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Infernal Machine is a Tier 3 () Building of the Fire faction. This uncommon card was released with the Renegade Edition and has 2 affinity variants, Fire and Shadow, but not a promo version.

This card has been changed already, compared to its original appearance in BattleForge.

An expensive device that provides a powerful fiery aura to every friendly building on the map.

Lore

This card has no associated lore.

Card Info

Support building, does not attack.
Infused Arson
Power Cost: 0
Affinity Dependency: Fire
Active: Activate to cast a fiery aura upon every friendly building in the current game. Every hostile unit within a 20m radius around affected buildings will be severely hurt. Each aura deals 45 / 45 / 50 / 50 damage to hostile units, up to 180 / 180 / 200 / 200 per second and incinerates enemies within it. Burned units will additionally lose 25 life points every 2 seconds and stay inflamed for another 10 seconds even after leaving the aura. Lasts for 12 / 15 / 15 / 15 seconds. Has a 60 seconds cool-down after being built. / Has a 60 seconds cool-down after being built. / Has a 60 seconds cool-down after being built. Reusable every 60 seconds.

Support building, does not attack.
Tainted Arson
Power Cost: 0
Affinity Dependency: Shadow
Active: Activate to cast a fiery aura upon every friendly building in the current game. Every hostile unit within a 20m radius around affected buildings will be severely hurt. Each aura deals 45 / 45 / 50 / 50 damage to hostile units, up to 180 / 180 / 200 / 200 per second and every enemy within it will deal 50% less damage against structures. Lasts for 12 / 15 / 15 / 15 seconds. Has a 60 seconds cool-down after being built. / Has a 60 seconds cool-down after being built. / Has a 60 seconds cool-down after being built. Reusable every 60 seconds.

Notes & Strategies

It is important to note that Arson applies to ALL friendly buildings. Not just your own, so keep this in mind to work with your allies or help protect their buildings.

Card Upgrades & Drop Locations

Displayed below are the card's upgrades and where to obtain them.

Infernal Machine (Fire) Upgrade I Upgrade II Upgrade III
Upgrade Card
Infernal Machine
Infused Arson
+3 seconds duration
Infernal Machine
Infused Arson
+5 damage per target, 20 in total
Infernal Machine
Infused Arson
+ no cool-down after construction anymore
Drop Location  Titans  Titans  Titans
Scenario Difficulty Standard Advanced Expert

Infernal Machine (Shadow) Upgrade I Upgrade II Upgrade III
Upgrade Card
Infernal Machine
Tainted Arson
+3 seconds duration
Infernal Machine
Tainted Arson
+5 damage per target, 20 in total
Infernal Machine
Tainted Arson
+ no cool-down after construction anymore
Drop Location  Titans  Titans  Titans
Scenario Difficulty Standard Advanced Expert

Gallery

Patch History

Patch #400047
  • Active ability  Tainted Arson:
    • Corrected status bar tooltip on affected units to be more consistent in French.
Patch #400042
  • Active ability  Infused Arson /  Tainted Arson:
    • Improved the German description to be more consistent.
  • Adjusted the card's upgrade drop locations:
Card Name Former Scenario Drop Locations New Scenario Drop Locations
Upgrade 1 Upgrade 2 Upgrade 3 Upgrade 1 Upgrade 2 Upgrade 3
Infernal Machine (Fire) King of the Giants King of the Giants King of the Giants Titans Titans Titans
Infernal Machine (Shadow) Oracle Oracle Oracle Titans Titans Titans
Patch #400030
  • Adjusted the usual descriptive sentence that this is a support building that does not attack directly.
  • Active ability  Infused Arson /  Tainted Arson:
    • Global effect can now be properly disenchanted.

See also

Orbs
Number of Orbs
Type
Rarity
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