Skylords Reborn

Fire Worm is a Tier 4 (Tokenslot Orb Neutral.pngTokenslot Orb Neutral.pngTokenslot Orb Fire.pngTokenslot Orb Fire.png) Icon Unit.pngUnit of the Fire faction. This rare card was released with the Twilight Edition and has no affinity variants, nor a promo version.

This card has been changed already, compared to its original appearance in BattleForge.



When first I met the People of Farynod, I assumed they were all mad. What sane folk choose to live in a region constantly troubled by earthquakes? What people in their right mind build houses on top of 20-foot-high stilts? And yet their madness has a history – and therefore some method to it.

Before they lived in the earthquake region, the tribe’s Sharmans used to worship a sun-god hidden in the centre of the world. A period of religious upheaval however led to these beliefs being scrutinized – and challenged. This heresy was soon punished by the servants of the hidden sun-god: ferocious Worms of Fire, which burst from the ground without warning. The tribe attempted to flee but to no avail, as the Worms could sense each of their desperate steps through the ground. It was only in the earthquake-shaken lands that the Worms could not sense them – and the people felt safe.

Of course, the whole thing is a ridiculous legend. As everyone knows, my home country Lyr is the centre of the world, and not a single sun-god is hiding there!
— A Traveler’s Guide to the South, H.R. Lywin

Card Info

Fiery Spit
Card Icon Autocast.png Autocast: Every 3 seconds, unit hurls a magma ball that deals 480 damage to enemies in a 10m radius around its target, up to 720 in total. Knocks back small and medium units.
Power Cost: 100
Fire Worm Earthquake Ability Icon.png
Card Icon Active.png Active: Activate to trigger a groundshaking quake that deals 850 / 900 / 1000 / 1100 damage to enemies every 2 seconds for 6 seconds. Knocks back small, medium and large units. Reusable every 30 seconds.
Percussive Birth
Card Icon Passive.png Passive: When being spawned the unit is undazed and deals 500 damage to enemy units in target area, up to 2000 in total. Can be spawned nearby enemy units and structures excluding walls. Knocks back small, medium and large units. Affects ground targets only.
Earth Dive
Card Icon Passive.png Passive: While moving around unit takes 50% less damage and knocks back small and medium units dealing additionally 250 damage to enemy units in target area, up to 1000 in total. Affects ground targets only.

Card Upgrades & Drop Locations

Displayed below are the card's upgrades and where to obtain them.

Fire Worm Card Icon.png Fire Worm Upgrade I Upgrade II Upgrade III
Upgrade Card
Fire Worm
Lifepoints +100
+50 damage
Fire Worm
Lifepoints +200
+100 damage
Fire Worm
Lifepoints +240
+100 damage
Drop Location Blight Minimap.jpg Blight Blight Minimap.jpg Blight Blight Minimap.jpg Blight
Scenario Difficulty Standard Advanced Expert


Patch History

Patch #400030
  • Passive ability Card Icon Passive.png Percussive Birth:
    • Adjusted description to mention that the unit can be spawned nearby enemy units and structures excluding walls.
Patch #400022
  • Passive ability Percussive Birth:
    • Unit is now always being spawned undazed.
    • Minimum distance to be spawned near enemy buildings reduced from 10m to 0m (still 10m for walls).

See also

Number of Orbs