guns of Lyr The Guns of Lyr
Patch #400031
  • Active ability  Revenant's Doom:
    • The power cost of the Revenant has been decreased from 55 to 0, as the unit is unbound.
      • Thus, there is no longer a power cost displayed on the card representation.
      • The ability cost itself was not changed.

See also

Orbs
Number of Orbs
Type
Rarity