Skylords Reborn
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Slave Master can refer to the campaign scenario, or the Boss of the mission.

Slave Master is a 2-player PvE scenario that can be played on Standard, Advanced and Expert difficulty. It is part of the campaign story The Search for Twinaxe.

Use the battle between Twilight and bandits to your advantage and free tortured prisoners.

Story

Plot

 The bandits have taken the captured fire people to the wasteland border, where they are to be sold to Blight for questioning. But some of the prisoners have been infected with the Twilight curse and are changing. Enraged, the trapped Twilight creatures call to their new brethren. Soon the Skylords will find themselves caught in a struggle between the invading Twilight and the bandits. The Skylords will have to play the two sides against one another if they hope to rescue the prisoners. The bandit captain, Blight and Mo, the White Juggernaut rush into the middle of this explosive confrontation.
— The Aedai Chronicles

Shane Blight, infamous pirate captain and commander of the Raven squadron strode between the filthy slave cages that littered the wasteland border slave market. The steel bullet in his right eye socket had heated in the sun and sent slivers of pain shooting through his skull. Blight found his mood rapidly deteriorating.

In one swift movement, he grabbed an orc struggling with the rusty bars of his cage. He pulled the miserable wretch close, grinding its face against grimy steel.

“A juggernaut, white as snow! Skin scarred by countless battles! Seen him?”

The orc blinked and tried to wriggle free of Blight, but there was no escaping the iron grip . Slaves and shoppers alike started to whisper, Blight heard bets being placed. From the corner of his good eye he saw an enormous creature, the slave master he presumed, pushing through the crowd towards him. Akin to a juggernaut in looks, it was certainly as massive, though greed, not bloodlust, gleamed in its jade green eyes. Blight gave the orc a final shake, hoping it would gurgle something useful, but was only rewarded with a whimper. Cursing softly, he let the creature slide to the cage floor.

“Pay for the goods, Blight! Then you can have your way with them!” Blight turned to the slave master, absently wiping his hand on his coat.

“Pay? For that?” He sneered as the huge owner opened the cage, pulled the unconscious orc from the cage then motioned for a healer to be summoned. As small boy scurried into the crowd the slave master moved to stand before Blight.

“I know what you seek, pirate,” he boomed, a smug smile spreading across his craggy features.

“There are those in my company who have information you would find of interest.” Blight moved closer, peering up at the large face.

“I’m listening.”

“First, you must purchase some of my premium merchandise.”

Blight examined the sorry mess of slaves in the cages, all of them prisoners from the southern fire tribes. Most were in a sorry state. He stared down at a Firedancer who cowered in her cage, judging her too weak to ever dance again. But Blight wouldn’t need her strength; all he hungered for was information on the White Juggernaut’s whereabouts. He turned back to the slave master, not seeing the Firedancer’s gaze shift to a stare at his back. For the briefest of moments her eyes flared a vile, orange glow and a dark green taint shimmered across her pale skin. As the twilight-infected slave glared at the Pirate Captain, her mind called out to her brethren.

Conclusion

 The slaves have been freed and Mo has gained a hint as to the fate of his friend, Twinaxe. His journey will lead him deeper into the wasteland through the ranks of the Stonekin army that hunts the Treasure Fleet. However, Blight has picked up Mo's trail. The White Juggernaut will not be able to continue his search without first settling his dispute with Blight. One way or another the matter will be decided.
— The Aedai Chronicles

Blight rushed past his men, hurling his impressive frame up to the main harpoon gunner’s position. He knocked his gun chief aside and sat down in the seat, his gaze never leaving the White Juggernaut’s bulk as it strode northward. Blight aimed the huge harpoon gun, shouted a short prayer to all the demons he knew, and pulled the trigger.

With a roar, Giantsbane propelled a long barbed spear into the sky. Blight’s eyes widened as he watched it slice the glaring blue, hurtling towards its target; finally his moment had come. But, just as the deadly missile reached its quarry, the White One disappeared in a flash of light. The harpoon passed through the fading light of a teleport spell and an instant later stood quivering in the rocky ground.

Blight turned very slowly to face his crew. There wasn’t a man his gaze passed over who didn’t desperately wish to be somewhere else. Ever prepared, Umbabwe sighed, shuffled up and wordlessly offered the Captain a cup of heavily spiced sleepwine. The canny witch doctor always seemed to have the draught to hand at times such as this.

