Skylords Reborn
Advertisement

Evil Eye is a Tier 4 (Tokenslot Orb FireTokenslot Orb FireTokenslot Orb NatureTokenslot Orb Nature) Icon UnitUnit of the Twilight faction. This uncommon card was released with the Rebirth Edition and has no affinity variants, nor a promo version.

This card has been changed already, since its release.

This card has been added to the game in Patch #400038 as part of the Rebirth Edition expansion.

Lore

This card has no associated lore.

Card Info

Cost to transform into this unit: 180
Searing Sight
Card Icon Autocast Autocast: Casts a superheated beam that deals 87.5 / 92.5 / 100 / 100 damage to a target enemy every 0.5 seconds. If a unit directly attacked by Evil Eye dies, its corpse explodes spewing forth boiling liquids that deal 500 / 500 / 500 / 1000 damage to enemies in a 15m radius, up to 1500 / 1500 / 1500 / 3000 in total.
Transformation
Power Cost: 0
Card Icon Active Active: The unit is infected with the Twilight Curse, activate to start the mutation process and choose a Twilight unit from the current deck to be transformed into after 1.2 seconds. The current deck must contain at least one other Twilight unit whose orb requirements are met! Has a 10 seconds cool-down after the card was played out or previously transformed.
Conjuration
Card Icon Passive Passive: If the unit is transformed it will restore spell card charges. The card of every Fire, Nature, and Twilight spell will be granted one more charge and will be immediately reusable. The maximum number of possible card charges for a specific card will not be exceeded, though.
Rage
Card Icon Passive Passive: Enrages by continuously dealing damage with any attack. After 6 attacks, unit will deal 100% more damage, increased to 300% more damage after 12 attacks. After switching targets or not dealing damage for 5 seconds, it falls back to its initial damage output.

Notes & Strategies

The Transformation faction ability gives Twilight units access to an innate power cost reduction and makes them versatile in combat.

Card Upgrades & Drop Locations

Displayed below are the card's upgrades and where to obtain them.

Evil Eye Card Icon Evil Eye Upgrade I Upgrade II Upgrade III
Upgrade Card
Evil Eye
Lifepoints +170
Searing Sight
+10 damage
Evil Eye
Lifepoints +220
Searing Sight
+15 damage
Evil Eye
Lifepoints +310
Searing Sight
+500 explosion damage per target, 1500 in total
Drop Location Encounters with Twilight Minimap Encounters with Twilight Encounters with Twilight Minimap Encounters with Twilight Encounters with Twilight Minimap Encounters with Twilight
Scenario Difficulty Standard Advanced Expert

Gallery

Patch History

Patch #400044
  • Autocast ability Card Icon Autocast Searing Sight:
    • Improved description to be more detailed.
  • Passive ability Card Icon Passive Conjuration:
    • Improved description to be more consistent.
  • Passive ability Card Icon Passive Rage:
    • Improved description to be more detailed.
Patch #400042
  • Increased the unit's turn (rotation) speed from 100 to 125.
  • Autocast ability Card Icon Autocast Searing Sight:
    • Removed the initial tick of delay before damage is dealt to a new target.
    • Increased the damage tick rate from every second to every 0.5 seconds.
    • Decreased damage per tick from 175 / 185 / 200 / 200 to 87.5 / 92.5 / 100 / 100.
  • Passive ability Card Icon Passive Rage:
    • Increased the number of damage ticks to enrage the unit from 3 / 6 to 6 / 12.
Patch #400038
  • Added Evil Eye Card Icon Evil Eye to the game.

See also

Orbs
Number of Orbs
Type
Rarity
Advertisement