Lifestealer is a Tier 1 (Tokenslot Orb Shadow.png) Icon Building.pngBuilding of the Shadow faction. This common card was released with the Twilight Edition and has no affinity variants, nor a promo version.
In Skylords Reborn this card is available to all players as a starter card.

A tower with impressive stats shares with it a grim source of firepower: The tower must use its own life points to attack.



Card Icon Autocast.png

Painful Shot Every 2 seconds, tower fires a painful shot that deals 85 / 90 / 100 / 110 damage to enemies in a 5m radius around its target, up to 130 / 140 / 150 / 165 in total. Every shot reduces the tower's life points by 50. Tower will no longer attack once its life points have been reduced too far. Knocks back small units.

Lifestealer Card Icon.png Painful Shot delivers a hefty burst of damage at the cost of hitpoints. If the Lifestealer has less than or currently 50 hitpoints, this attack will not be performed.

Card Icon Passive.png

Still Alive Regenerates 5 life points every second.

Lifestealer Card Icon.png Still Alive grants the Lifestealer a constant regeneration, though the regeneration is minor.

After 10 seconds, the Lifestealer can fire one extra time.

Card Icon Active.png

Sacrifice (U-2) Sacrifices own unit to restore life.

Lifestealer Sacrifice Ability Icon.png Sacrifice is an ability that kills a friendly unit to siphon its life points into the caster. This can be used to restore spent hitpoints to the Lifestealer so that it can continue firing.

Notes & Strategies

Lifestealers fulfill a solid early-game defense option since they deal a significant level of damage. However, they are not effective against foes that can deliver high damage at a distance, especially due to their attack siphoning life points.

Lifestealers are very cheap however, and are thusly a perfect throwaway tower for defending frontal positions.

Campaign PvE

Lifestealers can readily hold against a small number of foes alone, and can assist against an early army when supported.

Against opponents with very long range, or siege capabilities, the Lifestealer will quickly turn to rubble.

It is not recommended to take this tower into higher difficulties due to there being a greater amount of foes that can smash it early on.

Random PvE

Lifestealers can be good for creating a "Buffer Zone" to pull the foes in the first camp into range. This is a viable tactic if you are unfamiliar with advanced tactics.

Outside of this, the Lifestealer has minimal other uses.


The Lifestealer, for as powerful as it can be is one of the worse cards to take into PvP. For a number of reasons.


  • Lifestealer can deal more damage than most T1 Towers.

Lifestealer delivers a strong punch that few other towers in the era can deliver or surpass.

  • Lifestealer only costs 50 Power.

Lifestealer is a dirt cheap tower. Thusly it can be built with relative impunity.


  • Painful Shot is AoE based, and ineffective against squads.

Due to how AoE works in game, squads have a significant advantage against the Lifestealer. Its attack will often only damage one member of the squad, which allows them to essentially whittle its life down to nothing.

  • Lifestealer loses health incredibly quickly.

Because Lifestealer spends life to shoot, it will quickly find itself low on health as it comes under attack.

  • Lifestealer Sacrifice Ability Icon.png Sacrifice has no beneficial use.

Because of this towers glaring flaws, Sacrifice has little benefit for the tower.

  • Tower Weaknesses

As a Tower, Lifestealer cannot move and is vulnerable to siege. This makes areas of useful conflict relatively uncommon.


Upgrade Cards

WIP - Coming Soon

Upgrade Drop Locations

Lifestealer Card Icon.png Lifestealer Upgrade I Upgrade II Upgrade III
Map name Crusade Minimap.jpg Crusade Crusade Minimap.jpg Crusade Crusade Minimap.jpg Crusade
Map difficulty Standard Advanced Expert
Drop percentage 3.85% 4.55% 4.55%

Patch History

This card has not been changed yet, compared to its original appearence in BattleForge.

See also

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