Skylords Reborn
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Equilibrium is a Tier 3 (Tokenslot Orb Neutral.pngTokenslot Orb Neutral.pngTokenslot Orb Nature.png) Icon Spell.pngSpell of the Nature faction. This common card was released with the Renegade Edition and has 2 affinity variants, Affinity Orb Frost.png Frost and Affinity Orb Nature.png Nature, but not a promo version.
In Skylords Reborn the Frost affinity is available to all players as a starter card.

This card has been changed already, compared to its original appearance in BattleForge.

A healing spell with the potential for immense burst healing. The power of this spell is influenced by the health of friendlies or hostiles in its zone of casting.

Lore

This card has no associated lore.

Card Info

Emergence Heal
Affinity Dependency: Affinity Orb Frost.png Frost
Card Icon Godspell Affinity Frost.png Godspell: Releases a heal spell that will prove to be increasingly more powerful the more enemy units are positioned within the target area. Friendly units in a 25m radius will be healed for 450 / 500 / 500 / 500 life points per every 800 / 800 / 750 / 700 enemy life points surrounding them. There is a minimum heal amount of 1000 while up to 4500 / 5000 / 5000 / 5000 life points can be restored in total. Reusable every 10 seconds.

Harmonic Heal
Affinity Dependency: Affinity Orb Nature.png Nature
Card Icon Godspell Affinity Nature.png Godspell: Releases a heal spell that will prove to be increasingly more powerful the more friendly units are positioned within the target area. Friendly units in a 25m radius will be healed for 450 / 500 / 500 / 500 life points per every 1200 / 1200 / 1100 / 900 friendly life points surrounding them. There is a minimum heal amount of 1000 while up to 4500 / 5000 / 5000 / 5000 life points can be restored in total. Reusable every 10 seconds.

Notes & Strategies

Equilibrium, as its name suggests; serves to equalize the playing field. Through this spell massive healing can be granted based on the number of units, friendly or hostile depending on the affinity.

The gifted affinity is best used to heal swathes of XL units when coming up against a boss.

The blessed affinity is best used when facing overwhelming opposition to offset huge incoming damage on your army.

Campaign PvE

Both affinities serve their respective uses and retain their effectiveness when applied appropriately.

Random PvE

Equilibrium Gifted is the most highly used affinity due to the high number of XL units.

This can be very important in the late game, especially versus deadly bosses like Hellhound.

Card Upgrades & Drop Locations

Displayed below are the card's upgrades and where to obtain them.

Equilibrium Card Icon.pngAffinity Orb Frost.png Equilibrium (Frost) Upgrade I Upgrade II Upgrade III
Upgrade Card
Equilibrium
Emergence Heal
+50 healing, up to 500 in total
Equilibrium
Emergence Heal
-50 life points necessary to trigger healing
Equilibrium
Emergence Heal
-50 life points necessary to trigger healing
Drop Location Encounters with Twilight Minimap.jpg Encounters with Twilight Encounters with Twilight Minimap.jpg Encounters with Twilight Encounters with Twilight Minimap.jpg Encounters with Twilight
Scenario Difficulty Standard Advanced Expert

Equilibrium Card Icon.pngAffinity Orb Nature.png Equilibrium (Nature) Upgrade I Upgrade II Upgrade III
Upgrade Card
Equilibrium
Harmonic Heal
+50 healing, up to 500 in total
Equilibrium
Harmonic Heal
-100 life points necessary to trigger healing
Equilibrium
Harmonic Heal
-200 life points necessary to trigger healing
Drop Location Crusade Minimap.jpg Crusade Crusade Minimap.jpg Crusade Crusade Minimap.jpg Crusade
Scenario Difficulty Standard Advanced Expert

Gallery

Patch History

Patch #400031
  • Card Icon Godspell Affinity Nature.png Harmonic Heal:
    • Changed the displayed affinity coloring of the ability icon in the card's tooltip from Frost to Nature.

See also

Orbs
Number of Orbs
Type
Rarity
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