Mo found himself once more hurtling along, propelled through the void by QueekQueek‘s teleportation magic. He had been lucky that time. It was unfortunate he would need to follow the Treasure Fleet once again as Twinaxe had not been with the captured crews. Despite that, Mo had enjoyed helping rescue those people, and was glad for their company now. Suddenly a little grinning pig face danced before his eyes.

“What are you looking at?” he growled at QueekQueek’s smirking features. Suddenly Mo felt himself slip away from the freed slaves as the spell seemed to take him in a different direction. So much for the company.

Rewards

Slave Master Available Tier 1 Upgrades
(Total: 27)
Available Tier 2 Upgrades
(Total: 23)
Available Tier 3 Upgrades (Total: 23)
Scenario Difficulty Standard Advanced Expert
List of Card Upgrades

Gallery

Patch History

Patch #400042
  • Capitalized the gameplay term Health in the respective goal Goal Letter Icon A Mo's Health / Goal Letter Icon H Mo's Health to be more consistent.
  • Mo Entity Icon Mo (1084) can no longer be accidentally executed by the controlling player.
  • Treasure Fleet Commander Entity Icon Treasure Fleet Commander (1153) can no longer be accidentally executed by the controlling player.
  • Treasure Fleet Crewman Entity Icon Treasure Fleet Crewman (1152) can no longer be accidentally executed by the controlling player.
Patch #400031
  • Fixed a typo in the English goals in the mission briefing window.
Pre-Release Patch #400010

See also

Maps (Number of players)
Campaign
scenarios (PvE)
1 Player Behind Enemy Lines Minimap Behind Enemy LinesDefending Hope Minimap Defending HopeEncounters with Twilight Minimap Encounters with Twilight ▪ (Introduction Minimap Introduction) ▪ Mo Minimap MoOcean Minimap OceanOracle Minimap OracleSiege of Hope Minimap Siege of HopeThe Soultree Minimap The SoultreeThe Treasure Fleet Minimap The Treasure Fleet
2 Players Convoy Minimap ConvoyCrusade Minimap CrusadeNightmare Shard Minimap Nightmare ShardNightmare's End Minimap Nightmare's EndSlave Master Minimap Slave MasterSunbridge Minimap SunbridgeThe Insane God Minimap The Insane God
4 Players Bad Harvest Minimap Bad HarvestBlight Minimap BlightEmpire Minimap EmpireKing of the Giants Minimap King of the GiantsRaven's End Minimap Raven's EndThe Dwarven Riddle Minimap The Dwarven RiddleThe Guns of Lyr Minimap The Guns of LyrTitans Minimap Titans
12 Players Ascension Map 1 MinimapAscension Map 2 MinimapAscension Map 3 Minimap AscensionPassage to Darkness Map 1 MinimapPassage to Darkness Map 2 MinimapPassage to Darkness Map 3 Minimap Passage to Darkness
Player vs Player maps (PvP) 1vs1 Elyon Minimap ElyonHaladur Minimap HaladurLajesh Minimap LajeshSimai Minimap SimaiUro Minimap UroWazhai Minimap WazhaiYrmia Minimap Yrmia
2vs2 Danduil Minimap DanduilFyre Minimap FyreGorgash Minimap GorgashKoshan Minimap KoshanNadai Minimap NadaiTuran Minimap TuranYshia Minimap YshiaZahadune Minimap Zahadune

Basic Info[]

The Slave Master is the Boss of Slave Master. A powerful adversary capable of standing against Mo head on. He has the unique ability to create sandstorms which disrupt ranged attacks and special abilities.

Ability Info[]

Official Tooltip
Gathers the souls of his victims, shaping them into vile magic traps
Leader Immunities
Leader Immunities Ability Icon
Card Icon Passive Passive: Leader Immunities
Whirlwind
Card Icon Autocast Autocast: Every 30 seconds, summons a gritty tornado that deals 100 damage to enemies in a 12m radius around its target, up to 500 in total per second. Knocks back small and medium units. Enemies caught in the Whirlwind are slowed and cannot use ranged attacks for 3 seconds. The duration is renewed every second the target is inside the Whirlwind. Lasts for 15 seconds.

Tips & Strategies[]

Trivia[]

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