Forest Elder is a Tier 4 (![]()
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Unit of the Nature faction. This ultra rare card was released with the Renegade Edition and has 2 affinity variants,
Frost and
Nature, but not a promo version.
Lore
This card has no associated lore.
Card Info
Forest's Charm
Power Cost: 100 / 100 / 100 / 90
Blessed Flower Power
Pest Plants
Magic Link
Forest's Charm
Power Cost: 100 / 100 / 100 / 90
Gifted Flower Power
Pest Plants
Magic Link
Card Upgrades & Drop Locations
Displayed below are the card's upgrades and where to obtain them.
| Upgrade I | Upgrade II | Upgrade III | |
|---|---|---|---|
| Upgrade Card | ![]() Forest Elder Damage +250 Forest's Charm +250 regeneration in total | ![]() Forest Elder Damage +500 Forest's Charm +250 regeneration in total | ![]() Forest Elder Damage +650 Forest's Charm -10 power cost |
| Drop Location | |||
| Scenario Difficulty | Standard | Advanced | Expert |
| Upgrade I | Upgrade II | Upgrade III | |
|---|---|---|---|
| Upgrade Card | ![]() Forest Elder Damage +250 Forest's Charm +250 regeneration in total | ![]() Forest Elder Damage +500 Forest's Charm +250 regeneration in total | ![]() Forest Elder Damage +650 Forest's Charm -10 power cost |
| Drop Location | |||
| Scenario Difficulty | Standard | Advanced | Expert |
Gallery
Patch History
- Active ability
Forest's Charm:
- Improved description to be more consistent.
- Passive ability
Blessed Flower Power /
Gifted Flower Power:
- Improved description to be more consistent.
- Passive ability
Magic Link:
- Corrected a mistake in the description.
- : Changed affinity classification from
ShadowtoFrost.
- Increased the unit's turn (rotation) speed from 100 to 125.
- Passive ability
Gifted Flower Power /
Blessed Flower Power:
- Improved description to be more consistent.
- Adjusted the card's upgrade drop locations:
Card Name Former Scenario Drop Locations New Scenario Drop Locations Upgrade 1 Upgrade 2 Upgrade 3 Upgrade 1 Upgrade 2 Upgrade 3 Nightmare's End Nightmare's End Nightmare's End The Treasure Fleet The Treasure Fleet The Treasure Fleet Ocean The Guns of Lyr The Guns of Lyr The Treasure Fleet The Treasure Fleet The Treasure Fleet
- Changed the card's affinity from
Shadow to
Frost and adjusted the internal classification accordingly. - Changed the displayed classification from
Beast DominatortoBeast Commander. - Active ability
Forest's Charm:
- No longer applies the periodic healing buff of 30 seconds initially to up to 10 fixed targets, but instead restores every 2 seconds 250 / 275 / 300 / 300 life points to allied units in a 30m radius, up to 2500 / 2750 / 3000 / 3000 life points in total.
- Improved description to be more consistent.
- Added a new passive ability
Pest Plants:
- Pest Plants used to be the unique ability of the
Shadow affinity, lacking the usual affinity prefix, and is now available on both affinities. - Increased the damage per instance from 30 to 40.
- Decreased the damage effect radius from 30m to 20m.
- Pest Plants used to be the unique ability of the
- Added a new passive ability
Blessed Flower Power:
- Unit radiates energy changing its surroundings to be flowering meadows. Additionally, friendly units within a 30m radius cannot be slowed by unit collision.
- Now also affects the caster.
- The former functionality has been removed on this affinity variant.
- Flower Power used to be the unique ability of the
Nature affinity, lacking the usual affinity prefix, and is now split into two unique affinity abilities.
- Added a new passive ability
Gifted Flower Power:
- Unit radiates energy changing its surroundings to be flowering meadows. Additionally, friendly units within a 30m radius deal 25% increased damage.
- Flower Power used to be the unique ability of the
Nature affinity, lacking the usual affinity prefix, and is now split into two unique affinity abilities. - Now also affects the caster.
- The rest of the former functionality remains unchanged.
- Passive ability
Flower Power /
Pest Plants:
- Increased effect radius from 20m to 30m.
- Added a new passive ability
Magic Link:
- Unit is surrounded by a magical zone of 30m radius where summoning friendly units requires 30% less of the usual power costs.
- Active ability
Forest's Charm:
- Reverted accidental descriptive change of duration to 60 seconds on some upgrades introduced in Patch #400022.
- Improved the status bar description. It now differs for source and recipient.
- Passive ability
Pest Plants:
- Changed inflicted damage from fixed damage to normal damage.
- Active ability
Forest's Charm of both affinities:
- Increased heal per 2 seconds from 88 / 92 / 100 / 100 to 250 / 275 / 300 / 300 health points.
- Increased total heal amount per unit from 880 / 920 / 1000 / 1000 to 2500 / 2750 / 3000 / 3000 health points.
- Increased the duration from 20 to 30 seconds.
- Increased the cooldown from 30 to 60 seconds.
See also
586 matching cards

