Eruption is a Tier 1 ()
Spell of the Fire faction. This common card was released with the Twilight Edition and has no affinity variants, nor a promo version.
In Skylords Reborn this card is available to all players as a starter card.
Eruption is a first tier spell that provides instantaneous damage when cast, but comes with a hefty price tag for the payoff
Lore
This card has no associated lore.
Card Info
Notes & Strategies
Because of the cost of this card, knowing when and where to cast it is key to make the most of it. Most often used to "pop" an injured target or damaged structure at or below 300 HP to instantly defeat/destroy it, which is very important in Player vs Player (PvP). In PvE, Eruption serves a more streamlined purpose of dealing damage and knocking around small squads.
Campaign PvE
Eruption is a good spell for dealing burst damage and disrupting small squads of enemies, such as Bandit Footmen or
Twilight Archers. However, because of its price you must choose carefully when to cast it, as otherwise you might deprive yourself of power.
Random PvE
in rPvE, "popping" becomes key in the higher difficulties and Eruption is perfect for this purpose, capable of removing the spawn buildings before they can create a fresh wave. Many fire decks will incorporate this spell for this purpose, but otherwise the spell serves the same applications here as in the campaigns.
Card Upgrades & Drop Locations
Displayed below are the card's upgrades and where to obtain them.
Upgrade I | Upgrade II | Upgrade III | |
---|---|---|---|
Upgrade Card | ![]() ![]() ![]() Eruption Explosion +20 damage per target and 80 in total | ![]() ![]() ![]() ![]() Eruption Explosion +30 damage per target and 100 in total | ![]() ![]() ![]() ![]() ![]() Eruption -5 power cost |
Drop Location | ![]() |
![]() |
![]() |
Scenario Difficulty | Standard | Advanced | Expert |
Gallery
Patch History
This card has not been changed yet, compared to its original appearance in BattleForge.