Haladur is a 1v1 PvP map that is unlocked by default. There is an official spectator version available.
Haladur is a large map without any walls and features four central locations with 2 power wells and a monument at each position. There are no cliffs for long-range units or buildings to exploit, but the cliffs in the middle of the map are advantageous to flying units, as it allows them to attack and retreat easily.
Strategy & Notes
Flying units can be used to great effect over the cliffs in the center, as they can avoid spells such as
or easily get out of range of others such as .Gallery
Patch History
- The maximum match duration of the official spectator map has been decreased from 45 minutes of a 3vs3 to the regular 30 minutes of a 1vs1.
- Added an official spectator version of the map.
- Starting positions (Wells and Monument) were slightly moved towards the map's centre to reduce early well distances.
- Starting positions of player 1 and 2 were swapped.
- The Minimap has been updated accordingly.
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See also
Maps (Number of players)
Campaign scenarios (PvE) |
1 Player | Behind Enemy Lines ▪ Defending Hope ▪ Encounters with Twilight ▪ ( Introduction) ▪ Mo ▪ Ocean ▪ Oracle ▪ Siege of Hope ▪ The Soultree ▪ The Treasure Fleet |
---|---|---|
2 Players | Convoy ▪ Crusade ▪ Into the Jungle ▪ Nightmare Shard ▪ Nightmare's End ▪ Slave Master ▪ Sunbridge ▪ The Insane God ▪ Unexpected Visitors | |
4 Players | Bad Harvest ▪ Blight ▪ Empire ▪ King of the Giants ▪ Raven's End ▪ The Dwarven Riddle ▪ The Guns of Lyr ▪ Titans | |
12 Players | Ascension ▪ Passage to Darkness | |
Player vs Player maps (PvP) | 1vs1 | Elyon ▪ Haladur ▪ Lajesh ▪ Simai ▪ Uro ▪ Wazhai ▪ Yrmia |
2vs2 | Danduil ▪ Fyre ▪ Gorgash ▪ Koshan ▪ Nadai ▪ Turan ▪ Yshia ▪ Zahadune |